Player Matchup

Jing Wei
Jing Wei
Irishmin
Jing Wei
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 207L
1,377 Elo+
Solo
Merlin
Merlin
JEW_HAT_
Merlin
Level 59
God Stats
36W - 37L
1,495 SR
Queue Stats
259W - 330L
1,369 Elo+
Party 2
Tyr
Tyr
furmantoadstool
Tyr
Level 57
God Stats
15W - 13L
1,346 SR
Queue Stats
126W - 139L
1,395 Elo+
Party 2
Team Averages
Level 73
1,447 SR
1,380 Elo+

VS

Team Averages
Level 39
1,616 SR
1,321 Elo+
Tiamat
Tiamat
CottonHill91
Tiamat
Level 11
God Stats
0W - 3L
1,632 SR
Queue Stats
0W - 7L
1,098 Elo+
Party 1
Artemis
Artemis
N4STY NUGGS
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
XxTENGUxX
Sun Wukong
Level 104
God Stats
2W - 2L
1,715 SR
Queue Stats
116W - 140L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Irishmin
Jing Wei
13
6 / 2 / 10
9,838
757
6,948
8,977
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
JEW_HAT_
Merlin
14
8 / 1 / 11
10,197
784
14,901
10,189
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 0 / 12
9,814
755
7,647
15,127
12,137
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 7 / 2
7,543
580
8,437
11,023
5,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
N4STY NUGGS
Artemis
9
0 / 9 / 1
7,026
540
4,456
10,454
3,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
XxTENGUxX
Sun Wukong
10
3 / 4 / 0
8,184
630
7,791
15,734
12,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
20
Kills
3
3
Deaths
20
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
7
2
0.14
W
Jing Wei
Irishmin
Jing Wei
6
2
10
5.5
W
Merlin
JEW_HAT_
Merlin
8
1
11
13.5
L
Artemis
N4STY NUGGS
Artemis
0
9
1
0.06
L
Sun Wukong
XxTENGUxX
Sun Wukong
3
4
0
0.75
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,496
Damage
20,684
34,293
Taken
37,211
19,889
Mitigated
20,586
12,462
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,437
1,180
0
1,762
11,023
5,530
0
3,790
6,811
33,476
0
W
Jing Wei
Irishmin
Jing Wei
6,948
4,789
1,014
1,100
8,977
4,305
703
1,930
6,849
0
45,714
W
Merlin
JEW_HAT_
Merlin
14,901
480
453
3,080
10,189
3,447
736
2,606
7,508
38,210
0
L
Artemis
N4STY NUGGS
Artemis
4,456
2,669
0
102
10,454
3,019
0
6,036
3,940
0
11,054
L
Sun Wukong
XxTENGUxX
Sun Wukong
7,791
1,584
0
3,352
15,734
12,037
0
3,945
11,455
0
17,737
W
7,647
1,172
853
5,962
15,127
12,137
63
3,919
10,983
0
21,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,849
Gold Earned
22,753
151
Minions Killed
81
0
Camps Cleared
0
759,384
Distance Traveled
644,835
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,543
580
50
4
0
222,507
0
W
Jing Wei
9,838
757
66
5
0
249,961
0
W
Merlin
10,197
784
51
4
0
233,530
0
L
Artemis
7,026
540
12
1
0
205,401
0
L
Sun Wukong
8,184
630
19
1
0
216,927
1
W
Tyr
9,814
755
34
3
0
275,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role