Player Matchup

Ah Puch
Ah Puch
Festiveee
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,786 Elo+
Party 1
Jing Wei
Jing Wei
FromTheChurch
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Sabitobi
Osiris
Level 8
God Stats
3W - 4L
1,606 SR
Queue Stats
10W - 9L
1,645 Elo+
Solo
Tsukuyomi
Tsukuyomi
Schmony
Tsukuyomi
Level 20
God Stats
1W - 7L
1,771 SR
Queue Stats
102W - 80L
1,561 Elo+
Solo
Baba Yaga
Baba Yaga
woodendialup
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,786 Elo+
Party 1
Team Averages
Level 23
1,575 SR
1,656 Elo+

VS

Team Averages
Level 28
1,670 SR
1,548 Elo+
Jormungandr
Jormungandr
FanttomasPrime
Jormungandr
Level 29
God Stats
9W - 1L
1,800 SR
Queue Stats
84W - 98L
1,525 Elo+
Party 2
Zhong Kui
Zhong Kui
Hyshtar
Zhong Kui
Level 29
God Stats
3W - 1L
1,664 SR
Queue Stats
40W - 61L
1,569 Elo+
Party 2
Eset
Eset
LittleHitoriya
Eset
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Sekosanx
Izanami
Level 29
God Stats
2W - 2L
1,727 SR
Queue Stats
72W - 52L
1,598 Elo+
Solo
Arachne
Arachne
patriot59460
Arachne
Level 29
God Stats
73W - 48L
1,661 SR
Queue Stats
114W - 95L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Festiveee
Ah Puch
15
1 / 6 / 3
9,158
416
14,719
13,398
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
FromTheChurch
Jing Wei
14
2 / 6 / 5
8,804
400
11,915
15,603
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Sabitobi
Osiris
17
9 / 4 / 2
10,934
497
16,558
15,333
14,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Schmony
Tsukuyomi
18
3 / 5 / 4
11,429
520
10,086
16,418
7,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
woodendialup
Baba Yaga
13
1 / 12 / 4
8,145
370
8,449
16,030
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FanttomasPrime
Jormungandr
17
7 / 3 / 17
12,504
568
14,071
20,912
25,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Hyshtar
Zhong Kui
16
2 / 5 / 5
10,308
469
8,025
16,615
15,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 3 / 9
11,226
510
7,281
12,174
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Sekosanx
Izanami
20
14 / 0 / 7
13,019
592
13,645
14,049
6,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
patriot59460
Arachne
17
6 / 5 / 6
10,957
498
9,644
17,981
10,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
16
Kills
33
33
Deaths
16
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FanttomasPrime
Jormungandr
7
3
17
5.17
L
Ah Puch
Festiveee
Ah Puch
1
6
3
0.42
L
Jing Wei
FromTheChurch
Jing Wei
2
6
5
0.75
W
Zhong Kui
Hyshtar
Zhong Kui
2
5
5
0.9
W
4
3
9
2.83
L
Osiris
Sabitobi
Osiris
9
4
2
2.5
L
Tsukuyomi
Schmony
Tsukuyomi
3
5
4
1
W
Izanami
Sekosanx
Izanami
14
0
7
17.5
W
Arachne
patriot59460
Arachne
6
5
6
1.8
L
Baba Yaga
woodendialup
Baba Yaga
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,727
Damage
52,666
76,782
Taken
81,731
37,562
Mitigated
61,800
19,635
Healing
26,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FanttomasPrime
Jormungandr
14,071
2,352
0
5,030
20,912
25,104
540
7,281
13,631
39,580
0
L
Ah Puch
Festiveee
Ah Puch
14,719
706
0
3,187
13,398
4,695
0
6,074
7,299
59,868
0
L
Jing Wei
FromTheChurch
Jing Wei
11,915
8,105
0
5,655
15,603
5,341
1,501
6,028
9,575
0
49,581
W
Zhong Kui
Hyshtar
Zhong Kui
8,025
850
0
5,527
16,615
15,093
654
4,551
12,064
50,988
0
W
7,281
87
261
1,534
12,174
4,709
0
5,828
6,346
72,693
0
L
Osiris
Sabitobi
Osiris
16,558
6,804
0
3,782
15,333
14,975
291
4,386
10,667
0
57,464
L
Tsukuyomi
Schmony
Tsukuyomi
10,086
2,136
0
5,222
16,418
7,062
778
4,269
12,024
0
90,576
W
Izanami
Sekosanx
Izanami
13,645
8,567
0
10,043
14,049
6,189
1,013
2,642
11,407
0
99,913
W
Arachne
patriot59460
Arachne
9,644
6,246
0
3,845
17,981
10,705
0
2,866
15,115
0
66,265
L
Baba Yaga
woodendialup
Baba Yaga
8,449
1,382
0
1,789
16,030
5,489
0
8,071
7,840
32,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,470
Gold Earned
58,014
507
Minions Killed
586
0
Camps Cleared
0
1,878,454
Distance Traveled
1,987,770
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,504
568
49
2
0
428,886
1
L
Ah Puch
9,158
416
108
5
0
377,330
3
L
Jing Wei
8,804
400
78
4
0
389,171
0
W
Zhong Kui
10,308
469
105
5
0
342,502
0
W
Eset
11,226
510
161
7
0
392,833
7
L
Osiris
10,934
497
104
5
0
385,409
6
L
Tsukuyomi
11,429
520
166
8
0
385,517
6
W
Izanami
13,019
592
172
8
0
403,231
3
W
Arachne
10,957
498
99
5
0
420,318
7
L
Baba Yaga
8,145
370
51
2
0
341,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role