Player Matchup

Ymir
Ymir
Darkness IMS
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
KiinGSh4doW
Bellona
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
MiiL4No IMS
Hou Yi
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Ra
Ra
PeaBull IMS
Ra
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 2
Anubis
Anubis
SaiyajinBlack82
Anubis
Level 28
God Stats
32W - 32L
1,402 SR
Queue Stats
124W - 156L
1,343 Elo+
Solo
Team Averages
Level 28
1,480 SR
1,469 Elo+

VS

Team Averages
Level 12
1,550 SR
1,281 Elo+
Amaterasu
Amaterasu
EPPIIXX
Amaterasu
Level 8
God Stats
8W - 17L
1,363 SR
Queue Stats
65W - 77L
1,224 Elo+
Party 1
Sobek
Sobek
J_a_z_i_b
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,259 Elo+
Party 1
Nemesis
Nemesis
KC_RULES
Nemesis
Level 8
God Stats
11W - 20L
1,500 SR
Queue Stats
96W - 111L
1,224 Elo+
Party 1
Cerberus
Cerberus
Xi-MuRkAg3--
Cerberus
Level 9
God Stats
8W - 10L
1,552 SR
Queue Stats
94W - 99L
1,268 Elo+
Party 1
Cupid
Cupid
luciafp218
Cupid
Level 27
God Stats
2W - 2L
1,836 SR
Queue Stats
80W - 80L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 4
9,484
395
2,746
24,416
21,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
KiinGSh4doW
Bellona
19
11 / 0 / 17
12,811
534
20,137
15,492
14,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
18
10 / 0 / 13
11,735
489
14,536
8,090
3,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
17 / 1 / 14
13,364
557
23,910
11,281
5,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
6 / 3 / 13
12,081
503
23,612
19,510
9,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EPPIIXX
Amaterasu
16
8 / 10 / 1
10,595
441
10,722
27,840
15,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
J_a_z_i_b
Sobek
11
0 / 13 / 1
7,471
311
3,458
23,630
18,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
KC_RULES
Nemesis
13
1 / 8 / 2
9,021
376
6,895
15,567
5,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Xi-MuRkAg3--
Cerberus
16
2 / 6 / 2
10,013
417
7,035
22,750
16,666
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cupid
16
4 / 8 / 7
10,347
431
16,745
20,402
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
28
45
Kills
15
15
Deaths
45
61
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
11
4
0.27
L
Amaterasu
EPPIIXX
Amaterasu
8
10
1
0.85
L
Sobek
J_a_z_i_b
Sobek
0
13
1
0.04
L
Nemesis
KC_RULES
Nemesis
1
8
2
0.25
W
Bellona
KiinGSh4doW
Bellona
11
0
17
19.5
W
Hou Yi
10
0
13
16.5
W
17
1
14
24
W
6
3
13
4.17
L
Cerberus
Xi-MuRkAg3--
Cerberus
2
6
2
0.5
L
Cupid
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,941
Damage
44,855
78,789
Taken
110,189
54,945
Mitigated
63,296
28,375
Healing
22,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,746
638
0
862
24,416
21,345
414
846
23,570
28,777
0
L
Amaterasu
EPPIIXX
Amaterasu
10,722
4,504
13
9,547
27,840
15,321
1,058
11,596
16,119
0
44,883
L
Sobek
J_a_z_i_b
Sobek
3,458
471
0
2,113
23,630
18,168
219
13,305
10,000
13,057
0
L
Nemesis
KC_RULES
Nemesis
6,895
3,065
0
283
15,567
5,993
0
7,786
7,681
0
31,849
W
Bellona
KiinGSh4doW
Bellona
20,137
6,327
0
4,694
15,492
14,961
2,104
4,708
10,559
12,772
51,908
W
Hou Yi
14,536
8,512
0
748
8,090
3,494
2,513
108
7,957
0
44,298
W
23,910
3,210
4,522
6,593
11,281
5,282
2,813
1,991
9,215
82,200
0
W
23,612
1,733
0
10,956
19,510
9,863
3,358
2,390
16,995
102,887
0
L
Cerberus
Xi-MuRkAg3--
Cerberus
7,035
401
0
4,714
22,750
16,666
1,449
13,179
9,379
49,378
0
L
Cupid
16,745
7,665
149
5,954
20,402
7,148
1,459
8,140
12,162
0
54,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,475
Gold Earned
47,447
477
Minions Killed
330
0
Camps Cleared
0
2,053,758
Distance Traveled
2,037,861
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,484
395
38
2
0
376,242
0
L
Amaterasu
10,595
441
75
3
0
435,163
3
L
Sobek
7,471
311
18
1
0
378,928
4
L
Nemesis
9,021
376
44
2
0
428,542
1
W
Bellona
12,811
534
109
5
0
457,577
0
W
Hou Yi
11,735
489
60
3
0
396,402
0
W
Ra
13,364
557
125
5
0
496,546
2
W
Anubis
12,081
503
145
6
0
326,991
1
L
Cerberus
10,013
417
113
5
0
381,082
0
L
Cupid
10,347
431
80
3
0
414,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role