Player Matchup

Ymir
Ymir
PaNiKoC98
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 7L
1,214 Elo+
Party 2
Chiron
Chiron
Promitheus123
Chiron
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 64L
1,381 Elo+
Party 2
Anubis
Anubis
Talibaner
Anubis
Level 30
God Stats
58W - 47L
1,591 SR
Queue Stats
465W - 400L
1,496 Elo+
Party 3
Sun Wukong
Sun Wukong
Teddyischki
Sun Wukong
Level 43
God Stats
5W - 4L
1,651 SR
Queue Stats
368W - 334L
1,478 Elo+
Party 3
Kali
Kali
chrisbakos
Kali
Level 43
God Stats
4W - 4L
1,445 SR
Queue Stats
425W - 511L
1,438 Elo+
Party 2
Team Averages
Level 37
1,537 SR
1,402 Elo+

VS

Team Averages
Level 55
1,416 SR
1,419 Elo+
Hera
Hera
Dracom
Hera
Level 57
God Stats
12W - 8L
1,569 SR
Queue Stats
176W - 143L
1,566 Elo+
Party 4
Jormungandr
Jormungandr
SAIBOTICRAGE
Jormungandr
Level 66
God Stats
5W - 1L
1,448 SR
Queue Stats
26W - 49L
1,420 Elo+
Party 1
Artemis
Artemis
SFDOFire
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 33L
1,097 Elo+
Party 1
Sun Wukong
Sun Wukong
Sadboy712
Sun Wukong
Level 35
God Stats
3W - 7L
1,240 SR
Queue Stats
176W - 142L
1,568 Elo+
Party 4
Pele
Pele
Thehbk12
Pele
Level 86
God Stats
15W - 14L
1,323 SR
Queue Stats
102W - 128L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 5 / 3
8,949
389
1,834
15,077
11,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 6 / 2
9,215
401
6,903
14,308
5,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Talibaner
Anubis
17
5 / 6 / 3
11,175
486
13,636
18,914
11,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Teddyischki
Sun Wukong
16
1 / 6 / 3
10,205
444
13,517
19,306
12,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 6 / 4
10,501
457
11,474
20,513
10,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dracom
Hera
19
10 / 2 / 6
13,826
601
22,187
12,183
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
SAIBOTICRAGE
Jormungandr
17
7 / 1 / 6
12,130
527
11,511
12,642
15,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
SFDOFire
Artemis
17
3 / 5 / 9
11,120
483
11,133
12,665
4,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Sadboy712
Sun Wukong
19
2 / 1 / 7
12,508
544
12,281
17,371
13,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
20
7 / 3 / 4
12,750
554
10,045
18,227
6,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
12
Kills
29
29
Deaths
12
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hera
Dracom
Hera
10
2
6
6.5
L
Ymir
1
5
3
0.5
L
2
6
2
0.5
W
Jormungandr
SAIBOTICRAGE
Jormungandr
7
1
6
10
W
Artemis
SFDOFire
Artemis
3
5
9
1.5
W
Sun Wukong
Sadboy712
Sun Wukong
2
1
7
5.5
L
Anubis
Talibaner
Anubis
5
6
3
1.08
L
Sun Wukong
Teddyischki
Sun Wukong
1
6
3
0.42
W
Pele
7
3
4
3
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,364
Damage
67,157
88,118
Taken
73,088
51,056
Mitigated
45,052
25,527
Healing
25,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Dracom
Hera
22,187
5,152
0
2,340
12,183
5,162
662
3,799
8,384
96,108
0
L
Ymir
1,834
861
0
1,019
15,077
11,613
160
7,338
7,739
13,405
0
L
6,903
1,732
695
3,609
14,308
5,743
1,298
4,175
10,132
0
49,495
W
Jormungandr
SAIBOTICRAGE
Jormungandr
11,511
1,816
792
1,888
12,642
15,146
1,073
3,255
9,387
41,220
0
W
Artemis
SFDOFire
Artemis
11,133
5,767
0
4,052
12,665
4,229
4,422
4,380
8,285
0
47,183
W
Sun Wukong
Sadboy712
Sun Wukong
12,281
2,172
0
6,492
17,371
13,667
1,193
3,665
13,706
0
77,021
L
Anubis
Talibaner
Anubis
13,636
259
0
9,150
18,914
11,090
0
10,882
8,032
78,941
0
L
Sun Wukong
Teddyischki
Sun Wukong
13,517
4,520
0
4,330
19,306
12,247
0
6,441
12,865
0
68,765
W
Pele
10,045
2,524
0
10,165
18,227
6,848
1,230
371
17,856
0
102,751
L
11,474
6,105
0
6,724
20,513
10,363
0
5,151
15,362
0
72,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,045
Gold Earned
62,334
499
Minions Killed
595
0
Camps Cleared
0
1,992,198
Distance Traveled
2,108,189
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,826
601
161
7
0
431,366
8
L
Ymir
8,949
389
23
1
0
381,460
1
L
Chiron
9,215
401
91
4
0
368,033
2
W
Jormungandr
12,130
527
49
2
0
426,707
5
W
Artemis
11,120
483
89
4
0
334,125
2
W
Sun Wukong
12,508
544
158
7
0
471,295
5
L
Anubis
11,175
486
135
6
0
350,222
4
L
Sun Wukong
10,205
444
142
6
0
449,001
4
W
Pele
12,750
554
138
6
0
444,696
8
L
Kali
10,501
457
108
5
0
443,482
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role