Player Matchup

Fenrir
Fenrir
DEAMAN456
Fenrir
Level 68
God Stats
1W - 0L
1,646 SR
Queue Stats
29W - 24L
1,765 Elo+
Party 2
Mercury
Mercury
Fr3do678
Mercury
Level 88
God Stats
1W - 0L
1,760 SR
Queue Stats
10W - 14L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
Holyburd
Kukulkan
Level 147
God Stats
2W - 1L
1,641 SR
Queue Stats
135W - 75L
1,678 Elo+
Party 3
Eset
Eset
Onsku9997
Eset
Level 104
God Stats
2W - 2L
1,654 SR
Queue Stats
180W - 124L
1,627 Elo+
Party 3
Kali
Kali
Outomiel
Kali
Level 18
God Stats
5W - 0L
1,871 SR
Queue Stats
35W - 14L
1,685 Elo+
Party 3
Team Averages
Level 85
1,715 SR
1,643 Elo+

VS

Team Averages
Level 108
1,508 SR
1,465 Elo+
Chaac
Chaac
BlondyMan
Chaac
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
Infidell
Sylvanus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,281 Elo+
Solo
Anubis
Anubis
Papafrita69
Anubis
Level 119
God Stats
2W - 2L
1,538 SR
Queue Stats
13W - 9L
1,563 Elo+
Party 4
Aphrodite
Aphrodite
Terrafire
Aphrodite
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tiamat
Tiamat
Xevonito
Tiamat
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DEAMAN456
Fenrir
17
3 / 4 / 17
11,159
797
8,673
14,032
9,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mercury
Fr3do678
Mercury
16
3 / 2 / 12
10,052
718
7,930
9,345
3,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Holyburd
Kukulkan
20
5 / 0 / 15
11,818
844
17,357
7,520
3,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Eset
18
11 / 2 / 9
12,173
870
19,756
11,395
4,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
15
3 / 0 / 14
10,279
734
3,365
10,366
4,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BlondyMan
Chaac
17
4 / 5 / 2
9,921
709
15,398
17,789
14,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Infidell
Sylvanus
16
1 / 4 / 3
8,572
612
4,446
10,992
9,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
14
0 / 5 / 5
8,483
606
6,483
10,201
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Terrafire
Aphrodite
17
1 / 4 / 2
9,122
652
4,217
12,135
5,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Xevonito
Tiamat
14
1 / 7 / 3
8,596
614
7,909
12,843
7,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
22
25
Kills
7
8
Deaths
25
67
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
BlondyMan
Chaac
4
5
2
1
W
Fenrir
DEAMAN456
Fenrir
3
4
17
2.88
W
Mercury
Fr3do678
Mercury
3
2
12
4.5
W
Kukulkan
Holyburd
Kukulkan
5
0
15
12.5
L
Sylvanus
Infidell
Sylvanus
1
4
3
0.63
W
Eset
11
2
9
7.75
W
Kali
3
0
14
10
L
Anubis
0
5
5
0.5
L
Aphrodite
Terrafire
Aphrodite
1
4
2
0.5
L
Tiamat
Xevonito
Tiamat
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,081
Damage
38,453
52,658
Taken
63,960
26,298
Mitigated
41,314
12,148
Healing
21,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BlondyMan
Chaac
15,398
1,305
0
3,701
17,789
14,727
0
10,814
6,637
0
40,716
W
Fenrir
DEAMAN456
Fenrir
8,673
2,076
0
2,768
14,032
9,461
372
4,734
9,022
0
23,119
W
Mercury
Fr3do678
Mercury
7,930
1,757
0
500
9,345
3,471
485
5,158
4,025
0
29,025
W
Kukulkan
Holyburd
Kukulkan
17,357
1,255
0
2,388
7,520
3,640
618
4,079
3,363
79,122
0
L
Sylvanus
Infidell
Sylvanus
4,446
631
2,794
2,391
10,992
9,257
0
6,450
4,352
20,872
0
W
Eset
19,756
900
2,076
2,417
11,395
4,844
365
5,295
5,970
37,248
0
W
Kali
3,365
642
0
1,999
10,366
4,882
1,413
3,522
6,715
0
12,515
L
Anubis
6,483
190
0
1,151
10,201
4,507
180
6,690
3,237
25,959
0
L
Aphrodite
Terrafire
Aphrodite
4,217
540
4,956
5,637
12,135
5,333
212
5,586
6,471
38,914
0
L
Tiamat
Xevonito
Tiamat
7,909
135
0
1,045
12,843
7,490
0
6,777
5,856
15,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,481
Gold Earned
44,694
326
Minions Killed
270
9
Camps Cleared
7
1,463,290
Distance Traveled
1,103,235
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,921
709
60
4
3
250,235
0
W
Fenrir
11,159
797
44
3
2
287,131
2
W
Mercury
10,052
718
54
4
1
312,652
1
W
Kukulkan
11,818
844
166
12
5
305,052
2
L
Sylvanus
8,572
612
42
3
0
208,109
4
W
Eset
12,173
870
41
3
1
273,162
0
W
Kali
10,279
734
21
2
0
285,293
0
L
Anubis
8,483
606
48
3
2
204,055
2
L
Aphrodite
9,122
652
98
7
2
210,557
0
L
Tiamat
8,596
614
22
2
0
230,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role