Player Matchup

Mulan
Mulan
Dragiy
Mulan
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
EarthwormJum
Pele
Level 28
God Stats
21W - 11L
1,565 SR
Queue Stats
94W - 126L
1,419 Elo+
Party 1
Sobek
Sobek
HarriGnutz
Sobek
Level 47
God Stats
38W - 60L
1,329 SR
Queue Stats
664W - 716L
1,382 Elo+
Party 1
Kukulkan
Kukulkan
Thrilling
Kukulkan
Level 8
God Stats
6W - 2L
1,391 SR
Queue Stats
11W - 7L
1,297 Elo+
Party 1
Izanami
Izanami
sur3nderat10
Izanami
Level 29
God Stats
7W - 2L
1,308 SR
Queue Stats
211W - 232L
1,478 Elo+
Solo
Team Averages
Level 25
1,419 SR
1,415 Elo+

VS

Team Averages
Level 14
1,359 SR
1,326 Elo+
Loki
Loki
BatzDaNoob101
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,199 Elo+
Solo
Yemoja
Yemoja
Dranheon
Yemoja
Level 8
God Stats
4W - 7L
1,421 SR
Queue Stats
12W - 16L
1,313 Elo+
Party 2
Izanami
Izanami
GroSbatiSack
Izanami
Level 8
God Stats
0W - 3L
1,149 SR
Queue Stats
8W - 14L
1,321 Elo+
Solo
Baba Yaga
Baba Yaga
YukiBean
Baba Yaga
Level 29
God Stats
2W - 9L
1,151 SR
Queue Stats
26W - 40L
1,360 Elo+
Solo
Olorun
Olorun
lolomolo123
Olorun
Level 17
God Stats
7W - 9L
1,575 SR
Queue Stats
29W - 27L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dragiy
Mulan
11
1 / 0 / 1
6,195
563
1,462
4,548
2,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
7 / 0 / 2
6,736
612
4,435
4,765
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
10
3 / 0 / 5
6,489
590
3,619
9,139
6,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Thrilling
Kukulkan
12
2 / 2 / 4
6,865
624
5,659
3,798
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
sur3nderat10
Izanami
11
5 / 0 / 3
6,640
604
7,084
5,278
1,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 5 / 0
5,012
456
2,503
5,279
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Dranheon
Yemoja
9
0 / 2 / 0
5,077
462
2,556
5,305
1,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
GroSbatiSack
Izanami
7
0 / 4 / 0
4,419
402
3,667
7,107
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baba Yaga
YukiBean
Baba Yaga
11
0 / 1 / 0
5,968
543
2,415
4,611
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
9
0 / 6 / 0
5,208
473
1,615
8,845
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
18
Kills
2
2
Deaths
18
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Mulan
Dragiy
Mulan
1
0
1
1.5
L
Yemoja
Dranheon
Yemoja
0
2
0
0
W
7
0
2
8
L
Izanami
GroSbatiSack
Izanami
0
4
0
0
W
Sobek
3
0
5
5.5
W
Kukulkan
Thrilling
Kukulkan
2
2
4
2
L
Baba Yaga
YukiBean
Baba Yaga
0
1
0
0
L
Olorun
0
6
0
0
W
Izanami
sur3nderat10
Izanami
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,259
Damage
12,756
27,528
Taken
31,147
12,870
Mitigated
9,827
12,252
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,503
923
0
787
5,279
1,214
0
334
4,920
0
12,565
W
Mulan
Dragiy
Mulan
1,462
217
0
817
4,548
2,440
674
1,423
3,125
0
25,807
L
Yemoja
Dranheon
Yemoja
2,556
786
602
1,107
5,305
1,790
0
1,314
3,991
13,475
0
W
4,435
1,789
0
939
4,765
1,349
114
506
4,259
0
29,880
L
Izanami
GroSbatiSack
Izanami
3,667
3,208
0
1,427
7,107
2,314
0
1,923
5,184
0
19,157
W
Sobek
3,619
181
0
5,576
9,139
6,290
185
2,000
7,139
21,389
0
W
Kukulkan
Thrilling
Kukulkan
5,659
1,184
0
1,500
3,798
1,229
1,248
1,094
2,704
35,742
0
L
Baba Yaga
YukiBean
Baba Yaga
2,415
65
0
1,401
4,611
1,505
679
324
4,218
32,352
0
L
Olorun
1,615
684
0
1,698
8,845
3,004
24
5,383
3,462
24,919
0
W
Izanami
sur3nderat10
Izanami
7,084
5,217
355
3,065
5,278
1,562
915
1,563
3,715
0
40,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,925
Gold Earned
25,684
307
Minions Killed
185
0
Camps Cleared
0
1,069,555
Distance Traveled
877,787
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,012
456
29
3
0
169,890
0
W
Mulan
6,195
563
72
7
0
235,926
3
L
Yemoja
5,077
462
25
2
0
192,599
5
W
Pele
6,736
612
48
4
0
263,931
1
L
Izanami
4,419
402
31
3
0
149,707
0
W
Sobek
6,489
590
35
3
0
224,960
5
W
Kukulkan
6,865
624
73
7
0
192,873
4
L
Baba Yaga
5,968
543
58
5
0
179,015
2
L
Olorun
5,208
473
42
4
0
186,576
0
W
Izanami
6,640
604
79
7
0
151,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role