Player Matchup

Nemesis
Nemesis
Antivist1
Nemesis
Level 16
God Stats
3W - 1L
1,576 SR
Queue Stats
41W - 38L
1,506 Elo+
Solo
Ares
Ares
LeozinhoJL
Ares
Level 27
God Stats
1W - 2L
1,244 SR
Queue Stats
22W - 27L
1,531 Elo+
Solo
Jormungandr
Jormungandr
XxAmaral2xX
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,568 Elo+
Solo
Merlin
Merlin
caiok29
Merlin
Level 26
God Stats
11W - 13L
1,560 SR
Queue Stats
159W - 156L
1,537 Elo+
Solo
Izanami
Izanami
fabriv21
Izanami
Level 16
God Stats
8W - 5L
1,609 SR
Queue Stats
18W - 21L
1,400 Elo+
Solo
Team Averages
Level 18
1,498 SR
1,508 Elo+

VS

Team Averages
Level 17
1,503 SR
1,501 Elo+
Osiris
Osiris
LoNe3lyWolf
Osiris
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 120L
1,461 Elo+
Solo
Aphrodite
Aphrodite
OLoboTemFome
Aphrodite
Level 13
God Stats
4W - 3L
1,723 SR
Queue Stats
11W - 12L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Undeader21
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Vulcan
Vulcan
Warother
Vulcan
Level 21
God Stats
0W - 2L
1,291 SR
Queue Stats
28W - 25L
1,537 Elo+
Party 1
Ne Zha
Ne Zha
ZzHidanzZ
Ne Zha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Antivist1
Nemesis
10
7 / 1 / 3
6,070
607
5,523
7,328
2,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 3 / 3
5,184
518
2,621
6,824
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
XxAmaral2xX
Jormungandr
9
1 / 0 / 3
5,304
530
2,301
3,560
1,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
caiok29
Merlin
10
3 / 0 / 4
6,342
634
3,550
3,071
927
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
fabriv21
Izanami
7
1 / 1 / 1
4,801
480
2,080
3,723
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
0 / 1 / 1
4,646
465
2,305
5,015
2,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
OLoboTemFome
Aphrodite
7
1 / 3 / 0
4,824
482
2,034
4,568
1,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Undeader21
Cthulhu
7
0 / 4 / 2
4,827
483
2,031
5,319
1,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Warother
Vulcan
8
1 / 3 / 1
5,276
528
2,563
4,877
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
ZzHidanzZ
Ne Zha
9
3 / 3 / 0
5,726
573
4,317
8,824
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
5
5
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Antivist1
Nemesis
7
1
3
8.5
W
2
3
3
1.17
L
Osiris
0
1
1
0.5
L
Aphrodite
OLoboTemFome
Aphrodite
1
3
0
0.33
L
Cthulhu
Undeader21
Cthulhu
0
4
2
0.25
L
Vulcan
Warother
Vulcan
1
3
1
0.5
W
Jormungandr
XxAmaral2xX
Jormungandr
1
0
3
2.5
L
Ne Zha
ZzHidanzZ
Ne Zha
3
3
0
1
W
Merlin
caiok29
Merlin
3
0
4
5
W
Izanami
fabriv21
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,075
Damage
13,250
24,506
Taken
28,603
9,484
Mitigated
10,510
4,727
Healing
8,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Antivist1
Nemesis
5,523
2,636
0
2,358
7,328
2,242
0
1,595
5,733
0
26,550
W
2,621
394
0
276
6,824
3,516
0
1,452
5,247
10,814
0
L
Osiris
2,305
1,040
0
634
5,015
2,709
171
1,591
3,399
0
19,263
L
Aphrodite
OLoboTemFome
Aphrodite
2,034
464
1,217
1,806
4,568
1,717
306
1,976
2,567
6,317
0
L
Cthulhu
Undeader21
Cthulhu
2,031
488
96
552
5,319
1,909
229
1,246
3,978
15,855
0
L
Vulcan
Warother
Vulcan
2,563
774
0
823
4,877
1,315
0
1,726
3,151
18,311
0
W
Jormungandr
XxAmaral2xX
Jormungandr
2,301
585
0
219
3,560
1,868
669
1,446
2,089
18,409
0
L
Ne Zha
ZzHidanzZ
Ne Zha
4,317
1,447
0
3,071
8,824
2,860
0
1,788
7,036
0
27,085
W
Merlin
caiok29
Merlin
3,550
381
0
750
3,071
927
686
1,505
1,566
32,193
0
W
Izanami
fabriv21
Izanami
2,080
1,671
0
1,124
3,723
931
695
630
3,093
0
20,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,701
Gold Earned
25,299
207
Minions Killed
182
0
Camps Cleared
0
879,465
Distance Traveled
910,658
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,070
607
42
4
0
191,096
0
W
Ares
5,184
518
23
2
0
189,058
0
L
Osiris
4,646
465
45
5
0
207,096
0
L
Aphrodite
4,824
482
12
1
0
184,856
2
L
Cthulhu
4,827
483
26
3
0
152,865
3
L
Vulcan
5,276
528
43
4
0
188,764
1
W
Jormungandr
5,304
530
38
4
0
191,244
0
L
Ne Zha
5,726
573
56
6
0
177,077
0
W
Merlin
6,342
634
68
7
0
171,934
1
W
Izanami
4,801
480
36
4
0
136,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role