Player Matchup

Geb
Geb
KarimKhaneZand
Geb
Level 39
God Stats
2W - 2L
1,488 SR
Queue Stats
320W - 325L
1,432 Elo+
Party 3
Chronos
Chronos
Pipiman69
Chronos
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 2
Da Ji
Da Ji
SuperCaneton
Da Ji
Level 44
God Stats
2W - 2L
1,643 SR
Queue Stats
4W - 4L
1,485 Elo+
Solo
Vamana
Vamana
bardooliii
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 104L
1,361 Elo+
Party 3
Heimdallr
Heimdallr
darkgeorg
Heimdallr
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 24L
1,493 Elo+
Party 2
Team Averages
Level 38
1,526 SR
1,454 Elo+

VS

Team Averages
Level 61
1,304 SR
1,395 Elo+
Medusa
Medusa
MakaPakaPL222
Medusa
Level 140
God Stats
2W - 2L
1,499 SR
Queue Stats
99W - 79L
1,544 Elo+
Solo
Anubis
Anubis
Mindmachine
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Stub3nzock3r
Erlang Shen
Level 69
God Stats
3W - 3L
1,154 SR
Queue Stats
119W - 130L
1,307 Elo+
Party 1
Yemoja
Yemoja
ZeldaIJ
Yemoja
Level 15
God Stats
21W - 33L
1,309 SR
Queue Stats
47W - 60L
1,307 Elo+
Party 1
Vamana
Vamana
hogmar
Vamana
Level 14
God Stats
7W - 13L
1,058 SR
Queue Stats
65W - 73L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,996
500
2,826
8,148
3,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
Pipiman69
Chronos
8
0 / 4 / 0
4,809
481
736
5,107
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 0
4,611
461
1,697
7,532
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
bardooliii
Vamana
10
1 / 1 / 0
5,543
554
2,899
5,711
2,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
darkgeorg
Heimdallr
7
0 / 4 / 0
4,398
440
1,858
6,436
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
5,783
578
7,341
4,227
1,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
13
8 / 0 / 1
7,435
744
8,038
3,463
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Stub3nzock3r
Erlang Shen
10
1 / 1 / 4
5,793
579
2,342
6,018
2,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
ZeldaIJ
Yemoja
9
0 / 0 / 2
5,351
535
1,533
4,096
1,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vamana
hogmar
Vamana
9
1 / 1 / 1
5,179
518
1,390
4,309
1,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
14
14
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
4
0
0
4
W
Anubis
8
0
1
8.5
L
Chronos
Pipiman69
Chronos
0
4
0
0
W
Erlang Shen
Stub3nzock3r
Erlang Shen
1
1
4
3
L
0
3
0
0
W
Yemoja
ZeldaIJ
Yemoja
0
0
2
1
L
Vamana
bardooliii
Vamana
1
1
0
1
L
Heimdallr
darkgeorg
Heimdallr
0
4
0
0
W
Vamana
hogmar
Vamana
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,016
Damage
20,644
32,934
Taken
22,113
11,208
Mitigated
7,869
9,098
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,826
117
0
2,687
8,148
3,274
0
680
7,468
18,343
0
W
7,341
2,814
0
1,881
4,227
1,202
699
1,740
2,487
0
36,467
W
Anubis
8,038
547
0
1,864
3,463
1,562
456
712
2,751
40,766
0
L
Chronos
Pipiman69
Chronos
736
149
0
766
5,107
1,610
400
3,714
1,219
16,254
829
W
Erlang Shen
Stub3nzock3r
Erlang Shen
2,342
1,582
0
1,185
6,018
2,218
1,168
0
5,970
0
34,854
L
1,697
597
0
2,554
7,532
1,965
0
2,385
5,071
0
21,212
W
Yemoja
ZeldaIJ
Yemoja
1,533
221
742
1,155
4,096
1,206
599
1,086
3,010
10,414
0
L
Vamana
bardooliii
Vamana
2,899
1,051
0
1,532
5,711
2,477
0
1,060
4,404
0
22,786
L
Heimdallr
darkgeorg
Heimdallr
1,858
672
0
1,559
6,436
1,882
240
1,418
4,976
0
18,021
W
Vamana
hogmar
Vamana
1,390
128
0
1,676
4,309
1,681
510
0
4,109
0
13,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,357
Gold Earned
29,541
207
Minions Killed
279
0
Camps Cleared
0
884,871
Distance Traveled
898,103
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,996
500
19
2
0
198,458
3
W
Medusa
5,783
578
74
7
0
172,315
3
W
Anubis
7,435
744
87
9
0
174,830
7
L
Chronos
4,809
481
45
5
0
158,487
4
W
Erlang Shen
5,793
579
77
8
0
202,907
2
L
Da Ji
4,611
461
49
5
0
196,671
2
W
Yemoja
5,351
535
17
2
0
169,488
1
L
Vamana
5,543
554
52
5
0
167,616
0
L
Heimdallr
4,398
440
42
4
0
163,639
1
W
Vamana
5,179
518
24
2
0
178,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role