Player Matchup

Neith
Neith
Echarot
Neith
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 124L
1,592 Elo+
Party 1
Chang'e
Chang'e
ExiledxSmiiThy
Chang'e
Level 77
God Stats
6W - 6L
1,817 SR
Queue Stats
346W - 370L
1,496 Elo+
Solo
Danzaburou
Danzaburou
MrDPool
Danzaburou
Level 127
God Stats
4W - 1L
1,798 SR
Queue Stats
328W - 340L
1,576 Elo+
Solo
Erlang Shen
Erlang Shen
Stifetor
Erlang Shen
Level 53
God Stats
1W - 3L
1,828 SR
Queue Stats
70W - 98L
1,383 Elo+
Party 1
Nu Wa
Nu Wa
lPolaris
Nu Wa
Level 139
God Stats
7W - 7L
1,580 SR
Queue Stats
48W - 40L
1,579 Elo+
Solo
Team Averages
Level 91
1,705 SR
1,525 Elo+

VS

Team Averages
Level 86
1,524 SR
1,621 Elo+
Nu Wa
Nu Wa
Carnedge
Nu Wa
Level 42
God Stats
16W - 11L
1,711 SR
Queue Stats
52W - 55L
1,485 Elo+
Solo
Cupid
Cupid
EckoXPopstarX
Cupid
Level 123
God Stats
2W - 5L
1,245 SR
Queue Stats
108W - 115L
1,610 Elo+
Party 2
Nemesis
Nemesis
GarbanzoJim
Nemesis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 77L
1,621 Elo+
Solo
Kumbhakarna
Kumbhakarna
Goth b0y 666
Kumbhakarna
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,831 Elo+
Party 2
Bellona
Bellona
Twbasin
Bellona
Level 87
God Stats
11W - 4L
1,662 SR
Queue Stats
552W - 478L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Echarot
Neith
11
1 / 0 / 0
6,017
602
2,771
4,381
1,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 0
5,087
509
4,098
5,839
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
MrDPool
Danzaburou
4
0 / 0 / 0
3,828
383
851
1,875
417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Stifetor
Erlang Shen
9
0 / 3 / 0
5,073
507
2,116
7,319
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
lPolaris
Nu Wa
10
0 / 1 / 0
5,396
540
4,862
4,074
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Carnedge
Nu Wa
11
2 / 0 / 1
5,807
581
5,619
5,057
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,277
528
1,415
3,652
862
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
GarbanzoJim
Nemesis
10
1 / 0 / 1
5,489
549
2,756
5,554
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
Goth b0y 666
Kumbhakarna
8
0 / 1 / 0
4,920
492
598
5,354
2,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Twbasin
Bellona
12
3 / 1 / 0
6,662
666
4,104
7,849
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
6
6
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Carnedge
Nu Wa
2
0
1
2.5
L
Neith
Echarot
Neith
1
0
0
1
W
0
0
0
0
L
1
2
0
0.5
W
Nemesis
GarbanzoJim
Nemesis
1
0
1
1.5
W
Kumbhakarna
Goth b0y 666
Kumbhakarna
0
1
0
0
L
Danzaburou
MrDPool
Danzaburou
0
0
0
0
L
Erlang Shen
Stifetor
Erlang Shen
0
3
0
0
W
Bellona
Twbasin
Bellona
3
1
0
3
L
Nu Wa
lPolaris
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,698
Damage
14,492
23,488
Taken
27,466
6,457
Mitigated
11,107
7,665
Healing
12,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Carnedge
Nu Wa
5,619
790
0
750
5,057
1,338
0
2,070
2,811
35,003
0
L
Neith
Echarot
Neith
2,771
552
0
2,603
4,381
1,082
0
1,002
3,317
0
39,006
W
1,415
825
378
2,253
3,652
862
0
987
2,599
0
29,025
L
4,098
483
724
2,469
5,839
1,432
0
1,013
4,728
18,777
0
W
Nemesis
GarbanzoJim
Nemesis
2,756
1,538
0
2,492
5,554
1,583
0
1,461
4,007
0
25,878
W
Kumbhakarna
Goth b0y 666
Kumbhakarna
598
0
239
1,425
5,354
2,028
0
1,154
4,154
16,086
0
L
Danzaburou
MrDPool
Danzaburou
851
425
0
609
1,875
417
0
524
1,293
0
5,560
L
Erlang Shen
Stifetor
Erlang Shen
2,116
968
0
812
7,319
2,300
0
1,622
5,580
0
28,485
W
Bellona
Twbasin
Bellona
4,104
2,218
0
4,739
7,849
5,296
54
2,848
4,935
0
40,475
L
Nu Wa
lPolaris
Nu Wa
4,862
772
0
448
4,074
1,226
52
1,557
2,353
35,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,401
Gold Earned
28,155
281
Minions Killed
334
0
Camps Cleared
0
755,717
Distance Traveled
947,753
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,807
581
68
7
0
181,312
1
L
Neith
6,017
602
82
8
0
173,489
3
W
Cupid
5,277
528
74
7
0
176,199
1
L
Chang'e
5,087
509
49
5
0
170,546
1
W
Nemesis
5,489
549
63
6
0
232,828
0
W
Kumbhakarna
4,920
492
26
3
0
178,923
3
L
Danzaburou
3,828
383
12
1
0
34,446
0
L
Erlang Shen
5,073
507
64
6
0
194,104
0
W
Bellona
6,662
666
103
10
0
178,491
3
L
Nu Wa
5,396
540
74
7
0
183,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role