Player Matchup

Thor
Thor
Platinum III
Kratsø
Thor
Platinum III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum III
Purple27R
Jing Wei
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum V
Rajstop
Ra
Platinum V
Level 140
God Stats
5W - 4L
1,533 SR
Queue Stats
73W - 67L
1,754 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
chocovojta
Zhong Kui
Platinum III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
xAldrii
Guan Yu
Gold II
Level 153
God Stats
2W - 0L
2,004 SR
Queue Stats
28W - 26L
1,735 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,607 SR
1,598 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,659 SR
1,762 MMR
Nu Wa
Nu Wa
Gold II
BuffGenji
Nu Wa
Gold II
Level 120
God Stats
2W - 6L
1,775 SR
Queue Stats
31W - 26L
1,855 MMR
Party 2
Bacchus
Bacchus
Platinum V
Gunsofthefuture
Bacchus
Platinum V
Level 128
God Stats
1W - 2L
1,515 SR
Queue Stats
310W - 298L
1,799 MMR
Party 1
Thanatos
Thanatos
Platinum IV
Siker
Thanatos
Platinum IV
Level 160
God Stats
2W - 2L
1,681 SR
Queue Stats
211W - 184L
1,769 MMR
Solo
Hachiman
Hachiman
Gold II
agentflash96
Hachiman
Gold II
Level 128
God Stats
10W - 5L
1,728 SR
Queue Stats
138W - 131L
1,661 MMR
Party 1
Chang'e
Chang'e
Gold V
xBigChaac
Chang'e
Gold V
Level 102
God Stats
0W - 1L
1,597 SR
Queue Stats
28W - 29L
1,727 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Kratsø
Thor
16
7 / 3 / 5
10,196
600
9,080
13,126
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Purple27R
Jing Wei
18
1 / 0 / 3
10,640
626
6,242
7,630
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 1 / 4
9,938
585
7,205
7,471
2,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
chocovojta
Zhong Kui
16
1 / 2 / 1
10,821
637
6,434
11,345
7,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Guan Yu
xAldrii
Guan Yu
14
2 / 1 / 8
8,981
528
5,045
13,122
8,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ScyllaSetDanzaburouApolloTsukuyomi

VS

Bans
Cu ChulainnCupidAnhurSobekNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BuffGenji
Nu Wa
14
2 / 5 / 4
8,512
501
8,269
6,508
1,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 3 / 5
7,024
413
4,028
11,107
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Siker
Thanatos
15
5 / 5 / 2
8,739
514
9,631
15,837
6,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
agentflash96
Hachiman
14
0 / 1 / 0
8,169
481
2,556
6,186
1,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
xBigChaac
Chang'e
13
0 / 2 / 1
7,756
456
4,791
10,719
6,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
16
Kills
7
7
Deaths
16
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BuffGenji
Nu Wa
2
5
4
0.8
L
0
3
5
0.83
W
Thor
Kratsø
Thor
7
3
5
3.17
W
Jing Wei
Purple27R
Jing Wei
1
0
3
2.5
W
5
1
4
7
L
Thanatos
Siker
Thanatos
5
5
2
1.2
L
Hachiman
agentflash96
Hachiman
0
1
0
0
W
Zhong Kui
chocovojta
Zhong Kui
1
2
1
0.75
W
Guan Yu
xAldrii
Guan Yu
2
1
8
6
L
Chang'e
xBigChaac
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,006
Damage
29,275
52,694
Taken
50,357
25,972
Mitigated
23,776
27,918
Healing
18,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BuffGenji
Nu Wa
8,269
2,039
0
189
6,508
1,842
26
2,530
3,978
56,246
0
L
4,028
348
0
808
11,107
6,669
0
3,458
7,649
23,986
0
W
Thor
Kratsø
Thor
9,080
2,429
0
4,270
13,126
5,147
0
3,581
9,545
0
74,263
W
Jing Wei
Purple27R
Jing Wei
6,242
4,597
0
6,290
7,630
2,673
474
997
6,633
0
95,738
W
7,205
668
1,995
2,513
7,471
2,513
210
3,277
4,194
73,533
0
L
Thanatos
Siker
Thanatos
9,631
3,812
0
10,949
15,837
6,427
0
3,082
12,755
0
70,352
L
Hachiman
agentflash96
Hachiman
2,556
1,591
0
2,627
6,186
1,866
0
0
6,186
0
60,293
W
Zhong Kui
chocovojta
Zhong Kui
6,434
1,425
0
6,260
11,345
7,515
1,152
4,482
6,863
65,094
0
W
Guan Yu
xAldrii
Guan Yu
5,045
814
1,601
4,989
13,122
8,124
0
4,751
8,371
0
26,600
L
Chang'e
xBigChaac
Chang'e
4,791
428
111
3,695
10,719
6,972
0
4,569
6,150
45,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,576
Gold Earned
40,200
614
Minions Killed
499
0
Camps Cleared
0
1,626,197
Distance Traveled
1,594,028
32
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,512
501
118
7
0
308,529
10
L
Bacchus
7,024
413
30
2
0
328,919
11
W
Thor
10,196
600
112
7
0
348,070
6
W
Jing Wei
10,640
626
185
11
0
302,870
2
W
Ra
9,938
585
148
9
0
350,802
9
L
Thanatos
8,739
514
112
7
0
325,857
5
L
Hachiman
8,169
481
145
9
0
315,325
2
W
Zhong Kui
10,821
637
138
8
0
266,941
7
W
Guan Yu
8,981
528
31
2
0
357,514
8
L
Chang'e
7,756
456
94
6
0
315,398
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role