Player Matchup

Neith
Neith
BLAZING KNIGH7
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Sarrukhs
Fenrir
Level 27
God Stats
1W - 5L
1,321 SR
Queue Stats
202W - 167L
1,587 Elo+
Solo
Tyr
Tyr
VallekaStrolling
Tyr
Level 29
God Stats
23W - 5L
1,664 SR
Queue Stats
269W - 128L
1,668 Elo+
Solo
Scylla
Scylla
cho7_49
Scylla
Level 26
God Stats
24W - 24L
1,426 SR
Queue Stats
100W - 93L
1,579 Elo+
Solo
Yemoja
Yemoja
gray2286
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 76L
1,612 Elo+
Solo
Team Averages
Level 27
1,482 SR
1,589 Elo+

VS

Team Averages
Level 22
1,540 SR
1,594 Elo+
Bakasura
Bakasura
LaWaifudeMarius
Bakasura
Level 13
God Stats
3W - 1L
1,709 SR
Queue Stats
16W - 7L
1,647 Elo+
Solo
Cerberus
Cerberus
Mecha8704
Cerberus
Level 17
God Stats
13W - 7L
1,525 SR
Queue Stats
155W - 121L
1,623 Elo+
Solo
Nu Wa
Nu Wa
Mims66000
Nu Wa
Level 28
God Stats
2W - 3L
1,526 SR
Queue Stats
120W - 105L
1,606 Elo+
Solo
Cthulhu
Cthulhu
gigioepatty
Cthulhu
Level 30
God Stats
7W - 2L
1,622 SR
Queue Stats
161W - 121L
1,534 Elo+
Solo
Fenrir
Fenrir
tinknoodels
Fenrir
Level 21
God Stats
4W - 4L
1,321 SR
Queue Stats
36W - 32L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,613
472
4,413
8,532
2,258
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Sarrukhs
Fenrir
14
7 / 4 / 1
8,286
592
9,816
13,093
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 2 / 0
5,562
397
3,101
6,684
1,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
cho7_49
Scylla
13
2 / 2 / 1
7,353
525
4,407
7,452
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
gray2286
Yemoja
10
2 / 4 / 3
6,823
487
4,776
9,912
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
3 / 2 / 5
7,895
564
6,516
10,461
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Mecha8704
Cerberus
16
3 / 2 / 3
8,855
633
5,832
11,506
7,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Mims66000
Nu Wa
14
3 / 2 / 4
8,421
602
8,887
5,327
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
gigioepatty
Cthulhu
13
7 / 2 / 2
8,029
574
8,594
11,465
5,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
12
3 / 4 / 6
7,324
523
4,143
9,814
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
12
Kills
19
19
Deaths
12
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Bakasura
3
2
5
2.75
W
Cerberus
Mecha8704
Cerberus
3
2
3
2.25
W
Nu Wa
Mims66000
Nu Wa
3
2
4
2.5
L
Fenrir
Sarrukhs
Fenrir
7
4
1
1.88
L
0
2
0
0
L
Scylla
cho7_49
Scylla
2
2
1
1.25
W
Cthulhu
gigioepatty
Cthulhu
7
2
2
4
L
Yemoja
gray2286
Yemoja
2
4
3
0.88
W
Fenrir
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,513
Damage
33,972
45,673
Taken
48,573
14,528
Mitigated
21,115
11,199
Healing
17,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,413
2,239
0
1,899
8,532
2,258
117
5,733
2,287
0
23,843
W
Bakasura
6,516
4,699
0
2,041
10,461
3,681
0
3,447
6,886
0
36,051
W
Cerberus
Mecha8704
Cerberus
5,832
548
0
5,890
11,506
7,642
0
582
10,924
63,604
0
W
Nu Wa
Mims66000
Nu Wa
8,887
1,515
0
760
5,327
1,574
454
818
4,399
50,026
0
L
Fenrir
Sarrukhs
Fenrir
9,816
2,505
0
4,461
13,093
4,524
0
3,757
8,634
0
49,439
L
3,101
554
0
2,124
6,684
1,941
0
3,992
2,624
0
22,635
L
Scylla
cho7_49
Scylla
4,407
194
0
1,888
7,452
2,044
0
3,212
3,751
47,043
0
W
Cthulhu
gigioepatty
Cthulhu
8,594
649
145
5,065
11,465
5,096
412
2,228
9,237
31,852
0
L
Yemoja
gray2286
Yemoja
4,776
816
269
558
9,912
3,761
0
5,249
3,773
24,532
0
W
Fenrir
4,143
1,323
306
3,616
9,814
3,122
0
1,776
7,944
0
31,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,637
Gold Earned
40,524
295
Minions Killed
439
0
Camps Cleared
0
1,151,554
Distance Traveled
1,414,731
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,613
472
44
3
0
218,502
5
W
Bakasura
7,895
564
79
6
0
289,923
3
W
Cerberus
8,855
633
151
11
0
271,146
4
W
Nu Wa
8,421
602
88
6
0
252,927
2
L
Fenrir
8,286
592
82
6
0
277,141
1
L
Tyr
5,562
397
42
3
0
132,946
1
L
Scylla
7,353
525
98
7
0
265,386
3
W
Cthulhu
8,029
574
74
5
0
298,384
0
L
Yemoja
6,823
487
29
2
0
257,579
4
W
Fenrir
7,324
523
47
3
0
302,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role