Player Matchup

Fenrir
Fenrir
Dimi_Montana089
Fenrir
Level 29
God Stats
1W - 7L
1,250 SR
Queue Stats
19W - 37L
1,237 Elo+
Solo
Mulan
Mulan
KSI Molten
Mulan
Level 29
God Stats
3W - 1L
1,645 SR
Queue Stats
43W - 64L
1,248 Elo+
Party 1
Hera
Hera
vMissVixenv
Hera
Level 45
God Stats
28W - 19L
1,785 SR
Queue Stats
57W - 45L
1,555 Elo+
Party 1
Team Averages
Level 34
1,560 SR
1,346 Elo+

VS

Team Averages
Level 10
1,326 SR
1,077 Elo+
Bakasura
Bakasura
AmbassadorFader
Bakasura
Level 8
God Stats
1W - 8L
1,170 SR
Queue Stats
14W - 16L
1,297 Elo+
Solo
Vulcan
Vulcan
VentralSnail232
Vulcan
Level 10
God Stats
0W - 2L
1,308 SR
Queue Stats
2W - 12L
968 Elo+
Party 2
Bacchus
Bacchus
loosenut05
Bacchus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
965 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 16
13,585
647
12,858
13,742
7,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
19
17 / 1 / 8
15,378
732
18,337
17,420
16,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 17
13,352
636
19,045
12,192
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
4 / 12 / 0
12,024
573
9,899
24,562
9,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 12 / 4
11,728
558
11,563
17,396
6,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
loosenut05
Bacchus
15
1 / 2 / 3
11,507
548
8,657
20,012
24,945
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
26
Kills
6
6
Deaths
26
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
4
12
0
0.33
W
6
0
16
14
W
Mulan
17
1
8
21
L
1
12
4
0.25
L
Bacchus
loosenut05
Bacchus
1
2
3
1.25
W
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,240
Damage
30,119
43,354
Taken
61,970
28,124
Mitigated
40,520
12,735
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
9,899
8,489
0
3,416
24,562
9,553
0
6,311
17,477
0
34,803
W
12,858
1,141
1,394
1,645
13,742
7,297
182
7,309
6,378
0
29,537
W
Mulan
18,337
2,054
1,284
7,496
17,420
16,576
859
7,834
9,271
0
50,085
L
11,563
3,447
0
1,227
17,396
6,022
32
4,977
11,739
56,771
0
L
Bacchus
loosenut05
Bacchus
8,657
208
0
170
20,012
24,945
0
6,534
12,693
32,340
0
W
19,045
5,583
522
394
12,192
4,251
2,040
5,089
6,978
76,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,315
Gold Earned
35,259
196
Minions Killed
172
0
Camps Cleared
0
1,174,897
Distance Traveled
985,705
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,024
573
65
3
0
270,900
0
W
Fenrir
13,585
647
35
2
0
400,813
0
W
Mulan
15,378
732
61
3
0
411,570
0
L
Vulcan
11,728
558
82
4
0
328,911
0
L
Bacchus
11,507
548
25
1
0
385,894
3
W
Hera
13,352
636
100
5
0
362,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role