Player Matchup

Danzaburou
Danzaburou
AttilaTheBunn
Danzaburou
Level 18
God Stats
11W - 11L
1,447 SR
Queue Stats
176W - 211L
1,459 Elo+
Party 1
Izanami
Izanami
BetrothedColt05
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,412 Elo+
Solo
Jormungandr
Jormungandr
Garrytyrant
Jormungandr
Level 44
God Stats
9W - 11L
1,428 SR
Queue Stats
66W - 83L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
JabbaHawk
Guan Yu
Level 28
God Stats
5W - 8L
1,500 SR
Queue Stats
103W - 133L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
Krotti1234
Kukulkan
Level 18
God Stats
29W - 19L
1,696 SR
Queue Stats
228W - 218L
1,572 Elo+
Solo
Team Averages
Level 25
1,514 SR
1,472 Elo+

VS

Team Averages
Level 17
1,461 SR
1,410 Elo+
Ares
Ares
De_Scott29
Ares
Level 28
God Stats
48W - 51L
1,444 SR
Queue Stats
813W - 926L
1,473 Elo+
Party 2
Arachne
Arachne
MeSCirroc
Arachne
Level 15
God Stats
28W - 15L
1,670 SR
Queue Stats
55W - 41L
1,511 Elo+
Party 2
Skadi
Skadi
MelaniMateo
Skadi
Level 8
God Stats
0W - 2L
1,283 SR
Queue Stats
17W - 31L
1,263 Elo+
Solo
Izanami
Izanami
crazy_tractor3
Izanami
Level 26
God Stats
7W - 7L
1,528 SR
Queue Stats
9W - 7L
1,506 Elo+
Solo
Cthulhu
Cthulhu
komakM66
Cthulhu
Level 9
God Stats
7W - 18L
1,381 SR
Queue Stats
8W - 20L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AttilaTheBunn
Danzaburou
20
11 / 0 / 21
15,686
1,120
29,191
15,936
7,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 5 / 6
10,762
769
1,293
8,442
3,149
Jormungandr
Garrytyrant
Jormungandr
20
2 / 3 / 29
13,637
974
17,136
26,154
26,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
JabbaHawk
Guan Yu
20
12 / 2 / 20
15,778
1,127
31,189
21,385
24,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Krotti1234
Kukulkan
20
13 / 3 / 15
15,828
1,131
22,718
10,387
5,765
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 4
11,996
857
5,527
20,023
9,863
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
MeSCirroc
Arachne
19
4 / 7 / 7
13,842
989
23,270
22,558
8,731
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 1 / 1
10,331
738
227
1,584
341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
5 / 5 / 4
14,136
1,010
27,634
19,966
8,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
komakM66
Cthulhu
18
2 / 17 / 6
12,099
864
20,235
44,646
36,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
35
38
Kills
13
13
Deaths
38
91
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AttilaTheBunn
Danzaburou
11
0
21
21.5
W
0
5
6
0.6
L
2
8
4
0.5
W
Jormungandr
Garrytyrant
Jormungandr
2
3
29
5.5
W
Guan Yu
JabbaHawk
Guan Yu
12
2
20
11
W
Kukulkan
Krotti1234
Kukulkan
13
3
15
6.83
L
Arachne
MeSCirroc
Arachne
4
7
7
1.07
L
0
1
1
0.5
L
5
5
4
1.4
L
Cthulhu
komakM66
Cthulhu
2
17
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,527
Damage
76,893
82,304
Taken
108,777
66,558
Mitigated
64,450
19,943
Healing
15,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AttilaTheBunn
Danzaburou
29,191
18,913
0
6,117
15,936
7,349
0
6,061
9,675
0
63,669
W
1,293
921
0
19
8,442
3,149
0
2,358
6,059
0
5,292
L
5,527
992
0
0
20,023
9,863
0
7,911
12,112
22,869
0
W
Jormungandr
Garrytyrant
Jormungandr
17,136
4,575
0
4,419
26,154
26,094
0
7,329
18,522
37,381
0
W
Guan Yu
JabbaHawk
Guan Yu
31,189
7,012
3,280
4,661
21,385
24,201
0
7,564
13,571
0
43,127
W
Kukulkan
Krotti1234
Kukulkan
22,718
3,208
0
1,447
10,387
5,765
0
1,572
8,715
74,823
0
L
Arachne
MeSCirroc
Arachne
23,270
14,522
0
4,249
22,558
8,731
0
7,908
14,650
0
37,487
L
227
227
0
76
1,584
341
0
363
1,221
0
559
L
27,634
22,269
0
5,546
19,966
8,642
0
9,262
10,704
0
89,077
L
Cthulhu
komakM66
Cthulhu
20,235
2,413
322
5,726
44,646
36,873
0
14,410
30,236
39,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,691
Gold Earned
62,404
299
Minions Killed
255
4
Camps Cleared
5
1,129,374
Distance Traveled
975,955
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,686
1,120
76
5
0
208,993
0
W
Izanami
10,762
769
11
1
0
174,900
0
L
Ares
11,996
857
35
3
0
201,872
1
W
Jormungandr
13,637
974
48
3
0
238,908
0
W
Guan Yu
15,778
1,127
27
2
0
287,744
0
W
Kukulkan
15,828
1,131
137
10
4
218,829
0
L
Arachne
13,842
989
31
2
4
279,999
0
L
Skadi
10,331
738
0
0
0
42,164
0
L
Izanami
14,136
1,010
160
11
1
226,556
0
L
Cthulhu
12,099
864
29
2
0
225,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role