Player Matchup

Tsukuyomi
Tsukuyomi
Coca isBetter
Tsukuyomi
Level 53
God Stats
4W - 9L
1,383 SR
Queue Stats
12W - 15L
1,355 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mxrky23
Cu Chulainn
Level 129
God Stats
2W - 1L
1,633 SR
Queue Stats
235W - 215L
1,514 Elo+
Party 2
Eset
Eset
StarGazer0122
Eset
Level 125
God Stats
38W - 32L
1,447 SR
Queue Stats
1,092W - 1,041L
1,476 Elo+
Solo
Cerberus
Cerberus
Trakz3
Cerberus
Level 109
God Stats
19W - 15L
1,365 SR
Queue Stats
803W - 768L
1,428 Elo+
Solo
Hachiman
Hachiman
rabbitnarwhal
Hachiman
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 125L
1,478 Elo+
Solo
Team Averages
Level 99
1,466 SR
1,450 Elo+

VS

Team Averages
Level 80
1,485 SR
1,448 Elo+
Yemoja
Yemoja
C_N_B22
Yemoja
Level 59
God Stats
0W - 2L
1,488 SR
Queue Stats
28W - 38L
1,428 Elo+
Solo
Pele
Pele
Captain_Sweet0
Pele
Level 51
God Stats
48W - 54L
1,523 SR
Queue Stats
398W - 470L
1,477 Elo+
Solo
Freya
Freya
DarkRinzlerr
Freya
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
411W - 404L
1,398 Elo+
Party 1
Mulan
Mulan
DarkWraxp
Mulan
Level 92
God Stats
14W - 15L
1,455 SR
Queue Stats
511W - 507L
1,410 Elo+
Party 1
Ullr
Ullr
luis_palma7
Ullr
Level 103
God Stats
4W - 6L
1,456 SR
Queue Stats
239W - 198L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Coca isBetter
Tsukuyomi
16
3 / 0 / 5
9,943
497
7,439
7,483
4,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Mxrky23
Cu Chulainn
18
8 / 2 / 3
11,425
571
15,280
12,981
6,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 1 / 8
11,995
600
13,584
10,325
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Trakz3
Cerberus
15
4 / 1 / 4
9,834
492
2,937
11,525
9,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
rabbitnarwhal
Hachiman
14
0 / 1 / 7
8,631
432
4,120
10,186
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
C_N_B22
Yemoja
13
0 / 3 / 2
7,644
382
5,709
8,437
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 5 / 1
8,739
437
3,926
14,292
4,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 9 / 2
9,095
455
6,448
16,592
5,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
DarkWraxp
Mulan
15
0 / 2 / 2
8,987
449
4,787
11,769
7,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 2
8,480
424
5,014
12,137
3,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
23
Kills
5
5
Deaths
23
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
C_N_B22
Yemoja
0
3
2
0.33
L
2
5
1
0.5
W
Tsukuyomi
Coca isBetter
Tsukuyomi
3
0
5
5.5
L
2
9
2
0.33
L
Mulan
DarkWraxp
Mulan
0
2
2
0.5
W
Cu Chulainn
Mxrky23
Cu Chulainn
8
2
3
4.75
W
8
1
8
12
W
Cerberus
Trakz3
Cerberus
4
1
4
6
L
1
4
2
0.5
W
Hachiman
rabbitnarwhal
Hachiman
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,360
Damage
25,884
52,500
Taken
63,227
27,348
Mitigated
26,019
15,331
Healing
19,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
C_N_B22
Yemoja
5,709
282
1,721
1,720
8,437
4,889
0
2,839
5,437
31,027
0
L
3,926
412
0
3,588
14,292
4,010
0
2,391
11,760
0
39,525
W
Tsukuyomi
Coca isBetter
Tsukuyomi
7,439
1,150
0
3,847
7,483
4,137
996
98
7,292
0
51,342
L
6,448
2,370
0
5,443
16,592
5,343
0
5,842
10,417
54,882
0
L
Mulan
DarkWraxp
Mulan
4,787
779
0
4,002
11,769
7,822
190
2,468
8,972
0
55,779
W
Cu Chulainn
Mxrky23
Cu Chulainn
15,280
7,255
0
1,157
12,981
6,191
0
2,845
10,050
0
102,787
W
13,584
1,191
319
3,941
10,325
4,465
1,146
2,127
8,053
86,727
0
W
Cerberus
Trakz3
Cerberus
2,937
50
0
2,884
11,525
9,385
388
3,145
7,716
28,524
0
L
5,014
2,637
0
2,889
12,137
3,955
27
2,377
9,720
0
49,657
W
Hachiman
rabbitnarwhal
Hachiman
4,120
2,181
0
3,183
10,186
3,170
444
2,509
6,982
0
45,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,828
Gold Earned
42,945
556
Minions Killed
444
0
Camps Cleared
0
1,819,371
Distance Traveled
1,614,517
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,644
382
57
3
0
345,277
3
L
Pele
8,739
437
60
3
0
298,880
3
W
Tsukuyomi
9,943
497
96
5
0
380,659
0
L
Freya
9,095
455
94
5
0
330,812
5
L
Mulan
8,987
449
121
6
0
319,479
3
W
Cu Chulainn
11,425
571
142
7
0
383,110
0
W
Eset
11,995
600
162
8
0
362,616
6
W
Cerberus
9,834
492
69
3
0
331,178
2
L
Ullr
8,480
424
112
6
0
320,069
3
W
Hachiman
8,631
432
87
4
0
361,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role