Player Matchup

Tiamat
Tiamat
Golden-Fang-xX
Tiamat
Level 22
God Stats
1W - 7L
1,763 SR
Queue Stats
47W - 41L
1,501 Elo+
Solo
Cthulhu
Cthulhu
ItsMrGGaming
Cthulhu
Level 2
God Stats
0W - 2L
1,336 SR
Queue Stats
0W - 2L
1,311 Elo+
Party 1
King Arthur
King Arthur
ItsMrJGaming
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,467 Elo+
Party 1
Chernobog
Chernobog
ItsMrWolfGaming
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,456 Elo+
Party 1
Tsukuyomi
Tsukuyomi
souleater9466
Tsukuyomi
Level 22
God Stats
15W - 9L
1,535 SR
Queue Stats
151W - 182L
1,472 Elo+
Solo
Team Averages
Level 15
1,527 SR
1,441 Elo+

VS

Team Averages
Level 24
1,552 SR
1,525 Elo+
Ymir
Ymir
Pastaman000
Ymir
Level 9
God Stats
4W - 10L
1,481 SR
Queue Stats
166W - 203L
1,471 Elo+
Solo
Nemesis
Nemesis
Speckles0_0
Nemesis
Level 29
God Stats
14W - 6L
1,500 SR
Queue Stats
15W - 7L
1,500 Elo+
Solo
Kali
Kali
immortal012
Kali
Level 29
God Stats
6W - 0L
1,996 SR
Queue Stats
79W - 59L
1,594 Elo+
Solo
Bellona
Bellona
kolyxwabnyx
Bellona
Level 27
God Stats
5W - 4L
1,530 SR
Queue Stats
51W - 31L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
lil snoot snoot
Baron Samedi
Level 28
God Stats
1W - 2L
1,255 SR
Queue Stats
152W - 179L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,014
413
5,609
9,697
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ItsMrGGaming
Cthulhu
10
1 / 10 / 1
6,784
399
4,530
14,914
10,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ItsMrJGaming
King Arthur
11
3 / 7 / 0
7,630
449
4,796
12,615
6,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chernobog
ItsMrWolfGaming
Chernobog
10
0 / 6 / 2
6,297
370
6,095
8,483
2,992
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
souleater9466
Tsukuyomi
13
2 / 3 / 1
8,020
472
8,809
12,541
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 6
10,179
599
5,840
7,768
7,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Speckles0_0
Nemesis
13
4 / 2 / 7
8,650
509
6,866
9,457
2,957
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 3 / 6
9,248
544
7,463
11,529
6,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
kolyxwabnyx
Bellona
16
4 / 0 / 5
9,887
582
6,109
9,333
6,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
lil snoot snoot
Baron Samedi
17
10 / 1 / 6
10,742
632
11,961
13,879
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
6
Kills
30
32
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Cthulhu
ItsMrGGaming
Cthulhu
1
10
1
0.15
L
King Arthur
ItsMrJGaming
King Arthur
3
7
0
0.43
L
Chernobog
ItsMrWolfGaming
Chernobog
0
6
2
0.17
W
6
1
6
9
W
Nemesis
Speckles0_0
Nemesis
4
2
7
3.75
W
6
3
6
3
W
Bellona
kolyxwabnyx
Bellona
4
0
5
6.5
W
Baron Samedi
lil snoot snoot
Baron Samedi
10
1
6
13
L
Tsukuyomi
souleater9466
Tsukuyomi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,839
Damage
38,239
58,250
Taken
51,966
28,306
Mitigated
29,152
7,356
Healing
14,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,609
332
0
1,592
9,697
4,184
600
4,664
5,033
30,194
0
L
Cthulhu
ItsMrGGaming
Cthulhu
4,530
380
0
1,141
14,914
10,699
0
4,239
10,675
23,671
0
L
King Arthur
ItsMrJGaming
King Arthur
4,796
926
0
1,583
12,615
6,161
0
3,285
9,330
0
23,478
L
Chernobog
ItsMrWolfGaming
Chernobog
6,095
3,024
0
544
8,483
2,992
0
3,678
4,805
0
27,182
W
5,840
1,898
0
547
7,768
7,693
814
608
6,932
46,426
0
W
Nemesis
Speckles0_0
Nemesis
6,866
3,979
0
984
9,457
2,957
1,400
610
8,744
0
37,097
W
7,463
3,218
0
1,956
11,529
6,093
1,526
1,720
9,579
0
39,832
W
Bellona
kolyxwabnyx
Bellona
6,109
2,596
0
4,863
9,333
6,465
4,200
2,325
6,943
0
60,769
W
Baron Samedi
lil snoot snoot
Baron Samedi
11,961
1,363
254
6,338
13,879
5,944
1,397
4,223
9,230
60,518
0
L
Tsukuyomi
souleater9466
Tsukuyomi
8,809
1,826
0
2,496
12,541
4,270
523
1,935
10,606
0
52,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,745
Gold Earned
48,706
275
Minions Killed
432
0
Camps Cleared
0
1,451,169
Distance Traveled
1,509,396
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,014
413
63
4
0
271,302
0
L
Cthulhu
6,784
399
46
3
0
286,915
2
L
King Arthur
7,630
449
39
2
0
299,009
2
L
Chernobog
6,297
370
37
2
0
300,415
6
W
Ymir
10,179
599
82
5
0
321,419
1
W
Nemesis
8,650
509
65
4
0
290,257
2
W
Kali
9,248
544
61
4
0
307,734
0
W
Bellona
9,887
582
120
7
0
280,462
3
W
Baron Samedi
10,742
632
104
6
0
309,524
3
L
Tsukuyomi
8,020
472
90
5
0
293,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role