Player Matchup

Janus
Janus
DiegoooTe
Janus
Level 28
God Stats
48W - 51L
1,417 SR
Queue Stats
145W - 137L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
F41nex
Danzaburou
Level 29
God Stats
53W - 39L
1,571 SR
Queue Stats
258W - 188L
1,427 Elo+
Party 1
Chaac
Chaac
FacundoDFA
Chaac
Level 29
God Stats
18W - 16L
1,526 SR
Queue Stats
113W - 106L
1,355 Elo+
Party 1
Mulan
Mulan
GameSenpai5080
Mulan
Level 61
God Stats
7W - 2L
1,700 SR
Queue Stats
293W - 331L
1,442 Elo+
Solo
Susano
Susano
Kariloxter
Susano
Level 65
God Stats
4W - 11L
1,518 SR
Queue Stats
276W - 222L
1,383 Elo+
Party 1
Team Averages
Level 42
1,546 SR
1,405 Elo+

VS

Team Averages
Level 63
1,448 SR
1,492 Elo+
Ymir
Ymir
AMZ_hughost
Ymir
Level 11
God Stats
0W - 3L
1,257 SR
Queue Stats
7W - 12L
1,407 Elo+
Party 3
Hou Yi
Hou Yi
LionX315
Hou Yi
Level 144
God Stats
3W - 4L
1,327 SR
Queue Stats
205W - 161L
1,591 Elo+
Party 2
Hades
Hades
alexxiiiii1
Hades
Level 28
God Stats
7W - 5L
1,500 SR
Queue Stats
395W - 375L
1,519 Elo+
Party 2
Osiris
Osiris
zZ_xLauti17x_Zz
Osiris
Level 66
God Stats
16W - 16L
1,500 SR
Queue Stats
333W - 399L
1,436 Elo+
Party 3
Nemesis
Nemesis
zZ_xSanti16x_Zz
Nemesis
Level 68
God Stats
5W - 6L
1,657 SR
Queue Stats
127W - 130L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DiegoooTe
Janus
15
1 / 6 / 1
8,453
445
4,324
9,112
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
F41nex
Danzaburou
17
9 / 3 / 4
11,056
582
16,588
16,380
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
15
1 / 3 / 2
8,981
473
6,915
13,265
10,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 3 / 7
9,012
474
8,168
12,073
9,362
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
Kariloxter
Susano
16
7 / 3 / 2
10,282
541
9,601
11,702
5,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
8,293
436
3,207
13,530
9,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
LionX315
Hou Yi
13
2 / 6 / 3
8,485
447
10,487
11,885
3,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
10 / 4 / 0
11,426
601
10,429
14,986
7,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 2 / 3
9,603
505
9,706
11,235
9,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 4 / 2
10,255
540
8,502
15,284
6,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
21
Kills
18
18
Deaths
21
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Janus
DiegoooTe
Janus
1
6
1
0.25
W
Danzaburou
F41nex
Danzaburou
9
3
4
3.67
W
Chaac
1
3
2
0.67
W
3
3
7
2.17
W
Susano
Kariloxter
Susano
7
3
2
2.67
L
Hou Yi
LionX315
Hou Yi
2
6
3
0.58
L
10
4
0
2.5
L
1
2
3
1.25
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,596
Damage
42,331
62,532
Taken
66,920
35,038
Mitigated
36,480
18,490
Healing
19,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,207
1,008
0
1,464
13,530
9,893
142
0
13,530
26,072
0
W
Janus
DiegoooTe
Janus
4,324
605
0
1,439
9,112
2,876
663
5,242
3,567
58,590
0
W
Danzaburou
F41nex
Danzaburou
16,588
8,916
0
8,232
16,380
6,408
278
2,871
13,461
0
86,428
W
Chaac
6,915
1,728
159
6,739
13,265
10,857
1,070
358
12,363
3,656
43,161
W
8,168
910
0
1,546
12,073
9,362
210
2,165
9,829
0
35,929
W
Susano
Kariloxter
Susano
9,601
1,708
0
375
11,702
5,535
0
2,422
9,013
0
52,590
L
Hou Yi
LionX315
Hou Yi
10,487
4,458
0
250
11,885
3,825
1,498
688
11,172
0
56,453
L
10,429
963
752
7,418
14,986
7,181
661
2,619
12,367
72,462
0
L
9,706
4,759
255
3,895
11,235
9,409
0
918
9,942
0
53,571
L
8,502
3,934
0
5,662
15,284
6,172
0
983
14,176
0
59,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,784
Gold Earned
48,062
468
Minions Killed
514
0
Camps Cleared
0
1,734,457
Distance Traveled
1,688,656
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,293
436
53
3
0
344,247
2
W
Janus
8,453
445
99
5
0
329,733
6
W
Danzaburou
11,056
582
135
7
0
327,425
6
W
Chaac
8,981
473
89
5
0
357,474
4
W
Mulan
9,012
474
63
3
0
344,482
1
W
Susano
10,282
541
82
4
0
375,343
2
L
Hou Yi
8,485
447
92
5
0
299,887
3
L
Hades
11,426
601
153
8
0
302,453
2
L
Osiris
9,603
505
105
6
0
353,172
2
L
Nemesis
10,255
540
111
6
0
388,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role