Player Matchup

Scylla
Scylla
Dranheon
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,270 Elo+
Party 3
Neith
Neith
How13r
Neith
Level 26
God Stats
116W - 119L
1,473 SR
Queue Stats
219W - 263L
1,384 Elo+
Solo
Cabrakan
Cabrakan
LastChance9000
Cabrakan
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
cireishere
Heimdallr
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 25L
1,399 Elo+
Party 1
Kali
Kali
lolomolo123
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,420 Elo+
Party 3
Team Averages
Level 21
1,495 SR
1,395 Elo+

VS

Team Averages
Level 17
1,421 SR
1,354 Elo+
Bellona
Bellona
Asianboy067217
Bellona
Level 26
God Stats
23W - 15L
1,581 SR
Queue Stats
77W - 94L
1,350 Elo+
Party 2
Izanami
Izanami
GroSbatiSack
Izanami
Level 8
God Stats
0W - 3L
1,241 SR
Queue Stats
8W - 14L
1,339 Elo+
Solo
Khepri
Khepri
Indirectzion
Khepri
Level 18
God Stats
7W - 17L
1,283 SR
Queue Stats
24W - 48L
1,293 Elo+
Party 2
Thanatos
Thanatos
owencoyote
Thanatos
Level 5
God Stats
1W - 2L
1,414 SR
Queue Stats
5W - 6L
1,454 Elo+
Party 2
Sol
Sol
spabl0GA15
Sol
Level 28
God Stats
7W - 8L
1,585 SR
Queue Stats
81W - 105L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dranheon
Scylla
9
1 / 2 / 1
5,211
521
2,527
4,923
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
How13r
Neith
8
2 / 1 / 3
5,436
544
3,257
4,664
1,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
8
4 / 0 / 4
6,143
614
5,477
6,740
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
cireishere
Heimdallr
10
1 / 1 / 1
5,414
541
1,161
4,054
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 4 / 2
5,660
566
1,068
8,230
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 4
5,537
554
6,440
6,543
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
GroSbatiSack
Izanami
9
1 / 3 / 1
5,105
511
3,628
6,412
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
6
0 / 2 / 0
4,305
431
416
2,233
743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
owencoyote
Thanatos
9
3 / 1 / 3
5,355
536
1,961
4,256
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 1
4,927
493
1,942
3,183
977
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
9
Kills
7
8
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
Scylla
Dranheon
Scylla
1
2
1
0.75
L
Izanami
GroSbatiSack
Izanami
1
3
1
0.5
W
Neith
How13r
Neith
2
1
3
3.5
L
Khepri
0
2
0
0
W
Cabrakan
4
0
4
6
W
Heimdallr
cireishere
Heimdallr
1
1
1
1.5
W
1
4
2
0.5
L
Thanatos
owencoyote
Thanatos
3
1
3
4.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,490
Damage
14,387
28,611
Taken
22,627
11,375
Mitigated
9,860
8,255
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,440
1,837
0
1,306
6,543
4,726
881
3,563
2,980
0
24,053
W
Scylla
Dranheon
Scylla
2,527
486
0
1,908
4,923
1,148
428
272
4,651
19,587
0
L
Izanami
GroSbatiSack
Izanami
3,628
2,930
0
2,214
6,412
2,138
583
1,550
4,862
0
26,431
W
Neith
How13r
Neith
3,257
2,359
0
951
4,664
1,150
920
168
4,496
0
24,760
L
Khepri
416
0
0
288
2,233
743
0
886
1,347
2,514
0
W
Cabrakan
5,477
633
0
760
6,740
5,164
0
1,126
5,614
13,469
0
W
Heimdallr
cireishere
Heimdallr
1,161
353
183
1,684
4,054
1,370
233
792
3,262
0
15,560
W
1,068
602
0
2,769
8,230
2,543
311
0
8,230
0
27,914
L
Thanatos
owencoyote
Thanatos
1,961
574
0
4,187
4,256
1,276
363
1,031
3,222
0
16,649
L
1,942
83
0
485
3,183
977
634
974
2,209
18,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,864
Gold Earned
25,229
203
Minions Killed
169
0
Camps Cleared
0
870,590
Distance Traveled
832,431
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,537
554
48
5
0
181,967
0
W
Scylla
5,211
521
39
4
0
169,350
5
L
Izanami
5,105
511
44
4
0
164,651
0
W
Neith
5,436
544
45
5
0
138,352
0
L
Khepri
4,305
431
3
0
0
129,995
0
W
Cabrakan
6,143
614
16
2
0
212,813
3
W
Heimdallr
5,414
541
42
4
0
169,431
0
W
Kali
5,660
566
61
6
0
180,644
0
L
Thanatos
5,355
536
43
4
0
165,144
1
L
Sol
4,927
493
31
3
0
190,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role