Player Matchup

Cerberus
Cerberus
WSuggy
Cerberus
Level 78
God Stats
2W - 1L
1,256 SR
Queue Stats
45W - 38L
1,480 Elo+
Party 1
Xbalanque
Xbalanque
bcm2101
Xbalanque
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 33L
1,513 Elo+
Party 1
Eset
Eset
kyled04
Eset
Level 26
God Stats
2W - 0L
1,582 SR
Queue Stats
130W - 88L
1,532 Elo+
Party 1
Team Averages
Level 40
1,446 SR
1,508 Elo+

VS

Team Averages
Level 39
1,502 SR
1,355 Elo+
Neith
Neith
DerArische
Neith
Level 17
God Stats
12W - 17L
1,543 SR
Queue Stats
32W - 50L
1,327 Elo+
Party 2
The Morrigan
The Morrigan
FussiFuu
The Morrigan
Level 85
God Stats
3W - 6L
1,500 SR
Queue Stats
23W - 42L
1,346 Elo+
Party 2
Loki
Loki
Malika123
Loki
Level 14
God Stats
18W - 24L
1,463 SR
Queue Stats
22W - 35L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
WSuggy
Cerberus
14
4 / 2 / 8
12,508
695
10,443
16,187
15,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
bcm2101
Xbalanque
16
6 / 2 / 5
12,258
681
11,839
16,520
5,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
kyled04
Eset
16
2 / 0 / 8
11,277
627
4,807
7,322
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 4 / 2
10,604
589
10,702
12,237
3,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
FussiFuu
The Morrigan
14
1 / 5 / 1
10,987
610
9,492
9,990
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
15
2 / 3 / 1
10,984
610
6,734
11,052
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
4
4
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
1
4
2
0.5
L
The Morrigan
FussiFuu
The Morrigan
1
5
1
0.3
L
Loki
2
3
1
0.83
W
Cerberus
WSuggy
Cerberus
4
2
8
4
W
Xbalanque
bcm2101
Xbalanque
6
2
5
4.25
W
Eset
kyled04
Eset
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,089
Damage
26,928
40,029
Taken
33,279
23,908
Mitigated
10,142
13,122
Healing
5,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,702
6,956
0
3,492
12,237
3,774
246
5,493
6,744
0
55,076
L
The Morrigan
FussiFuu
The Morrigan
9,492
1,842
0
1,735
9,990
3,227
182
4,351
5,579
55,420
1,774
L
Loki
6,734
1,268
0
469
11,052
3,141
257
5,397
5,655
0
32,151
W
Cerberus
WSuggy
Cerberus
10,443
560
0
6,338
16,187
15,475
215
1,694
14,325
36,280
0
W
Xbalanque
bcm2101
Xbalanque
11,839
4,340
0
6,700
16,520
5,939
3,000
4,523
11,601
0
78,588
W
Eset
kyled04
Eset
4,807
442
84
0
7,322
2,494
67
1,511
5,737
53,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,043
Gold Earned
32,575
246
Minions Killed
222
0
Camps Cleared
0
1,009,108
Distance Traveled
910,782
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,604
589
70
4
0
294,375
0
L
The Morrigan
10,987
610
100
6
0
286,555
5
L
Loki
10,984
610
52
3
0
329,852
0
W
Cerberus
12,508
695
67
4
0
315,296
6
W
Xbalanque
12,258
681
88
5
0
347,920
6
W
Eset
11,277
627
91
5
0
345,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role