Player Matchup

Nox
Nox
Arklesss
Nox
Level 29
God Stats
6W - 2L
1,585 SR
Queue Stats
353W - 289L
1,669 Elo+
Party 1
Ares
Ares
FanttomasPrime
Ares
Level 29
God Stats
9W - 11L
1,502 SR
Queue Stats
84W - 98L
1,512 Elo+
Party 3
King Arthur
King Arthur
Hyshtar
King Arthur
Level 29
God Stats
8W - 19L
1,614 SR
Queue Stats
40W - 61L
1,557 Elo+
Party 3
Arachne
Arachne
patriot59460
Arachne
Level 29
God Stats
73W - 48L
1,645 SR
Queue Stats
114W - 95L
1,535 Elo+
Party 3
Anhur
Anhur
shaozine
Anhur
Level 28
God Stats
12W - 15L
1,291 SR
Queue Stats
363W - 286L
1,671 Elo+
Party 1
Team Averages
Level 29
1,527 SR
1,589 Elo+

VS

Team Averages
Level 18
1,619 SR
1,519 Elo+
Cerberus
Cerberus
BlueGames
Cerberus
Level 18
God Stats
3W - 2L
1,617 SR
Queue Stats
14W - 12L
1,540 Elo+
Party 2
Amaterasu
Amaterasu
Blueberrybub
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,540 Elo+
Party 2
Anubis
Anubis
Brigitte1337
Anubis
Level 14
God Stats
2W - 2L
1,724 SR
Queue Stats
14W - 12L
1,540 Elo+
Party 2
Medusa
Medusa
Xero_Tix_7
Medusa
Level 29
God Stats
28W - 24L
1,546 SR
Queue Stats
172W - 163L
1,436 Elo+
Solo
Bellona
Bellona
neviik
Bellona
Level 12
God Stats
7W - 4L
1,706 SR
Queue Stats
14W - 12L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 5
9,006
600
6,703
5,624
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 15
8,072
538
5,302
8,386
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Hyshtar
King Arthur
12
1 / 0 / 7
7,310
487
6,584
8,601
6,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
patriot59460
Arachne
14
4 / 0 / 10
8,719
581
6,831
9,128
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
shaozine
Anhur
15
13 / 1 / 4
9,058
604
13,027
9,751
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlueGames
Cerberus
11
0 / 5 / 3
6,811
454
3,832
12,373
6,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Blueberrybub
Amaterasu
12
1 / 5 / 0
6,859
457
3,474
11,619
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
11
0 / 7 / 0
6,734
449
2,444
8,909
3,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Xero_Tix_7
Medusa
11
4 / 7 / 0
6,850
457
5,584
11,362
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
neviik
Bellona
12
0 / 3 / 1
6,925
462
6,443
11,961
8,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
26
Kills
5
5
Deaths
27
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Cerberus
BlueGames
Cerberus
0
5
3
0.3
L
Amaterasu
Blueberrybub
Amaterasu
1
5
0
0.2
L
Anubis
0
7
0
0
W
2
3
15
3.17
W
King Arthur
Hyshtar
King Arthur
1
0
7
4.5
L
Medusa
Xero_Tix_7
Medusa
4
7
0
0.57
L
Bellona
neviik
Bellona
0
3
1
0.17
W
Arachne
patriot59460
Arachne
4
0
10
9
W
Anhur
shaozine
Anhur
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,447
Damage
21,777
41,490
Taken
56,224
23,782
Mitigated
25,979
14,418
Healing
14,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,703
555
107
1,800
5,624
1,808
82
1,749
3,825
47,556
0
L
Cerberus
BlueGames
Cerberus
3,832
538
0
3,961
12,373
6,290
0
2,604
9,769
25,024
0
L
Amaterasu
Blueberrybub
Amaterasu
3,474
995
0
3,949
11,619
5,564
0
1,549
10,070
0
34,178
L
Anubis
2,444
115
0
1,826
8,909
3,578
0
4,053
4,856
30,949
0
W
5,302
614
0
1,954
8,386
5,756
404
2,781
5,580
19,390
0
W
King Arthur
Hyshtar
King Arthur
6,584
307
0
3,167
8,601
6,783
251
258
7,901
0
31,694
L
Medusa
Xero_Tix_7
Medusa
5,584
2,622
0
2,130
11,362
2,298
369
2,181
9,181
0
36,848
L
Bellona
neviik
Bellona
6,443
963
0
2,771
11,961
8,249
0
1,618
10,343
42
37,307
W
Arachne
patriot59460
Arachne
6,831
4,642
0
2,987
9,128
5,494
250
274
8,766
0
55,733
W
Anhur
shaozine
Anhur
13,027
5,889
0
4,403
9,751
3,941
808
1,256
8,495
0
58,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,165
Gold Earned
34,179
351
Minions Killed
355
0
Camps Cleared
0
1,465,219
Distance Traveled
1,319,181
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,006
600
99
7
0
268,489
3
L
Cerberus
6,811
454
32
2
0
279,409
1
L
Amaterasu
6,859
457
83
6
0
284,035
4
L
Anubis
6,734
449
66
4
0
194,827
3
W
Ares
8,072
538
30
2
0
310,225
1
W
King Arthur
7,310
487
61
4
0
294,306
0
L
Medusa
6,850
457
83
6
0
270,234
0
L
Bellona
6,925
462
91
6
0
290,676
4
W
Arachne
8,719
581
95
6
0
315,040
5
W
Anhur
9,058
604
66
4
0
277,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role