Player Matchup

Olorun
Olorun
BattySmasher178
Olorun
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 95L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
JOSHEFC514
Cthulhu
Level 126
God Stats
4W - 4L
1,618 SR
Queue Stats
172W - 141L
1,459 Elo+
Party 1
Zeus
Zeus
Splinter_2280
Zeus
Level 68
God Stats
1W - 1L
1,743 SR
Queue Stats
34W - 34L
1,433 Elo+
Solo
Discordia
Discordia
dellis1878
Discordia
Level 103
God Stats
6W - 1L
1,715 SR
Queue Stats
171W - 153L
1,450 Elo+
Party 1
Bastet
Bastet
jacks1892
Bastet
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 32L
1,397 Elo+
Party 1
Team Averages
Level 70
1,615 SR
1,427 Elo+

VS

Team Averages
Level 81
1,454 SR
1,435 Elo+
Cerberus
Cerberus
Mini Madgrezz
Cerberus
Level 85
God Stats
7W - 4L
1,550 SR
Queue Stats
210W - 201L
1,501 Elo+
Party 2
Nike
Nike
Sleepy Madgrezz
Nike
Level 80
God Stats
3W - 1L
1,480 SR
Queue Stats
181W - 177L
1,518 Elo+
Party 2
Zhong Kui
Zhong Kui
UlfgarVigge
Zhong Kui
Level 129
God Stats
3W - 3L
1,315 SR
Queue Stats
89W - 95L
1,520 Elo+
Party 2
Ah Puch
Ah Puch
aaronca019
Ah Puch
Level 96
God Stats
9W - 6L
1,478 SR
Queue Stats
211W - 215L
1,465 Elo+
Party 2
Ratatoskr
Ratatoskr
uggen-bytte
Ratatoskr
Level 16
God Stats
1W - 0L
1,447 SR
Queue Stats
1W - 3L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 10 / 11
12,621
631
7,366
20,740
10,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
JOSHEFC514
Cthulhu
20
15 / 5 / 17
16,894
845
28,578
25,237
38,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
5 / 13 / 13
13,277
664
27,408
19,733
7,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
dellis1878
Discordia
20
11 / 3 / 18
14,549
727
30,820
14,423
6,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
jacks1892
Bastet
10
2 / 3 / 4
9,700
485
2,039
3,575
1,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mini Madgrezz
Cerberus
20
8 / 7 / 18
14,672
734
17,585
26,202
16,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
1 / 8 / 21
12,514
626
7,596
20,688
20,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
UlfgarVigge
Zhong Kui
20
11 / 7 / 15
15,600
780
25,413
27,667
28,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
aaronca019
Ah Puch
20
14 / 7 / 10
16,754
838
23,273
26,836
16,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
uggen-bytte
Ratatoskr
14
0 / 10 / 6
10,358
518
1,715
13,046
4,687
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
104
39
Kills
34
34
Deaths
39
63
Assists
70
Player
Kills
Deaths
Assists
KDA
L
6
10
11
1.15
L
Cthulhu
JOSHEFC514
Cthulhu
15
5
17
4.7
W
Cerberus
Mini Madgrezz
Cerberus
8
7
18
2.43
W
1
8
21
1.44
L
5
13
13
0.88
W
Zhong Kui
UlfgarVigge
Zhong Kui
11
7
15
2.64
W
Ah Puch
aaronca019
Ah Puch
14
7
10
2.71
L
Discordia
dellis1878
Discordia
11
3
18
6.67
L
Bastet
jacks1892
Bastet
2
3
4
1.33
W
Ratatoskr
uggen-bytte
Ratatoskr
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,211
Damage
75,582
83,708
Taken
114,439
63,931
Mitigated
87,131
23,667
Healing
39,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,366
3,893
533
3,037
20,740
10,446
1,373
16,150
4,280
15,883
0
L
Cthulhu
JOSHEFC514
Cthulhu
28,578
2,750
1,165
7,803
25,237
38,342
513
17,975
7,040
57,507
0
W
Cerberus
Mini Madgrezz
Cerberus
17,585
950
2,932
6,893
26,202
16,383
572
22,468
3,734
35,795
0
W
7,596
1,824
4,421
2,115
20,688
20,521
2,603
15,598
5,090
0
19,949
L
27,408
1,103
1,435
1,834
19,733
7,554
0
16,761
2,788
38,438
0
W
Zhong Kui
UlfgarVigge
Zhong Kui
25,413
1,192
2,278
8,481
27,667
28,590
2,417
21,750
5,917
49,620
0
W
Ah Puch
aaronca019
Ah Puch
23,273
1,017
2,544
9,725
26,836
16,950
379
22,588
4,248
58,467
0
L
Discordia
dellis1878
Discordia
30,820
2,048
2,288
5,572
14,423
6,438
1,166
11,923
2,408
60,902
0
L
Bastet
jacks1892
Bastet
2,039
511
0
0
3,575
1,151
45
2,528
921
0
3,465
W
Ratatoskr
uggen-bytte
Ratatoskr
1,715
257
82
485
13,046
4,687
188
11,768
1,278
0
6,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,041
Gold Earned
69,898
181
Minions Killed
195
0
Camps Cleared
0
1,613,016
Distance Traveled
1,676,862
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,621
631
24
1
0
285,453
0
L
Cthulhu
16,894
845
67
3
0
333,965
1
W
Cerberus
14,672
734
45
2
0
318,655
0
W
Nike
12,514
626
13
1
0
334,120
0
L
Zeus
13,277
664
28
1
0
257,134
0
W
Zhong Kui
15,600
780
55
3
0
348,265
2
W
Ah Puch
16,754
838
77
4
0
334,091
0
L
Discordia
14,549
727
57
3
0
306,706
2
L
Bastet
9,700
485
5
0
0
429,758
0
W
Ratatoskr
10,358
518
5
0
0
341,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role