Player Matchup

Rama
Rama
KarlaD21
Rama
Level 7
God Stats
1W - 1L
1,295 SR
Queue Stats
58W - 64L
1,747 Elo+
Solo
Anhur
Anhur
MythTeller
Anhur
Level 29
God Stats
11W - 15L
1,540 SR
Queue Stats
129W - 86L
1,698 Elo+
Solo
Guan Yu
Guan Yu
PapiDiesel
Guan Yu
Level 35
God Stats
10W - 9L
1,803 SR
Queue Stats
138W - 125L
1,586 Elo+
Party 1
Awilix
Awilix
SinMiedos
Awilix
Level 26
God Stats
12W - 6L
1,500 SR
Queue Stats
107W - 102L
1,541 Elo+
Party 1
Aphrodite
Aphrodite
bypaton
Aphrodite
Level 29
God Stats
1W - 1L
1,276 SR
Queue Stats
45W - 33L
1,608 Elo+
Solo
Team Averages
Level 25
1,483 SR
1,636 Elo+

VS

Team Averages
Level 15
1,586 SR
1,584 Elo+
Ymir
Ymir
BosónDeHiggs
Ymir
Level 26
God Stats
2W - 2L
1,761 SR
Queue Stats
103W - 114L
1,569 Elo+
Solo
Thor
Thor
Calofito
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,383 Elo+
Solo
Janus
Janus
Hegeİ
Janus
Level 27
God Stats
39W - 44L
1,612 SR
Queue Stats
203W - 162L
1,606 Elo+
Solo
Artemis
Artemis
activetoast
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,760 Elo+
Solo
Bellona
Bellona
tyrisgod
Bellona
Level 14
God Stats
2W - 2L
1,556 SR
Queue Stats
17W - 15L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
6 / 0 / 5
6,527
653
4,690
4,491
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Anhur
11
5 / 0 / 1
6,519
652
3,745
3,729
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
PapiDiesel
Guan Yu
11
3 / 2 / 0
6,363
636
4,055
8,455
5,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
SinMiedos
Awilix
10
0 / 0 / 3
5,732
573
878
5,044
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
bypaton
Aphrodite
10
5 / 2 / 7
6,151
615
3,736
5,486
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 3 / 0
4,737
474
1,640
5,860
1,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
4
0 / 7 / 0
3,652
365
816
5,441
914
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Hegeİ
Janus
10
0 / 2 / 0
5,451
545
1,657
3,471
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
activetoast
Artemis
8
0 / 5 / 1
4,508
451
3,276
6,166
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
tyrisgod
Bellona
11
2 / 2 / 0
6,168
617
7,017
6,867
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
19
Kills
4
4
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Thor
0
7
0
0
L
Janus
Hegeİ
Janus
0
2
0
0
W
Rama
6
0
5
8.5
W
Anhur
5
0
1
5.5
W
Guan Yu
PapiDiesel
Guan Yu
3
2
0
1.5
W
Awilix
SinMiedos
Awilix
0
0
3
1.5
L
Artemis
activetoast
Artemis
0
5
1
0.1
W
Aphrodite
bypaton
Aphrodite
5
2
7
4.25
L
Bellona
tyrisgod
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,104
Damage
14,406
27,205
Taken
27,805
10,728
Mitigated
10,258
15,983
Healing
6,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,640
229
0
726
5,860
1,993
0
583
5,160
7,539
0
L
Thor
816
676
0
0
5,441
914
544
543
4,746
0
4,866
L
Janus
Hegeİ
Janus
1,657
172
0
1,339
3,471
630
336
0
3,471
34,168
0
W
Rama
4,690
4,016
0
2,427
4,491
1,158
1,661
509
3,982
0
29,897
W
Anhur
3,745
1,607
0
1,489
3,729
1,303
1,118
1,990
1,683
0
30,857
W
Guan Yu
PapiDiesel
Guan Yu
4,055
1,038
308
4,340
8,455
5,022
454
0
8,455
0
30,698
W
Awilix
SinMiedos
Awilix
878
297
0
2,914
5,044
1,449
0
113
4,931
0
27,809
L
Artemis
activetoast
Artemis
3,276
1,280
0
1,679
6,166
1,278
312
1,692
4,245
0
20,990
W
Aphrodite
bypaton
Aphrodite
3,736
470
1,287
3,218
5,486
1,796
1,272
629
4,857
21,363
0
L
Bellona
tyrisgod
Bellona
7,017
3,198
0
2,403
6,867
5,443
0
409
6,114
0
38,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,292
Gold Earned
24,516
306
Minions Killed
212
0
Camps Cleared
0
927,203
Distance Traveled
875,099
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,737
474
2
0
0
192,105
0
L
Thor
3,652
365
7
1
0
166,406
0
L
Janus
5,451
545
80
8
0
183,604
0
W
Rama
6,527
653
65
7
0
169,021
2
W
Anhur
6,519
652
66
7
0
175,140
1
W
Guan Yu
6,363
636
63
6
0
186,642
4
W
Awilix
5,732
573
67
7
0
219,398
2
L
Artemis
4,508
451
31
3
0
153,068
0
W
Aphrodite
6,151
615
45
5
0
177,002
0
L
Bellona
6,168
617
92
9
0
179,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role