Player Matchup

Thoth
Thoth
Haarleey2
Thoth
Level 41
God Stats
1W - 1L
1,724 SR
Queue Stats
73W - 68L
1,466 Elo+
Party 1
Yemoja
Yemoja
OUTKLASSED
Yemoja
Level 16
God Stats
10W - 5L
1,817 SR
Queue Stats
11W - 11L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
Plang93
Baron Samedi
Level 27
God Stats
12W - 9L
1,875 SR
Queue Stats
68W - 43L
1,608 Elo+
Solo
Arachne
Arachne
YoItsSchmall
Arachne
Level 24
God Stats
34W - 33L
1,713 SR
Queue Stats
140W - 157L
1,488 Elo+
Party 1
Ne Zha
Ne Zha
jxrddean
Ne Zha
Level 33
God Stats
2W - 2L
1,582 SR
Queue Stats
422W - 434L
1,579 Elo+
Party 1
Team Averages
Level 28
1,742 SR
1,533 Elo+

VS

Team Averages
Level 17
1,416 SR
1,449 Elo+
Nu Wa
Nu Wa
FOFO LOCO4370
Nu Wa
Level 17
God Stats
15W - 20L
1,627 SR
Queue Stats
55W - 69L
1,503 Elo+
Solo
King Arthur
King Arthur
GojouSensei6321
King Arthur
Level 17
God Stats
1W - 1L
1,273 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Arachne
Arachne
MisfitMudkip
Arachne
Level 14
God Stats
7W - 10L
1,452 SR
Queue Stats
25W - 30L
1,435 Elo+
Solo
Baba Yaga
Baba Yaga
ODCK_Lemon
Baba Yaga
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,509 Elo+
Solo
Neith
Neith
iEqnox
Neith
Level 13
God Stats
1W - 0L
1,228 SR
Queue Stats
1W - 1L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Haarleey2
Thoth
13
4 / 6 / 1
8,583
429
13,333
12,872
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
OUTKLASSED
Yemoja
13
1 / 7 / 7
8,213
411
5,888
14,587
12,836
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Plang93
Baron Samedi
16
8 / 5 / 3
10,359
518
14,156
13,171
6,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
YoItsSchmall
Arachne
14
6 / 6 / 2
9,164
458
8,121
15,260
5,484
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
jxrddean
Ne Zha
14
3 / 6 / 2
9,000
450
8,684
17,659
6,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
8,101
405
5,796
9,932
2,852
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
GojouSensei6321
King Arthur
19
8 / 0 / 5
11,854
593
11,343
17,071
12,502
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
MisfitMudkip
Arachne
15
11 / 4 / 8
10,478
524
10,308
12,074
5,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
ODCK_Lemon
Baba Yaga
16
7 / 7 / 6
10,386
519
16,143
16,519
6,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
iEqnox
Neith
15
4 / 5 / 10
9,678
484
10,569
13,610
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
22
Kills
30
30
Deaths
23
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
7
2
0.14
W
King Arthur
GojouSensei6321
King Arthur
8
0
5
10.5
L
Thoth
Haarleey2
Thoth
4
6
1
0.75
W
Arachne
MisfitMudkip
Arachne
11
4
8
3.75
W
Baba Yaga
ODCK_Lemon
Baba Yaga
7
7
6
1.43
L
Yemoja
OUTKLASSED
Yemoja
1
7
7
0.64
L
Baron Samedi
Plang93
Baron Samedi
8
5
3
1.9
L
Arachne
YoItsSchmall
Arachne
6
6
2
1.17
W
Neith
iEqnox
Neith
4
5
10
1.8
L
Ne Zha
jxrddean
Ne Zha
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,182
Damage
54,159
73,549
Taken
69,206
35,883
Mitigated
31,640
22,806
Healing
18,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,796
3,252
0
1,170
9,932
2,852
1,697
2,034
7,898
35,526
0
W
King Arthur
GojouSensei6321
King Arthur
11,343
1,788
0
7,122
17,071
12,502
425
4,940
11,927
0
86,781
L
Thoth
Haarleey2
Thoth
13,333
601
294
4,176
12,872
4,344
84
4,460
8,142
53,639
0
W
Arachne
MisfitMudkip
Arachne
10,308
7,530
0
1,569
12,074
5,782
217
7,422
4,558
0
38,389
W
Baba Yaga
ODCK_Lemon
Baba Yaga
16,143
838
0
3,761
16,519
6,297
195
8,253
8,002
65,059
0
L
Yemoja
OUTKLASSED
Yemoja
5,888
1,363
1,319
514
14,587
12,836
676
3,073
11,406
33,182
0
L
Baron Samedi
Plang93
Baron Samedi
14,156
955
460
4,540
13,171
6,701
196
5,526
7,262
59,237
0
L
Arachne
YoItsSchmall
Arachne
8,121
5,439
171
4,768
15,260
5,484
335
4,157
11,095
0
28,376
W
Neith
iEqnox
Neith
10,569
4,790
0
4,437
13,610
4,207
665
9,648
3,444
0
39,504
L
Ne Zha
jxrddean
Ne Zha
8,684
4,626
0
6,564
17,659
6,518
0
3,748
13,549
0
59,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,319
Gold Earned
50,497
398
Minions Killed
412
0
Camps Cleared
0
1,613,340
Distance Traveled
1,785,576
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,101
405
48
2
0
279,524
0
W
King Arthur
11,854
593
141
7
0
371,926
1
L
Thoth
8,583
429
99
5
0
346,180
5
W
Arachne
10,478
524
57
3
0
427,022
2
W
Baba Yaga
10,386
519
95
5
0
373,575
0
L
Yemoja
8,213
411
45
2
0
246,357
0
L
Baron Samedi
10,359
518
103
5
0
319,350
3
L
Arachne
9,164
458
52
3
0
323,384
0
W
Neith
9,678
484
71
4
0
333,529
0
L
Ne Zha
9,000
450
99
5
0
378,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role