Player Matchup

Kumbhakarna
Kumbhakarna
CONC_123
Kumbhakarna
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 101L
1,476 Elo+
Party 1
Neith
Neith
Chestcast
Neith
Level 7
God Stats
4W - 9L
1,462 SR
Queue Stats
9W - 15L
1,391 Elo+
Party 1
Osiris
Osiris
Romolo03
Osiris
Level 29
God Stats
2W - 4L
1,779 SR
Queue Stats
92W - 116L
1,491 Elo+
Party 1
Set
Set
bukkin21
Set
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
80W - 99L
1,463 Elo+
Party 1
Merlin
Merlin
silvipaese
Merlin
Level 27
God Stats
10W - 12L
1,684 SR
Queue Stats
91W - 117L
1,476 Elo+
Party 1
Team Averages
Level 23
1,585 SR
1,459 Elo+

VS

Team Averages
Level 23
1,524 SR
1,411 Elo+
Achilles
Achilles
Ghost_gentuso
Achilles
Level 25
God Stats
11W - 8L
1,614 SR
Queue Stats
22W - 21L
1,471 Elo+
Solo
Pele
Pele
MassiveClingOn
Pele
Level 18
God Stats
6W - 9L
1,420 SR
Queue Stats
136W - 128L
1,370 Elo+
Solo
Vulcan
Vulcan
TheMrMeeseek
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,418 Elo+
Party 2
Yemoja
Yemoja
War_Thug420
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 77L
1,382 Elo+
Party 2
Neith
Neith
salade_moletee
Neith
Level 15
God Stats
6W - 6L
1,585 SR
Queue Stats
13W - 16L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CONC_123
Kumbhakarna
12
2 / 3 / 9
7,998
500
5,457
14,490
8,913
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Chestcast
Neith
12
1 / 3 / 4
7,240
453
7,818
9,431
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
Romolo03
Osiris
15
4 / 2 / 1
8,613
538
6,593
8,669
6,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
11 / 1 / 2
10,789
674
6,374
12,274
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
silvipaese
Merlin
12
3 / 4 / 2
7,646
478
7,209
7,051
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ghost_gentuso
Achilles
12
2 / 4 / 2
7,239
452
7,475
13,638
11,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 5 / 2
7,786
487
4,238
9,548
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
11
5 / 5 / 2
7,253
453
15,796
8,973
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
11
0 / 5 / 6
7,038
440
5,837
12,138
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 4 / 1
6,670
417
2,019
5,705
1,592
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
21
Kills
13
13
Deaths
23
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CONC_123
Kumbhakarna
2
3
9
2.17
W
Neith
Chestcast
Neith
1
3
4
1
L
Achilles
Ghost_gentuso
Achilles
2
4
2
0.75
L
4
5
2
1
W
Osiris
Romolo03
Osiris
4
2
1
2.25
L
Vulcan
5
5
2
1.2
L
Yemoja
0
5
6
0.6
W
11
1
2
12
L
2
4
1
0.63
W
Merlin
silvipaese
Merlin
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,451
Damage
35,365
51,915
Taken
50,002
26,080
Mitigated
27,350
9,391
Healing
12,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CONC_123
Kumbhakarna
5,457
1,232
0
958
14,490
8,913
272
11,085
3,355
18,737
0
W
Neith
Chestcast
Neith
7,818
4,157
0
2,946
9,431
3,076
397
6,619
2,787
0
30,659
L
Achilles
Ghost_gentuso
Achilles
7,475
1,755
0
4,103
13,638
11,581
540
1,625
11,538
132
32,236
L
4,238
1,550
0
3,002
9,548
2,916
24
779
8,744
0
41,425
W
Osiris
Romolo03
Osiris
6,593
3,381
0
1,015
8,669
6,280
2,358
1,170
7,086
0
35,824
L
Vulcan
15,796
7,179
0
1,143
8,973
3,078
132
3,467
5,456
38,338
0
L
Yemoja
5,837
1,284
1,923
1,753
12,138
8,183
116
3,783
8,355
20,783
0
W
6,374
2,651
0
4,472
12,274
5,353
1,432
2,239
10,010
0
76,001
L
2,019
1,019
0
641
5,705
1,592
0
3,012
2,693
0
18,355
W
Merlin
silvipaese
Merlin
7,209
254
0
0
7,051
2,458
468
627
6,349
31,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,286
Gold Earned
35,986
336
Minions Killed
247
0
Camps Cleared
0
1,472,621
Distance Traveled
1,215,736
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,998
500
15
1
0
288,361
0
W
Neith
7,240
453
59
4
0
284,235
3
L
Achilles
7,239
452
54
3
0
259,204
2
L
Pele
7,786
487
79
5
0
251,990
0
W
Osiris
8,613
538
61
4
0
282,384
3
L
Vulcan
7,253
453
61
4
0
264,052
2
L
Yemoja
7,038
440
22
1
0
272,604
0
W
Set
10,789
674
158
10
0
333,990
0
L
Neith
6,670
417
31
2
0
167,886
3
W
Merlin
7,646
478
43
3
0
283,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role