Player Matchup

Cthulhu
Cthulhu
JTcreative
Cthulhu
Level 26
God Stats
8W - 6L
1,471 SR
Queue Stats
64W - 46L
1,593 Elo+
Party 1
Horus
Horus
LightXabeia
Horus
Level 26
God Stats
4W - 1L
1,643 SR
Queue Stats
63W - 54L
1,584 Elo+
Party 1
Apollo
Apollo
Santoryuy
Apollo
Level 3
God Stats
3W - 1L
1,295 SR
Queue Stats
4W - 4L
1,290 Elo+
Party 1
Discordia
Discordia
Talaya91
Discordia
Level 25
God Stats
69W - 61L
1,552 SR
Queue Stats
242W - 232L
1,515 Elo+
Solo
Bakasura
Bakasura
alphadense
Bakasura
Level 28
God Stats
1W - 2L
1,112 SR
Queue Stats
76W - 60L
1,595 Elo+
Party 1
Team Averages
Level 22
1,415 SR
1,515 Elo+

VS

Team Averages
Level 24
1,534 SR
1,477 Elo+
Chiron
Chiron
Nefermotep
Chiron
Level 33
God Stats
2W - 2L
1,458 SR
Queue Stats
79W - 85L
1,523 Elo+
Party 2
Mercury
Mercury
Yonggi-1914
Mercury
Level 28
God Stats
5W - 5L
1,438 SR
Queue Stats
21W - 28L
1,455 Elo+
Party 2
Hades
Hades
andresome12
Hades
Level 23
God Stats
1W - 1L
1,701 SR
Queue Stats
9W - 7L
1,283 Elo+
Solo
Izanami
Izanami
flynngneba
Izanami
Level 28
God Stats
1W - 3L
1,574 SR
Queue Stats
7W - 10L
1,624 Elo+
Solo
Cthulhu
Cthulhu
jhraw23
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JTcreative
Cthulhu
20
2 / 3 / 26
15,015
1,001
23,997
27,051
40,176
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
3 / 2 / 18
13,529
902
17,083
22,811
34,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
Santoryuy
Apollo
20
11 / 5 / 16
15,010
1,001
27,252
26,099
18,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Talaya91
Discordia
20
4 / 3 / 27
14,974
998
36,097
12,994
6,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
alphadense
Bakasura
20
19 / 6 / 11
18,139
1,209
36,385
18,148
10,603
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Nefermotep
Chiron
20
3 / 2 / 13
14,429
962
25,212
16,861
6,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Yonggi-1914
Mercury
20
6 / 5 / 10
14,561
971
18,576
26,507
11,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 9 / 10
13,838
923
12,025
30,422
18,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
flynngneba
Izanami
20
5 / 9 / 11
15,005
1,000
30,864
32,287
12,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
jhraw23
Cthulhu
20
2 / 14 / 13
13,662
911
12,257
40,817
44,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
76
39
Kills
19
19
Deaths
39
98
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
JTcreative
Cthulhu
2
3
26
5
W
3
2
18
6
L
Chiron
Nefermotep
Chiron
3
2
13
4.75
W
Apollo
Santoryuy
Apollo
11
5
16
3.8
W
Discordia
Talaya91
Discordia
4
3
27
5.83
L
Mercury
Yonggi-1914
Mercury
6
5
10
2.2
W
Bakasura
alphadense
Bakasura
19
6
11
4.08
L
3
9
10
0.89
L
Izanami
flynngneba
Izanami
5
9
11
1.17
L
Cthulhu
jhraw23
Cthulhu
2
14
13
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,814
Damage
98,934
107,103
Taken
146,894
109,643
Mitigated
93,523
27,502
Healing
23,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
JTcreative
Cthulhu
23,997
3,217
2,000
2,350
27,051
40,176
0
6,518
20,533
43,723
0
W
17,083
6,437
4,749
4,995
22,811
34,004
0
6,040
16,771
4,938
22,155
L
Chiron
Nefermotep
Chiron
25,212
5,301
2,451
2,353
16,861
6,618
0
8,349
8,392
0
53,924
W
Apollo
Santoryuy
Apollo
27,252
15,217
0
5,909
26,099
18,650
0
5,677
20,422
0
50,239
W
Discordia
Talaya91
Discordia
36,097
3,411
1,551
3,479
12,994
6,210
0
2,562
10,432
71,345
0
L
Mercury
Yonggi-1914
Mercury
18,576
9,930
1,380
3,793
26,507
11,308
0
11,030
15,110
0
34,783
W
Bakasura
alphadense
Bakasura
36,385
23,179
0
2,469
18,148
10,603
0
3,485
14,663
0
58,329
L
12,025
1,579
568
2,964
30,422
18,339
0
14,192
14,735
26,431
0
L
Izanami
flynngneba
Izanami
30,864
23,301
0
9,386
32,287
12,443
0
14,087
17,056
0
76,067
L
Cthulhu
jhraw23
Cthulhu
12,257
585
792
0
40,817
44,815
0
14,216
25,738
31,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,667
Gold Earned
71,495
266
Minions Killed
303
13
Camps Cleared
4
1,461,075
Distance Traveled
1,393,981
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,015
1,001
41
3
1
265,173
0
W
Horus
13,529
902
24
2
0
300,266
0
L
Chiron
14,429
962
74
5
1
293,843
0
W
Apollo
15,010
1,001
52
3
1
298,178
0
W
Discordia
14,974
998
87
6
0
281,181
3
L
Mercury
14,561
971
31
2
1
359,206
0
W
Bakasura
18,139
1,209
62
4
11
316,277
0
L
Hades
13,838
923
31
2
2
271,926
0
L
Izanami
15,005
1,000
125
8
0
230,506
0
L
Cthulhu
13,662
911
42
3
0
238,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role