Player Matchup

Bacchus
Bacchus
BigSmites
Bacchus
Level 14
God Stats
10W - 5L
1,648 SR
Queue Stats
22W - 22L
1,407 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DYLTHESKILL
Ah Muzen Cab
Level 23
God Stats
3W - 4L
1,160 SR
Queue Stats
279W - 301L
1,507 Elo+
Solo
Danzaburou
Danzaburou
Hucklemonke
Danzaburou
Level 20
God Stats
14W - 20L
1,407 SR
Queue Stats
62W - 64L
1,423 Elo+
Party 1
Sun Wukong
Sun Wukong
kostas2004
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,221 Elo+
Solo
Yemoja
Yemoja
zapod123
Yemoja
Level 28
God Stats
20W - 18L
1,611 SR
Queue Stats
40W - 34L
1,612 Elo+
Solo
Team Averages
Level 20
1,465 SR
1,434 Elo+

VS

Team Averages
Level 28
1,478 SR
1,425 Elo+
Artemis
Artemis
Aigogripin
Artemis
Level 29
God Stats
4W - 4L
1,640 SR
Queue Stats
53W - 72L
1,423 Elo+
Party 2
Thanatos
Thanatos
differentialxdx
Thanatos
Level 29
God Stats
7W - 4L
1,617 SR
Queue Stats
65W - 81L
1,446 Elo+
Party 2
Baron Samedi
Baron Samedi
jagarzzzzzzz
Baron Samedi
Level 29
God Stats
3W - 13L
1,170 SR
Queue Stats
66W - 94L
1,411 Elo+
Party 2
Cu Chulainn
Cu Chulainn
psina1488
Cu Chulainn
Level 28
God Stats
6W - 6L
1,465 SR
Queue Stats
55W - 83L
1,346 Elo+
Party 2
Nu Wa
Nu Wa
rider3r3
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigSmites
Bacchus
15
3 / 6 / 20
12,166
451
10,677
23,925
24,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
DYLTHESKILL
Ah Muzen Cab
20
9 / 8 / 10
14,169
525
22,623
22,206
8,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Hucklemonke
Danzaburou
20
20 / 8 / 5
17,116
634
32,497
29,101
11,022
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
kostas2004
Sun Wukong
16
4 / 14 / 8
11,562
428
7,660
31,061
22,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
zapod123
Yemoja
16
1 / 13 / 21
11,239
416
9,099
27,129
12,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aigogripin
Artemis
20
10 / 4 / 13
16,929
627
28,359
27,578
12,790
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
20
15 / 10 / 17
15,281
566
19,732
28,605
11,672
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
jagarzzzzzzz
Baron Samedi
19
3 / 7 / 19
13,498
500
24,078
23,025
12,691
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
psina1488
Cu Chulainn
18
7 / 11 / 13
13,630
505
11,901
24,337
14,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Nu Wa
rider3r3
Nu Wa
20
13 / 7 / 15
15,351
569
25,586
17,496
6,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
125
37
Kills
48
49
Deaths
39
64
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aigogripin
Artemis
10
4
13
4.13
L
Bacchus
BigSmites
Bacchus
3
6
20
2.17
L
Ah Muzen Cab
DYLTHESKILL
Ah Muzen Cab
9
8
10
1.75
L
Danzaburou
Hucklemonke
Danzaburou
20
8
5
2.81
W
Thanatos
15
10
17
2.35
W
Baron Samedi
jagarzzzzzzz
Baron Samedi
3
7
19
1.79
L
Sun Wukong
kostas2004
Sun Wukong
4
14
8
0.57
W
Cu Chulainn
psina1488
Cu Chulainn
7
11
13
1.23
W
Nu Wa
rider3r3
Nu Wa
13
7
15
2.93
L
Yemoja
zapod123
Yemoja
1
13
21
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,556
Damage
109,656
133,422
Taken
121,041
79,556
Mitigated
58,026
27,579
Healing
54,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aigogripin
Artemis
28,359
16,242
0
14,311
27,578
12,790
8,573
5,638
21,865
0
116,453
L
Bacchus
BigSmites
Bacchus
10,677
1,814
0
3,981
23,925
24,517
494
9,269
14,656
20,787
0
L
Ah Muzen Cab
DYLTHESKILL
Ah Muzen Cab
22,623
12,245
0
6,159
22,206
8,641
1,119
9,207
12,999
0
98,340
L
Danzaburou
Hucklemonke
Danzaburou
32,497
16,218
0
8,391
29,101
11,022
3,516
13,023
16,078
0
138,805
W
Thanatos
19,732
5,187
1,024
21,381
28,605
11,672
1,329
4,286
24,244
0
79,587
W
Baron Samedi
jagarzzzzzzz
Baron Samedi
24,078
1,303
2,014
8,297
23,025
12,691
640
3,645
19,305
87,279
0
L
Sun Wukong
kostas2004
Sun Wukong
7,660
1,691
0
3,919
31,061
22,430
762
9,164
21,897
0
39,180
W
Cu Chulainn
psina1488
Cu Chulainn
11,901
2,931
0
2,966
24,337
14,305
818
4,163
19,876
0
58,478
W
Nu Wa
rider3r3
Nu Wa
25,586
5,980
662
3,866
17,496
6,568
4,735
4,856
12,590
90,288
0
L
Yemoja
zapod123
Yemoja
9,099
2,005
2,826
2,303
27,129
12,946
416
12,487
14,642
38,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,252
Gold Earned
74,689
466
Minions Killed
630
0
Camps Cleared
0
2,062,755
Distance Traveled
2,293,546
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,929
627
193
7
0
491,899
6
L
Bacchus
12,166
451
11
0
0
416,585
0
L
Ah Muzen Cab
14,169
525
141
5
0
452,790
0
L
Danzaburou
17,116
634
209
8
0
422,307
2
W
Thanatos
15,281
566
87
3
0
534,276
4
W
Baron Samedi
13,498
500
122
5
0
377,164
0
L
Sun Wukong
11,562
428
60
2
0
405,330
1
W
Cu Chulainn
13,630
505
88
3
0
432,592
0
W
Nu Wa
15,351
569
140
5
0
457,615
0
L
Yemoja
11,239
416
45
2
0
365,743
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role