Player Matchup

Izanami
Izanami
HunchoJack26
Izanami
Level 28
God Stats
65W - 33L
1,782 SR
Queue Stats
204W - 182L
1,535 Elo+
Solo
Aphrodite
Aphrodite
MoonEtiquette
Aphrodite
Level 11
God Stats
1W - 0L
1,883 SR
Queue Stats
4W - 5L
1,341 Elo+
Party 1
Thanatos
Thanatos
Shikanorii
Thanatos
Level 12
God Stats
16W - 18L
1,417 SR
Queue Stats
485W - 366L
1,548 Elo+
Solo
Yemoja
Yemoja
soulsuccker
Yemoja
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
83W - 79L
1,492 Elo+
Solo
Nemesis
Nemesis
vladsugiru
Nemesis
Level 42
God Stats
1W - 1L
1,272 SR
Queue Stats
3W - 3L
1,256 Elo+
Party 1
Team Averages
Level 24
1,571 SR
1,435 Elo+

VS

Team Averages
Level 17
1,465 SR
1,525 Elo+
Poseidon
Poseidon
Brain29
Poseidon
Level 28
God Stats
13W - 7L
1,509 SR
Queue Stats
103W - 83L
1,522 Elo+
Solo
Yemoja
Yemoja
ElMachoMeiz
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,622 Elo+
Party 2
Izanami
Izanami
Endurrance
Izanami
Level 23
God Stats
83W - 43L
1,560 SR
Queue Stats
274W - 281L
1,480 Elo+
Solo
Apollo
Apollo
Eoliths
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Set
Set
Terrorcode
Set
Level 8
God Stats
1W - 1L
1,255 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HunchoJack26
Izanami
17
15 / 1 / 5
11,198
589
19,357
11,507
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
MoonEtiquette
Aphrodite
16
3 / 0 / 8
9,689
510
7,665
4,881
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Shikanorii
Thanatos
18
3 / 1 / 6
10,389
547
7,139
11,933
7,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
15
5 / 2 / 12
10,258
540
8,120
13,944
13,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
vladsugiru
Nemesis
15
2 / 0 / 2
8,866
467
3,846
8,692
5,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Brain29
Poseidon
16
1 / 3 / 0
9,977
525
5,155
8,109
3,327
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
11
0 / 5 / 3
7,705
406
4,247
14,114
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Endurrance
Izanami
16
1 / 5 / 0
9,937
523
7,837
11,976
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
Eoliths
Apollo
12
1 / 9 / 1
8,127
428
5,027
13,412
4,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 6 / 1
7,938
418
6,160
15,404
6,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
28
Kills
4
4
Deaths
28
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Brain29
Poseidon
1
3
0
0.33
L
Yemoja
0
5
3
0.3
L
Izanami
Endurrance
Izanami
1
5
0
0.2
L
Apollo
Eoliths
Apollo
1
9
1
0.17
W
Izanami
HunchoJack26
Izanami
15
1
5
17.5
W
Aphrodite
MoonEtiquette
Aphrodite
3
0
8
7
W
Thanatos
Shikanorii
Thanatos
3
1
6
6
L
1
6
1
0.25
W
Yemoja
5
2
12
5.5
W
Nemesis
vladsugiru
Nemesis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,127
Damage
28,426
50,957
Taken
63,015
35,817
Mitigated
28,135
33,917
Healing
16,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Brain29
Poseidon
5,155
267
0
2,739
8,109
3,327
684
2,752
5,357
69,272
0
L
Yemoja
4,247
1,120
1,317
998
14,114
10,266
599
4,762
9,352
17,499
0
L
Izanami
Endurrance
Izanami
7,837
3,716
0
4,514
11,976
3,887
2,430
339
11,637
0
65,673
L
Apollo
Eoliths
Apollo
5,027
2,649
0
1,071
13,412
4,531
1,012
4,971
8,441
0
37,733
W
Izanami
HunchoJack26
Izanami
19,357
15,583
0
5,409
11,507
5,152
4,740
2,932
8,575
0
81,005
W
Aphrodite
MoonEtiquette
Aphrodite
7,665
1,210
5,016
3,511
4,881
3,449
154
958
3,923
65,067
0
W
Thanatos
Shikanorii
Thanatos
7,139
2,037
0
9,923
11,933
7,728
0
877
11,056
0
82,939
L
6,160
2,384
0
5,487
15,404
6,124
0
2,961
12,443
0
49,424
W
Yemoja
8,120
2,024
2,058
3,394
13,944
13,947
1,110
3,211
10,733
25,529
0
W
Nemesis
vladsugiru
Nemesis
3,846
1,526
0
4,606
8,692
5,541
55
1,424
7,268
0
43,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,400
Gold Earned
43,684
531
Minions Killed
470
0
Camps Cleared
0
1,645,204
Distance Traveled
1,664,851
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,977
525
152
8
0
379,822
0
L
Yemoja
7,705
406
23
1
0
344,040
0
L
Izanami
9,937
523
149
8
0
273,615
4
L
Apollo
8,127
428
71
4
0
316,802
3
W
Izanami
11,198
589
142
7
0
303,431
2
W
Aphrodite
9,689
510
136
7
0
380,502
4
W
Thanatos
10,389
547
140
7
0
377,356
4
L
Set
7,938
418
75
4
0
350,572
0
W
Yemoja
10,258
540
32
2
0
346,723
4
W
Nemesis
8,866
467
81
4
0
237,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role