Player Matchup

Nemesis
Nemesis
RebelAlex360
Nemesis
Level 42
God Stats
3W - 3L
1,447 SR
Queue Stats
72W - 86L
1,380 Elo+
Party 2
Chaac
Chaac
Shtogie
Chaac
Level 39
God Stats
9W - 17L
1,744 SR
Queue Stats
479W - 525L
1,370 Elo+
Solo
Heimdallr
Heimdallr
TTV MCK ACEJ
Heimdallr
Level 61
God Stats
3W - 16L
1,313 SR
Queue Stats
266W - 280L
1,258 Elo+
Party 2
Cthulhu
Cthulhu
TTvPhantom7306
Cthulhu
Level 7
God Stats
9W - 14L
1,500 SR
Queue Stats
202W - 203L
1,500 Elo+
Party 2
Raijin
Raijin
kenvarcrack0509
Raijin
Level 48
God Stats
0W - 2L
1,300 SR
Queue Stats
66W - 91L
1,295 Elo+
Solo
Team Averages
Level 39
1,461 SR
1,361 Elo+

VS

Team Averages
Level 51
1,414 SR
1,383 Elo+
Geb
Geb
CamardaMaya
Geb
Level 16
God Stats
3W - 5L
1,290 SR
Queue Stats
17W - 31L
1,327 Elo+
Party 1
Ymir
Ymir
JackZparoow
Ymir
Level 27
God Stats
22W - 16L
1,730 SR
Queue Stats
63W - 61L
1,465 Elo+
Party 3
Sun Wukong
Sun Wukong
THE CRAZY RAMM
Sun Wukong
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 184L
1,341 Elo+
Party 1
Anhur
Anhur
kibyado
Anhur
Level 126
God Stats
6W - 12L
1,376 SR
Queue Stats
112W - 102L
1,513 Elo+
Party 3
Ah Puch
Ah Puch
reaper467
Ah Puch
Level 32
God Stats
4W - 2L
1,172 SR
Queue Stats
99W - 126L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RebelAlex360
Nemesis
15
4 / 11 / 1
11,314
471
13,735
23,777
7,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Shtogie
Chaac
20
4 / 4 / 6
13,099
546
18,604
22,665
14,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
TTV MCK ACEJ
Heimdallr
13
3 / 11 / 2
9,967
415
12,044
18,124
5,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

3
0 / 5 / 0
6,482
270
862
3,077
268
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 12 / 1
10,653
444
14,071
20,445
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
9,830
410
934
18,768
7,495
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
9 / 2 / 14
13,380
558
10,593
22,396
26,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
THE CRAZY RAMM
Sun Wukong
20
4 / 3 / 2
13,281
553
9,985
18,990
19,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
kibyado
Anhur
19
20 / 3 / 11
14,426
601
25,829
19,989
7,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
reaper467
Ah Puch
19
7 / 8 / 2
12,929
539
15,842
19,953
7,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
70
17
Kills
40
43
Deaths
19
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
W
9
2
14
8
L
Nemesis
RebelAlex360
Nemesis
4
11
1
0.41
L
Chaac
Shtogie
Chaac
4
4
6
1.75
W
Sun Wukong
THE CRAZY RAMM
Sun Wukong
4
3
2
1.67
L
Heimdallr
TTV MCK ACEJ
Heimdallr
3
11
2
0.36
L
0
5
0
0
L
6
12
1
0.54
W
Anhur
kibyado
Anhur
20
3
11
8.5
W
Ah Puch
reaper467
Ah Puch
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,316
Damage
63,183
88,088
Taken
100,096
34,172
Mitigated
68,100
16,352
Healing
28,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
934
456
0
3,383
18,768
7,495
1,522
1,221
17,547
46,506
0
W
10,593
1,448
0
4,644
22,396
26,394
76
3,117
19,279
44,338
0
L
Nemesis
RebelAlex360
Nemesis
13,735
8,856
0
3,689
23,777
7,327
549
4,704
18,910
0
56,333
L
Chaac
Shtogie
Chaac
18,604
9,608
0
8,967
22,665
14,280
4,074
5,630
16,488
0
96,537
W
Sun Wukong
THE CRAZY RAMM
Sun Wukong
9,985
3,656
0
2,858
18,990
19,370
1,593
1,478
17,512
413
80,486
L
Heimdallr
TTV MCK ACEJ
Heimdallr
12,044
2,507
0
1,759
18,124
5,290
77
4,489
13,611
0
35,252
L
862
565
0
0
3,077
268
0
875
2,202
1,043
0
L
14,071
1,949
0
1,937
20,445
7,007
559
11,203
8,635
50,235
0
W
Anhur
kibyado
Anhur
25,829
14,650
0
11,026
19,989
7,414
2,986
1,650
18,339
0
91,262
W
Ah Puch
reaper467
Ah Puch
15,842
1,443
0
6,323
19,953
7,427
3,078
7,467
12,486
75,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,515
Gold Earned
63,846
357
Minions Killed
501
0
Camps Cleared
0
1,693,527
Distance Traveled
2,062,216
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,830
410
71
3
0
298,554
1
W
Ymir
13,380
558
68
3
0
478,926
0
L
Nemesis
11,314
471
57
2
0
431,338
4
L
Chaac
13,099
546
172
7
0
403,805
1
W
Sun Wukong
13,281
553
155
6
0
485,167
2
L
Heimdallr
9,967
415
46
2
0
411,053
2
L
Cthulhu
6,482
270
1
0
0
137,292
0
L
Raijin
10,653
444
81
3
0
310,039
0
W
Anhur
14,426
601
83
3
0
458,657
3
W
Ah Puch
12,929
539
124
5
0
340,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role