Player Matchup

Fenrir
Fenrir
AllFartAndNoPoo
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
HorvenSwordhand
Ymir
Level 60
God Stats
3W - 4L
1,769 SR
Queue Stats
265W - 236L
1,487 Elo+
Party 1
Nike
Nike
SavannaCos
Nike
Level 27
God Stats
8W - 8L
1,496 SR
Queue Stats
214W - 177L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
TheSuicider
Kukulkan
Level 45
God Stats
12W - 9L
1,493 SR
Queue Stats
51W - 49L
1,543 Elo+
Party 2
Izanami
Izanami
duckmathi
Izanami
Level 28
God Stats
3W - 0L
1,513 SR
Queue Stats
4W - 3L
1,570 Elo+
Party 2
Team Averages
Level 36
1,554 SR
1,517 Elo+

VS

Team Averages
Level 49
1,548 SR
1,480 Elo+
Mercury
Mercury
Altraax
Mercury
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,500 Elo+
Party 3
Osiris
Osiris
Erfos99
Osiris
Level 36
God Stats
0W - 1L
1,715 SR
Queue Stats
26W - 40L
1,285 Elo+
Solo
Tiamat
Tiamat
EzRemove
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Moschoka
Cabrakan
Level 47
God Stats
12W - 11L
1,527 SR
Queue Stats
97W - 94L
1,584 Elo+
Solo
Cernunnos
Cernunnos
PeterLins
Cernunnos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 9
7,003
637
6,976
8,259
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 11
6,426
584
3,983
9,501
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 1
6,098
554
2,937
6,614
3,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
TheSuicider
Kukulkan
12
4 / 2 / 6
7,065
642
4,952
4,822
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
duckmathi
Izanami
10
5 / 1 / 5
6,472
588
5,513
5,132
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Altraax
Mercury
8
2 / 4 / 1
5,744
522
2,890
7,606
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
Erfos99
Osiris
10
0 / 2 / 2
6,129
557
4,873
8,265
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
EzRemove
Tiamat
9
1 / 6 / 1
5,046
459
4,647
6,677
5,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Moschoka
Cabrakan
8
2 / 2 / 1
5,842
531
6,080
6,916
4,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
PeterLins
Cernunnos
7
0 / 3 / 3
4,783
435
3,130
5,535
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
17
Kills
5
5
Deaths
17
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Mercury
Altraax
Mercury
2
4
1
0.63
L
Osiris
Erfos99
Osiris
0
2
2
0.5
L
Tiamat
EzRemove
Tiamat
1
6
1
0.25
W
2
0
11
7.5
L
Cabrakan
Moschoka
Cabrakan
2
2
1
1.25
L
Cernunnos
PeterLins
Cernunnos
0
3
3
0.5
W
0
1
1
0.5
W
Kukulkan
TheSuicider
Kukulkan
4
2
6
3.5
W
Izanami
duckmathi
Izanami
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,361
Damage
21,620
34,328
Taken
34,999
14,791
Mitigated
18,222
10,748
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,976
2,818
0
3,648
8,259
2,943
609
2,111
5,941
0
30,839
L
Mercury
Altraax
Mercury
2,890
1,093
0
1,539
7,606
2,352
0
2,935
4,573
0
18,573
L
Osiris
Erfos99
Osiris
4,873
1,288
0
4,583
8,265
5,092
0
1,905
6,161
6,418
27,275
L
Tiamat
EzRemove
Tiamat
4,647
305
0
809
6,677
5,105
0
1,218
5,369
13,213
0
W
3,983
1,148
0
3,035
9,501
5,657
155
4,452
4,971
17,245
0
L
Cabrakan
Moschoka
Cabrakan
6,080
1,253
0
2,202
6,916
4,164
46
1,731
5,164
16,031
0
L
Cernunnos
PeterLins
Cernunnos
3,130
1,754
0
1,635
5,535
1,509
360
963
4,527
0
15,470
W
2,937
565
0
1,999
6,614
3,371
0
1,133
5,481
851
26,400
W
Kukulkan
TheSuicider
Kukulkan
4,952
1,041
0
736
4,822
1,586
702
1,367
3,223
36,148
0
W
Izanami
duckmathi
Izanami
5,513
4,211
0
1,330
5,132
1,234
1,919
2,202
2,891
0
23,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,064
Gold Earned
27,544
270
Minions Killed
195
0
Camps Cleared
0
1,184,530
Distance Traveled
1,026,988
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,003
637
53
5
0
252,419
3
L
Mercury
5,744
522
41
4
0
230,801
0
L
Osiris
6,129
557
81
7
0
208,781
1
L
Tiamat
5,046
459
20
2
0
204,156
1
W
Ymir
6,426
584
14
1
0
243,691
2
L
Cabrakan
5,842
531
21
2
0
225,346
6
L
Cernunnos
4,783
435
32
3
0
157,904
1
W
Nike
6,098
554
66
6
0
235,833
2
W
Kukulkan
7,065
642
83
8
0
221,162
7
W
Izanami
6,472
588
54
5
0
231,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role