Player Matchup

Bellona
Bellona
Petruszkó
Bellona
Level 23
God Stats
3W - 5L
1,006 SR
Queue Stats
78W - 80L
1,395 Elo+
Party 1
Hel
Hel
Pípá
Hel
Level 24
God Stats
9W - 13L
1,271 SR
Queue Stats
73W - 69L
1,366 Elo+
Party 1
Arachne
Arachne
Steaksouce
Arachne
Level 23
God Stats
12W - 6L
1,516 SR
Queue Stats
53W - 52L
1,427 Elo+
Party 1
Ymir
Ymir
bz09
Ymir
Level 16
God Stats
2W - 4L
1,123 SR
Queue Stats
25W - 30L
1,367 Elo+
Party 1
Apollo
Apollo
cukortalanasy
Apollo
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 60L
1,404 Elo+
Party 1
Team Averages
Level 21
1,283 SR
1,392 Elo+

VS

Team Averages
Level 8
1,393 SR
1,449 Elo+
Neith
Neith
BlackPal777
Neith
Level 6
God Stats
1W - 3L
1,288 SR
Queue Stats
4W - 5L
1,432 Elo+
Solo
Izanami
Izanami
Disrgrvd42069
Izanami
Level 9
God Stats
8W - 6L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
UzakiChan
Danzaburou
Level 13
God Stats
1W - 3L
1,189 SR
Queue Stats
13W - 17L
1,404 Elo+
Party 2
Chernobog
Chernobog
YourBad420
Chernobog
Level 7
God Stats
4W - 5L
1,487 SR
Queue Stats
4W - 5L
1,425 Elo+
Party 2
Hades
Hades
ZaFoolisCool
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Petruszkó
Bellona
17
5 / 2 / 16
10,959
996
10,840
15,533
14,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
Pípá
Hel
19
8 / 3 / 21
12,371
1,125
22,728
9,118
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Steaksouce
Arachne
19
8 / 2 / 16
12,886
1,171
13,615
16,403
7,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
bz09
Ymir
18
5 / 3 / 20
12,755
1,160
13,547
14,744
14,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

17
7 / 5 / 15
11,423
1,038
15,557
17,299
8,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 6
10,020
911
9,085
19,537
9,594
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
12
0 / 0 / 0
6,810
619
0
0
0
Danzaburou
UzakiChan
Danzaburou
17
3 / 4 / 10
11,570
1,052
16,896
19,759
8,351
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
YourBad420
Chernobog
17
6 / 8 / 8
11,981
1,089
18,117
19,963
8,067
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 8 / 7
12,046
1,095
17,514
20,675
13,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
46
33
Kills
15
15
Deaths
33
88
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
13
6
0.31
L
Izanami
0
0
0
0
W
Bellona
Petruszkó
Bellona
5
2
16
6.5
W
Hel
Pípá
Hel
8
3
21
6.17
W
Arachne
Steaksouce
Arachne
8
2
16
8
L
Danzaburou
UzakiChan
Danzaburou
3
4
10
2
L
Chernobog
YourBad420
Chernobog
6
8
8
1.25
L
5
8
7
1.06
W
Ymir
bz09
Ymir
5
3
20
5
W
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,287
Damage
61,612
73,097
Taken
79,934
49,689
Mitigated
39,270
24,836
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,085
5,583
0
1,062
19,537
9,594
0
8,624
10,813
0
23,977
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Petruszkó
Bellona
10,840
3,248
0
1,830
15,533
14,991
0
3,139
12,394
0
26,840
W
Hel
Pípá
Hel
22,728
1,562
7,759
4,526
9,118
4,258
0
2,598
6,520
46,662
0
W
Arachne
Steaksouce
Arachne
13,615
9,239
0
6,188
16,403
7,809
0
4,460
11,943
0
31,300
L
Danzaburou
UzakiChan
Danzaburou
16,896
6,394
251
2,981
19,759
8,351
0
9,514
10,195
0
28,524
L
Chernobog
YourBad420
Chernobog
18,117
10,829
0
3,057
19,963
8,067
0
8,818
11,020
0
32,765
L
17,514
2,487
380
2,945
20,675
13,258
0
9,319
11,208
32,756
0
W
Ymir
bz09
Ymir
13,547
2,526
0
779
14,744
14,289
0
2,731
12,013
27,496
0
W
15,557
11,356
0
3,754
17,299
8,342
0
4,586
12,713
0
27,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,394
Gold Earned
52,427
209
Minions Killed
139
12
Camps Cleared
5
1,023,240
Distance Traveled
688,173
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,020
911
41
4
2
123,446
0
L
Izanami
6,810
619
0
0
0
0
0
W
Bellona
10,959
996
37
3
2
210,168
1
W
Hel
12,371
1,125
70
6
1
214,165
0
W
Arachne
12,886
1,171
38
3
4
229,803
1
L
Danzaburou
11,570
1,052
21
2
1
205,056
3
L
Chernobog
11,981
1,089
28
3
2
189,556
0
L
Hades
12,046
1,095
49
4
0
170,115
0
W
Ymir
12,755
1,160
38
3
1
182,407
2
W
Apollo
11,423
1,038
26
2
4
186,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role