Player Matchup

Heimdallr
Heimdallr
SHWBDY
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,036 Elo+
Party 2
Geb
Geb
TheGreatTrashCan
Geb
Level 53
God Stats
24W - 14L
1,707 SR
Queue Stats
331W - 135L
1,653 Elo+
Party 2
Hera
Hera
nrmStarkiller
Hera
Level 14
God Stats
0W - 2L
1,749 SR
Queue Stats
79W - 39L
1,332 Elo+
Party 2
Team Averages
Level 28
1,652 SR
1,340 Elo+

VS

Team Averages
Level 33
1,450 SR
1,440 Elo+
Sobek
Sobek
JolTibbers
Sobek
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,380 Elo+
Party 1
Ra
Ra
PunkPants
Ra
Level 69
God Stats
2W - 0L
1,349 SR
Queue Stats
9W - 10L
1,441 Elo+
Party 1
Neith
Neith
eZoopsee
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SHWBDY
Heimdallr
10
0 / 5 / 2
8,847
520
756
6,290
2,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 4 / 3
10,392
611
6,884
12,891
10,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 6 / 2
10,764
633
15,356
11,768
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
1 / 1 / 14
11,766
692
4,381
14,931
18,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
5 / 3 / 9
11,935
702
8,534
10,155
5,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
eZoopsee
Neith
16
9 / 1 / 6
12,716
748
11,999
8,467
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
15
15
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
1
14
8
W
5
3
9
3.17
L
Heimdallr
SHWBDY
Heimdallr
0
5
2
0.2
L
2
4
3
0.88
W
Neith
eZoopsee
Neith
9
1
6
12
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,996
Damage
24,914
30,949
Taken
33,553
17,258
Mitigated
27,718
3,054
Healing
14,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
4,381
406
1,323
4,941
14,931
18,132
99
8,583
6,348
18,583
0
W
8,534
410
2,511
2,474
10,155
5,217
894
7,789
2,366
83,833
0
L
Heimdallr
SHWBDY
Heimdallr
756
301
0
0
6,290
2,414
0
4,094
2,196
0
4,021
L
6,884
439
0
1,026
12,891
10,421
0
2,845
10,046
33,074
0
W
Neith
eZoopsee
Neith
11,999
5,564
0
3,674
8,467
4,369
2,741
5,963
2,504
0
61,118
L
15,356
3,943
0
2,028
11,768
4,423
0
6,038
5,730
73,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,003
Gold Earned
36,417
152
Minions Killed
236
0
Camps Cleared
0
901,546
Distance Traveled
850,243
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,766
692
39
2
0
315,076
4
W
Ra
11,935
702
108
6
0
291,368
7
L
Heimdallr
8,847
520
6
0
0
271,659
0
L
Geb
10,392
611
47
3
0
323,642
4
W
Neith
12,716
748
89
5
0
243,799
1
L
Hera
10,764
633
99
6
0
306,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role