Player Matchup

Achilles
Achilles
Aikawa-sensei
Achilles
Level 138
God Stats
4W - 5L
1,733 SR
Queue Stats
287W - 265L
1,549 Elo+
Party 2
Anubis
Anubis
Meebezig
Anubis
Level 120
God Stats
2W - 0L
1,825 SR
Queue Stats
142W - 121L
1,592 Elo+
Party 1
Tiamat
Tiamat
NightmareSteveo
Tiamat
Level 127
God Stats
6W - 5L
1,551 SR
Queue Stats
261W - 248L
1,548 Elo+
Party 2
Ah Puch
Ah Puch
RogerFire
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
manonfire911
Pele
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 91L
1,601 Elo+
Party 1
Team Averages
Level 123
1,622 SR
1,558 Elo+

VS

Team Averages
Level 129
1,476 SR
1,495 Elo+
Susano
Susano
ChillTIME87
Susano
Level 107
God Stats
1W - 3L
1,492 SR
Queue Stats
349W - 349L
1,491 Elo+
Solo
Artemis
Artemis
CupcakeLaggaman
Artemis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,338 Elo+
Party 4
Janus
Janus
Daftey
Janus
Level 129
God Stats
2W - 3L
1,497 SR
Queue Stats
128W - 123L
1,545 Elo+
Party 4
Vamana
Vamana
FluffyTigerPL
Vamana
Level 139
God Stats
0W - 2L
1,267 SR
Queue Stats
48W - 43L
1,569 Elo+
Party 3
Tiamat
Tiamat
wasuuu
Tiamat
Level 143
God Stats
1W - 1L
1,622 SR
Queue Stats
54W - 50L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aikawa-sensei
Achilles
19
1 / 2 / 20
11,566
771
7,138
22,259
32,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
Meebezig
Anubis
19
6 / 5 / 13
11,817
788
11,788
15,147
9,563
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 5 / 12
11,124
742
16,258
16,809
17,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
RogerFire
Ah Puch
20
11 / 1 / 11
12,433
829
22,436
10,269
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 5 / 9
11,119
741
9,648
14,846
7,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
4 / 7 / 6
9,889
659
6,566
14,123
5,228
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 5 / 7
11,611
774
15,737
15,402
6,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Daftey
Janus
17
5 / 6 / 11
10,781
719
21,669
12,367
4,704
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 5 / 14
11,150
743
12,565
20,951
19,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
wasuuu
Tiamat
17
2 / 6 / 9
9,561
637
11,820
14,027
9,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
65
29
Kills
18
18
Deaths
29
65
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aikawa-sensei
Achilles
1
2
20
5.5
L
Susano
4
7
6
1
L
5
5
7
1.7
L
Janus
Daftey
Janus
5
6
11
1.75
L
2
5
14
1.8
W
Anubis
Meebezig
Anubis
6
5
13
2.5
W
5
5
12
2.2
W
Ah Puch
RogerFire
Ah Puch
11
1
11
16.5
W
6
5
9
2.1
L
Tiamat
wasuuu
Tiamat
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,268
Damage
68,357
79,330
Taken
76,870
72,410
Mitigated
45,362
30,451
Healing
30,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aikawa-sensei
Achilles
7,138
569
3,119
6,965
22,259
32,381
893
9,565
12,694
0
12,812
L
Susano
6,566
1,214
2,500
3,069
14,123
5,228
0
8,217
5,906
0
11,493
L
15,737
7,101
295
3,118
15,402
6,360
1,413
11,217
4,185
0
34,580
L
Janus
Daftey
Janus
21,669
500
1,822
1,767
12,367
4,704
208
9,041
3,326
34,480
0
L
12,565
3,542
3,651
7,176
20,951
19,351
512
13,719
7,232
0
29,983
W
Anubis
Meebezig
Anubis
11,788
662
521
3,994
15,147
9,563
1,426
5,517
9,630
39,576
0
W
16,258
1,737
1,315
4,997
16,809
17,408
1,444
7,300
9,509
32,426
0
W
Ah Puch
RogerFire
Ah Puch
22,436
726
1,862
2,785
10,269
5,226
1,490
3,955
6,314
43,428
0
W
9,648
1,485
2,481
2,412
14,846
7,832
242
7,152
7,694
0
20,329
L
Tiamat
wasuuu
Tiamat
11,820
625
3,685
3,527
14,027
9,719
262
8,288
5,739
22,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,059
Gold Earned
52,992
178
Minions Killed
232
0
Camps Cleared
0
1,368,152
Distance Traveled
1,320,746
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,566
771
13
1
0
264,952
0
L
Susano
9,889
659
29
2
0
244,980
0
L
Artemis
11,611
774
61
4
0
229,206
0
L
Janus
10,781
719
61
4
0
289,449
1
L
Vamana
11,150
743
43
3
0
287,158
3
W
Anubis
11,817
788
55
4
0
245,416
0
W
Tiamat
11,124
742
36
2
0
261,316
0
W
Ah Puch
12,433
829
46
3
0
304,045
0
W
Pele
11,119
741
28
2
0
292,423
0
L
Tiamat
9,561
637
38
3
0
269,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role