Player Matchup

Izanami
Izanami
Platinum II
ACiD_Johnson
Izanami
Platinum II
Level 149
God Stats
32W - 24L
1,165 SR
Queue Stats
349W - 232L
1,721 MMR
Party 1
Aphrodite
Aphrodite
Diamond V
Coke_ExClusiVe
Aphrodite
Diamond V
Level 160
God Stats
10W - 9L
1,850 SR
Queue Stats
492W - 395L
1,930 MMR
Party 1
Guan Yu
Guan Yu
Diamond V
Tobysgarden
Guan Yu
Diamond V
Level 158
God Stats
15W - 17L
1,562 SR
Queue Stats
453W - 337L
1,913 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,526 SR
1,855 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,525 SR
1,818 MMR
Sobek
Sobek
Gold II
BlueEyesWIDragon
Sobek
Gold II
Level 144
God Stats
1W - 0L
1,646 SR
Queue Stats
16W - 12L
1,817 MMR
Solo
Raijin
Raijin
Diamond III
GEBr0ken
Raijin
Diamond III
Level 159
God Stats
5W - 5L
1,500 SR
Queue Stats
178W - 113L
2,138 MMR
Solo
Skadi
Skadi
Bronze III
RPG-Pogo
Skadi
Bronze III
Level 37
God Stats
2W - 1L
1,429 SR
Queue Stats
2W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ACiD_Johnson
Izanami
14
2 / 6 / 5
10,878
640
14,260
17,377
6,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Coke_ExClusiVe
Aphrodite
13
1 / 5 / 4
10,384
611
8,432
12,976
7,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Tobysgarden
Guan Yu
14
5 / 4 / 3
10,885
640
11,353
20,298
20,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
Chang'eCabrakanScyllaPersephoneThoth

VS

Bans
KhepriAnhurCu ChulainnMedusaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 13
12,780
752
10,028
21,018
26,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
GEBr0ken
Raijin
16
5 / 2 / 10
12,239
720
13,768
10,814
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
RPG-Pogo
Skadi
16
8 / 4 / 6
12,379
728
15,381
14,207
5,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
8
Kills
15
15
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
ACiD_Johnson
Izanami
2
6
5
0.75
W
2
2
13
4.25
L
Aphrodite
Coke_ExClusiVe
Aphrodite
1
5
4
0.6
W
Raijin
GEBr0ken
Raijin
5
2
10
5
W
Skadi
RPG-Pogo
Skadi
8
4
6
2.75
L
Guan Yu
Tobysgarden
Guan Yu
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,045
Damage
39,177
50,651
Taken
46,039
35,072
Mitigated
36,447
21,339
Healing
11,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ACiD_Johnson
Izanami
14,260
10,765
0
3,896
17,377
6,652
650
10,302
7,075
0
74,000
W
10,028
978
0
6,787
21,018
26,180
0
5,235
15,325
31,998
0
L
Aphrodite
Coke_ExClusiVe
Aphrodite
8,432
924
5,334
5,463
12,976
7,987
330
7,276
5,700
45,808
0
W
Raijin
GEBr0ken
Raijin
13,768
749
0
489
10,814
4,670
564
644
10,162
80,215
0
W
Skadi
RPG-Pogo
Skadi
15,381
8,611
0
4,244
14,207
5,597
2,335
2,470
11,561
0
51,691
L
Guan Yu
Tobysgarden
Guan Yu
11,353
1,495
2,268
4,378
20,298
20,433
374
6,471
13,827
0
34,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,147
Gold Earned
37,398
219
Minions Killed
201
0
Camps Cleared
0
924,057
Distance Traveled
979,009
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,878
640
98
6
0
283,150
3
W
Sobek
12,780
752
23
1
0
376,326
2
L
Aphrodite
10,384
611
75
4
0
290,839
5
W
Raijin
12,239
720
102
6
0
306,536
4
W
Skadi
12,379
728
76
4
0
296,147
3
L
Guan Yu
10,885
640
46
3
0
350,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role