Player Matchup

Artemis
Artemis
Bernardinilucas
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
CourbeTramway19
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,538 Elo+
Solo
Mercury
Mercury
IPonchet
Mercury
Level 13
God Stats
1W - 1L
1,687 SR
Queue Stats
12W - 14L
1,695 Elo+
Solo
Neith
Neith
isaac-issach890
Neith
Level 27
God Stats
7W - 3L
1,588 SR
Queue Stats
357W - 324L
1,614 Elo+
Solo
Olorun
Olorun
kevin360Val
Olorun
Level 7
God Stats
3W - 5L
1,500 SR
Queue Stats
337W - 376L
1,582 Elo+
Solo
Team Averages
Level 14
1,555 SR
1,586 Elo+

VS

Team Averages
Level 26
1,523 SR
1,533 Elo+
Vamana
Vamana
Clicc
Vamana
Level 25
God Stats
29W - 26L
1,425 SR
Queue Stats
169W - 158L
1,533 Elo+
Party 1
Izanami
Izanami
Rardo05
Izanami
Level 27
God Stats
47W - 49L
1,476 SR
Queue Stats
309W - 335L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sukehino
Cu Chulainn
Level 23
God Stats
40W - 36L
1,542 SR
Queue Stats
180W - 157L
1,535 Elo+
Party 1
Chang'e
Chang'e
fabian26f
Chang'e
Level 29
God Stats
70W - 39L
1,669 SR
Queue Stats
267W - 216L
1,647 Elo+
Solo
Poseidon
Poseidon
rudo-vengador220
Poseidon
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 14L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 4
8,474
847
3,722
12,399
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 3 / 6
9,959
996
5,471
17,905
20,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
IPonchet
Mercury
15
3 / 8 / 5
9,925
993
5,150
17,971
7,800
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 4 / 4
10,305
1,031
14,093
18,546
8,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
15
1 / 7 / 7
9,565
957
9,429
14,981
6,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

62

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Clicc
Vamana
16
1 / 3 / 16
9,580
958
14,487
13,401
8,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Rardo05
Izanami
17
5 / 2 / 13
11,280
1,128
13,146
6,801
2,786
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Sukehino
Cu Chulainn
17
4 / 0 / 14
10,717
1,072
7,703
7,564
8,648
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
fabian26f
Chang'e
17
13 / 2 / 9
12,115
1,212
25,799
11,861
6,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 1 / 10
11,236
1,124
15,549
5,321
2,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
8
Kills
29
29
Deaths
8
26
Assists
62
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Vamana
Clicc
Vamana
1
3
16
3
L
0
3
6
1
L
Mercury
IPonchet
Mercury
3
8
5
0.69
W
Izanami
Rardo05
Izanami
5
2
13
5.75
W
Cu Chulainn
Sukehino
Cu Chulainn
4
0
14
11
W
Chang'e
fabian26f
Chang'e
13
2
9
8.75
L
4
4
4
1.5
L
Olorun
1
7
7
0.64
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,865
Damage
76,684
81,802
Taken
44,948
47,777
Mitigated
28,129
11,066
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,722
1,675
0
668
12,399
5,138
0
7,209
5,190
0
8,730
W
Vamana
Clicc
Vamana
14,487
9,618
0
2,707
13,401
8,224
0
3,588
8,742
0
18,824
L
5,471
1,215
880
1,435
17,905
20,075
0
7,797
10,108
26,195
0
L
Mercury
IPonchet
Mercury
5,150
2,184
0
185
17,971
7,800
0
10,970
7,001
0
13,777
W
Izanami
Rardo05
Izanami
13,146
10,179
0
704
6,801
2,786
0
2,272
4,529
0
42,777
W
Cu Chulainn
Sukehino
Cu Chulainn
7,703
2,311
0
0
7,564
8,648
0
2,495
5,069
0
16,282
W
Chang'e
fabian26f
Chang'e
25,799
2,211
1,836
5,859
11,861
6,250
0
4,406
7,455
36,236
0
L
14,093
6,586
0
3,632
18,546
8,189
0
7,080
11,466
0
32,600
L
Olorun
9,429
5,728
791
3,475
14,981
6,575
0
8,292
6,689
25,842
0
W
15,549
2,075
0
0
5,321
2,221
0
2,139
3,182
49,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,228
Gold Earned
54,928
152
Minions Killed
213
4
Camps Cleared
10
836,357
Distance Traveled
904,896
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,474
847
16
2
0
134,654
1
W
Vamana
9,580
958
6
1
3
193,577
0
L
Yemoja
9,959
996
20
2
0
176,894
1
L
Mercury
9,925
993
23
2
1
193,136
0
W
Izanami
11,280
1,128
90
9
2
141,636
0
W
Cu Chulainn
10,717
1,072
8
1
2
213,260
0
W
Chang'e
12,115
1,212
20
2
1
162,193
0
L
Neith
10,305
1,031
48
5
1
185,536
1
L
Olorun
9,565
957
45
5
2
146,137
0
W
Poseidon
11,236
1,124
89
9
2
194,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role