Player Matchup

Medusa
Medusa
JuiceyWater
Medusa
Level 125
God Stats
1W - 3L
1,834 SR
Queue Stats
65W - 55L
1,620 Elo+
Party 1
Scylla
Scylla
spartans_dawn0
Scylla
Level 18
God Stats
3W - 1L
1,726 SR
Queue Stats
11W - 9L
1,587 Elo+
Party 1
King Arthur
King Arthur
swagersou
King Arthur
Level 85
God Stats
5W - 7L
1,421 SR
Queue Stats
75W - 72L
1,522 Elo+
Party 1
Team Averages
Level 76
1,660 SR
1,576 Elo+

VS

Team Averages
Level 14
1,454 SR
1,395 Elo+
Heimdallr
Heimdallr
Alexf0508
Heimdallr
Level 29
God Stats
41W - 36L
1,624 SR
Queue Stats
352W - 384L
1,548 Elo+
Solo
Vamana
Vamana
I LOVE Bud8374
Vamana
Level 9
God Stats
7W - 14L
1,238 SR
Queue Stats
27W - 35L
1,419 Elo+
Solo
Raijin
Raijin
Miron1240
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
13 / 2 / 6
9,542
954
10,543
8,551
3,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 1 / 15
8,264
826
8,678
4,782
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
swagersou
King Arthur
12
7 / 1 / 13
8,616
862
5,167
6,587
5,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alexf0508
Heimdallr
9
1 / 10 / 3
6,837
684
5,111
11,477
3,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 6 / 0
7,262
726
4,834
11,235
8,441
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Miron1240
Raijin
5
0 / 10 / 0
5,269
527
306
6,791
1,349

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
25
Kills
4
4
Deaths
26
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alexf0508
Heimdallr
1
10
3
0.25
L
3
6
0
0.5
W
Medusa
13
2
6
8
L
Raijin
Miron1240
Raijin
0
10
0
0
W
5
1
15
12.5
W
King Arthur
swagersou
King Arthur
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,388
Damage
10,251
19,920
Taken
29,503
10,506
Mitigated
13,330
3,604
Healing
1,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alexf0508
Heimdallr
5,111
1,656
0
103
11,477
3,540
0
3,210
7,915
0
15,031
L
4,834
2,235
0
1,100
11,235
8,441
0
3,633
7,063
0
17,184
W
Medusa
10,543
5,930
0
1,871
8,551
3,190
1,743
231
8,320
0
40,703
L
Raijin
Miron1240
Raijin
306
54
0
0
6,791
1,349
0
1,326
5,303
2,156
0
W
8,678
1,106
0
658
4,782
1,447
261
68
4,714
23,755
0
W
King Arthur
swagersou
King Arthur
5,167
851
0
1,075
6,587
5,869
396
59
6,528
0
16,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,422
Gold Earned
19,368
127
Minions Killed
42
0
Camps Cleared
0
584,266
Distance Traveled
431,980
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,837
684
22
2
0
148,175
0
L
Vamana
7,262
726
19
2
0
178,934
0
W
Medusa
9,542
954
61
6
0
185,510
0
L
Raijin
5,269
527
1
0
0
104,871
0
W
Scylla
8,264
826
42
4
0
185,812
1
W
King Arthur
8,616
862
24
2
0
212,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role