Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kjfuh
Cu Chulainn
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 34L
1,496 Elo+
Party 1
Ao Kuang
Ao Kuang
Stood Barracuda
Ao Kuang
Level 89
God Stats
1W - 3L
1,046 SR
Queue Stats
35W - 52L
1,014 Elo+
Solo
Team Averages
Level 93
1,349 SR
1,337 Elo+

VS

Team Averages
Level 79
1,380 SR
1,464 Elo+
Neith
Neith
Al_DiZzy007
Neith
Level 76
God Stats
7W - 11L
1,424 SR
Queue Stats
23W - 38L
1,342 Elo+
Solo
Anubis
Anubis
AmazingAlex345
Anubis
Level 87
God Stats
7W - 1L
1,432 SR
Queue Stats
63W - 35L
1,468 Elo+
Solo
Kali
Kali
GuitarSlash41
Kali
Level 75
God Stats
5W - 6L
1,283 SR
Queue Stats
75W - 64L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 2 / 6
9,821
755
5,317
13,962
11,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Kjfuh
Cu Chulainn
16
9 / 2 / 1
10,887
837
14,311
12,176
9,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
11
0 / 3 / 3
8,578
660
1,600
7,364
2,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
9,174
706
8,402
12,764
4,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

3
0 / 0 / 1
6,532
502
0
646
113
13
3 / 4 / 4
9,243
711
7,214
14,168
7,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
5
7
Deaths
10
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
6
2
L
2
6
3
0.58
L
0
0
1
0.5
L
3
4
4
1.25
W
Cu Chulainn
Kjfuh
Cu Chulainn
9
2
1
4.75
W
Ao Kuang
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,228
Damage
15,616
33,502
Taken
27,578
24,296
Mitigated
12,814
12,025
Healing
5,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,317
432
684
5,614
13,962
11,790
820
258
13,704
33,629
0
L
8,402
3,197
0
2,878
12,764
4,778
592
3,037
9,377
0
40,585
L
0
0
0
0
646
113
0
0
646
0
0
L
7,214
3,055
0
2,596
14,168
7,923
567
3,921
9,895
0
35,957
W
Cu Chulainn
Kjfuh
Cu Chulainn
14,311
2,579
0
4,313
12,176
9,945
849
27
12,149
0
54,602
W
Ao Kuang
1,600
300
0
1,414
7,364
2,561
1,338
84
7,280
38,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,286
Gold Earned
24,949
224
Minions Killed
117
0
Camps Cleared
0
715,852
Distance Traveled
465,186
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,821
755
90
7
0
238,523
0
L
Neith
9,174
706
74
6
0
203,753
0
L
Anubis
6,532
502
0
0
0
0
0
L
Kali
9,243
711
43
3
0
261,433
0
W
Cu Chulainn
10,887
837
73
6
0
261,871
1
W
Ao Kuang
8,578
660
61
5
0
215,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role