Player Matchup

Danzaburou
Danzaburou
AGUILA BLANCA50
Danzaburou
Level 26
God Stats
0W - 1L
1,488 SR
Queue Stats
5W - 6L
1,454 Elo+
Party 1
Zeus
Zeus
Dranleick
Zeus
Level 23
God Stats
35W - 24L
1,611 SR
Queue Stats
38W - 31L
1,582 Elo+
Party 2
Sun Wukong
Sun Wukong
FilipeC7s
Sun Wukong
Level 59
God Stats
3W - 6L
1,295 SR
Queue Stats
62W - 78L
1,439 Elo+
Party 2
Tiamat
Tiamat
bydabid28
Tiamat
Level 58
God Stats
0W - 3L
1,205 SR
Queue Stats
37W - 45L
1,310 Elo+
Party 1
Ganesha
Ganesha
vipassinho
Ganesha
Level 89
God Stats
3W - 1L
1,898 SR
Queue Stats
218W - 214L
1,502 Elo+
Party 2
Team Averages
Level 51
1,499 SR
1,457 Elo+

VS

Team Averages
Level 38
1,559 SR
1,501 Elo+
Fenrir
Fenrir
CLG_Bleach6322
Fenrir
Level 29
God Stats
10W - 4L
1,729 SR
Queue Stats
80W - 90L
1,537 Elo+
Party 3
Awilix
Awilix
ClovenTrack620
Awilix
Level 42
God Stats
326W - 315L
1,446 SR
Queue Stats
459W - 484L
1,459 Elo+
Solo
Hercules
Hercules
Death14888
Hercules
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,496 Elo+
Party 3
Horus
Horus
ValorousPuppy67
Horus
Level 39
God Stats
4W - 1L
1,538 SR
Queue Stats
137W - 159L
1,511 Elo+
Solo
Cupid
Cupid
ilander light
Cupid
Level 47
God Stats
1W - 1L
1,582 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AGUILA BLANCA50
Danzaburou
15
1 / 3 / 4
10,478
806
5,981
5,969
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
18
11 / 2 / 4
13,933
1,072
24,773
9,976
2,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
FilipeC7s
Sun Wukong
17
3 / 3 / 9
11,693
899
11,963
15,865
13,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
bydabid28
Tiamat
19
2 / 5 / 14
12,433
956
32,022
16,559
11,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
vipassinho
Ganesha
19
0 / 6 / 13
12,947
996
9,837
22,640
33,107
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

108

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 7 / 4
14,031
1,079
19,490
16,503
6,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 4 / 6
12,494
961
17,404
19,587
6,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Death14888
Hercules
18
0 / 3 / 10
11,366
874
6,807
23,004
10,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 1 / 9
11,099
854
8,986
20,222
17,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
2 / 2 / 7
12,299
946
10,247
12,844
4,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
55
17
Kills
19
19
Deaths
17
44
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AGUILA BLANCA50
Danzaburou
1
3
4
1
W
10
7
4
1.71
W
7
4
6
2.5
W
Hercules
Death14888
Hercules
0
3
10
1.67
L
Zeus
11
2
4
6.5
L
Sun Wukong
FilipeC7s
Sun Wukong
3
3
9
2.5
W
0
1
9
4.5
L
Tiamat
bydabid28
Tiamat
2
5
14
1.8
W
2
2
7
2.75
L
Ganesha
vipassinho
Ganesha
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,576
Damage
62,934
71,009
Taken
92,160
62,188
Mitigated
45,974
8,954
Healing
18,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AGUILA BLANCA50
Danzaburou
5,981
1,936
0
697
5,969
2,063
0
0
5,439
0
15,823
W
19,490
5,222
0
1,060
16,503
6,828
0
11,356
4,758
0
30,988
W
17,404
7,866
753
510
19,587
6,622
0
13,349
5,859
0
34,798
W
Hercules
Death14888
Hercules
6,807
1,709
0
3,901
23,004
10,072
0
16,828
5,805
0
19,629
L
Zeus
24,773
1,301
763
1,393
9,976
2,461
0
0
9,901
40,536
0
L
Sun Wukong
FilipeC7s
Sun Wukong
11,963
1,911
171
971
15,865
13,445
0
0
15,715
0
35,797
W
8,986
3,363
2,874
4,128
20,222
17,764
0
15,529
4,301
0
16,512
L
Tiamat
bydabid28
Tiamat
32,022
1,694
0
1,848
16,559
11,112
0
0
16,489
53,288
0
W
10,247
4,238
1,622
3,323
12,844
4,688
0
7,807
4,805
0
57,665
L
Ganesha
vipassinho
Ganesha
9,837
516
0
3,111
22,640
33,107
0
0
22,440
24,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,484
Gold Earned
61,289
215
Minions Killed
227
4
Camps Cleared
6
1,022,203
Distance Traveled
1,207,651
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,478
806
33
3
1
83,225
0
W
Fenrir
14,031
1,079
17
1
2
226,853
0
W
Awilix
12,494
961
35
3
1
287,027
0
W
Hercules
11,366
874
29
2
1
221,903
0
L
Zeus
13,933
1,072
38
3
0
231,597
0
L
Sun Wukong
11,693
899
57
4
1
241,695
0
W
Horus
11,099
854
18
1
1
250,648
0
L
Tiamat
12,433
956
85
7
2
239,262
0
W
Cupid
12,299
946
128
10
1
221,220
1
L
Ganesha
12,947
996
2
0
0
226,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role