Player Matchup

Apollo
Apollo
Platinum III
 
Apollo
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum II
 
Thoth
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Platinum I
Nickboum
Chronos
Platinum I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
570W - 551L
1,891 MMR
Solo
Ares
Ares
Platinum I
Vartolu_SaaDettn
Ares
Platinum I
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
322W - 306L
1,866 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
noahvalentn
Tsukuyomi
Platinum II
Level 106
God Stats
14W - 5L
1,765 SR
Queue Stats
112W - 97L
1,914 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,553 SR
1,734 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,747 SR
1,915 MMR
Sobek
Sobek
Platinum II
Alec sux
Sobek
Platinum II
Level 83
God Stats
6W - 7L
1,595 SR
Queue Stats
114W - 104L
1,821 MMR
Party 2
Skadi
Skadi
Diamond V
DriTix
Skadi
Diamond V
Level 123
God Stats
19W - 5L
1,943 SR
Queue Stats
35W - 23L
2,050 MMR
Party 3
Eset
Eset
Platinum V
Impured-Timec
Eset
Platinum V
Level 143
God Stats
45W - 20L
1,949 SR
Queue Stats
98W - 80L
1,815 MMR
Party 3
Erlang Shen
Erlang Shen
Diamond V
Kartoffo
Erlang Shen
Diamond V
Level 160
God Stats
15W - 8L
1,746 SR
Queue Stats
56W - 40L
2,030 MMR
Party 2
Neith
Neith
Platinum I
Ra is a bad god
Neith
Platinum I
Level 133
God Stats
11W - 15L
1,500 SR
Queue Stats
354W - 341L
1,862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 3 / 0
4,943
494
2,068
6,687
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
 
Thoth
7
1 / 4 / 2
4,905
491
2,666
3,530
623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
Nickboum
Chronos
6
0 / 3 / 0
4,371
437
422
5,389
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 4 / 1
4,534
453
2,958
7,715
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
noahvalentn
Tsukuyomi
10
2 / 4 / 1
5,841
584
3,212
7,549
2,281
Bans
ScyllaSetDanzaburouCu ChulainnNu Wa

VS

Bans
JanusBellonaCupidGuan YuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alec sux
Sobek
10
0 / 0 / 9
5,893
589
3,138
6,929
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
DriTix
Skadi
12
2 / 0 / 0
6,430
643
3,488
3,586
791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 3 / 4
5,915
592
3,623
5,437
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Kartoffo
Erlang Shen
12
10 / 0 / 3
7,368
737
7,682
5,149
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 3
6,514
651
4,495
5,261
1,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
17
18
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
3
0
0
L
Thoth
 
Thoth
1
4
2
0.5
W
Sobek
Alec sux
Sobek
0
0
9
4.5
W
Skadi
DriTix
Skadi
2
0
0
2
W
4
3
4
2
W
Erlang Shen
Kartoffo
Erlang Shen
10
0
3
11.5
L
Chronos
Nickboum
Chronos
0
3
0
0
W
1
0
3
2.5
L
0
4
1
0.13
L
Tsukuyomi
noahvalentn
Tsukuyomi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,326
Damage
22,426
30,870
Taken
26,362
9,586
Mitigated
10,610
9,074
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,068
1,307
0
2,716
6,687
1,581
0
1,277
5,322
0
25,566
L
Thoth
 
Thoth
2,666
219
0
250
3,530
623
0
547
2,907
21,289
0
W
Sobek
Alec sux
Sobek
3,138
590
0
3,105
6,929
4,107
0
1,707
5,056
11,495
0
W
Skadi
DriTix
Skadi
3,488
1,671
0
1,039
3,586
791
2,260
265
3,321
0
37,736
W
3,623
100
157
1,127
5,437
1,569
0
2,194
3,028
28,713
0
W
Erlang Shen
Kartoffo
Erlang Shen
7,682
4,720
0
949
5,149
2,394
0
1,021
4,072
0
36,006
L
Chronos
Nickboum
Chronos
422
87
0
1,671
5,389
1,292
0
0
5,389
15,465
0
W
4,495
982
0
1,496
5,261
1,749
2,495
422
4,839
0
34,597
L
2,958
147
0
1,605
7,715
3,809
0
3,203
4,350
8,568
0
L
Tsukuyomi
noahvalentn
Tsukuyomi
3,212
1,188
0
2,832
7,549
2,281
0
1,390
6,141
0
29,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,594
Gold Earned
32,120
222
Minions Killed
288
0
Camps Cleared
0
840,951
Distance Traveled
964,483
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,943
494
56
6
0
166,215
3
L
Thoth
4,905
491
59
6
0
167,199
2
W
Sobek
5,893
589
16
2
0
202,559
5
W
Skadi
6,430
643
80
8
0
188,593
1
W
Eset
5,915
592
55
6
0
195,244
3
W
Erlang Shen
7,368
737
65
7
0
213,888
2
L
Chronos
4,371
437
33
3
0
147,205
1
W
Neith
6,514
651
72
7
0
164,199
1
L
Ares
4,534
453
8
1
0
169,978
3
L
Tsukuyomi
5,841
584
66
7
0
190,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role