Player Matchup

Neith
Neith
Erika_Adska
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 3
Kukulkan
Kukulkan
MIDASZMESTER
Kukulkan
Level 65
God Stats
3W - 5L
1,498 SR
Queue Stats
3W - 5L
1,636 Elo+
Party 4
Hera
Hera
Meksar228
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,160 Elo+
Party 3
Jormungandr
Jormungandr
sIartibartfast
Jormungandr
Level 14
God Stats
8W - 5L
1,345 SR
Queue Stats
31W - 31L
1,288 Elo+
Solo
Skadi
Skadi
xDEADxXxSHOTx
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,751 Elo+
Party 4
Team Averages
Level 21
1,469 SR
1,402 Elo+

VS

Team Averages
Level 22
1,616 SR
1,440 Elo+
Ymir
Ymir
Dudumouraria
Ymir
Level 4
God Stats
5W - 0L
1,694 SR
Queue Stats
36W - 37L
1,409 Elo+
Party 2
Izanami
Izanami
JuanmaTC
Izanami
Level 27
God Stats
5W - 9L
1,402 SR
Queue Stats
29W - 41L
1,488 Elo+
Party 1
Fenrir
Fenrir
Natsukki
Fenrir
Level 29
God Stats
9W - 4L
1,604 SR
Queue Stats
21W - 16L
1,450 Elo+
Party 1
Zeus
Zeus
SwagHippo
Zeus
Level 28
God Stats
18W - 3L
1,881 SR
Queue Stats
116W - 82L
1,448 Elo+
Party 2
Raijin
Raijin
postmalore
Raijin
Level 24
God Stats
9W - 10L
1,496 SR
Queue Stats
80W - 96L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 4
8,443
938
4,816
21,550
6,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
MIDASZMESTER
Kukulkan
15
2 / 10 / 2
9,369
1,041
10,747
16,639
4,732
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
14
3 / 8 / 1
9,139
1,015
8,819
15,721
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
sIartibartfast
Jormungandr
12
0 / 1 / 0
7,491
832
325
1,118
576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 9 / 2
7,952
884
6,264
19,925
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 17
10,598
1,178
6,777
9,718
8,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
JuanmaTC
Izanami
17
5 / 2 / 18
11,073
1,230
10,861
9,611
4,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Natsukki
Fenrir
16
8 / 1 / 6
9,767
1,085
4,717
7,323
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
19
21 / 1 / 14
12,299
1,367
37,520
6,340
2,729
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
postmalore
Raijin
17
4 / 0 / 12
10,639
1,182
13,665
5,615
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
108
5
Kills
41
41
Deaths
5
9
Assists
67
Player
Kills
Deaths
Assists
KDA
W
3
1
17
11.5
L
0
13
4
0.15
W
Izanami
JuanmaTC
Izanami
5
2
18
7
L
Kukulkan
MIDASZMESTER
Kukulkan
2
10
2
0.3
L
Hera
3
8
1
0.44
W
Fenrir
Natsukki
Fenrir
8
1
6
11
W
Zeus
21
1
14
28
W
Raijin
postmalore
Raijin
4
0
12
10
L
Jormungandr
sIartibartfast
Jormungandr
0
1
0
0
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,971
Damage
73,540
74,953
Taken
38,607
20,875
Mitigated
21,058
2,392
Healing
5,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,777
1,632
0
876
9,718
8,530
0
5,685
4,008
13,809
0
L
4,816
2,415
0
992
21,550
6,302
0
16,114
5,436
0
11,064
W
Izanami
JuanmaTC
Izanami
10,861
7,151
279
2,902
9,611
4,206
0
5,093
4,493
0
33,167
L
Kukulkan
MIDASZMESTER
Kukulkan
10,747
841
171
671
16,639
4,732
0
11,546
5,093
29,743
0
L
Hera
8,819
1,775
0
56
15,721
4,341
0
13,298
2,423
21,028
0
W
Fenrir
Natsukki
Fenrir
4,717
801
0
850
7,323
3,152
0
2,614
4,709
0
13,600
W
Zeus
37,520
1,454
0
882
6,340
2,729
0
3,651
2,689
48,226
0
W
Raijin
postmalore
Raijin
13,665
439
0
0
5,615
2,441
0
2,798
2,817
39,906
0
L
Jormungandr
sIartibartfast
Jormungandr
325
228
0
25
1,118
576
0
964
154
2,306
0
L
6,264
3,064
0
477
19,925
4,924
0
16,040
3,885
0
13,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,394
Gold Earned
54,376
107
Minions Killed
186
3
Camps Cleared
9
615,498
Distance Traveled
838,927
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,598
1,178
15
2
1
164,087
0
L
Neith
8,443
938
16
2
0
126,744
0
W
Izanami
11,073
1,230
57
6
6
127,831
0
L
Kukulkan
9,369
1,041
46
5
0
145,390
3
L
Hera
9,139
1,015
21
2
0
169,745
0
W
Fenrir
9,767
1,085
19
2
2
177,338
0
W
Zeus
12,299
1,367
20
2
0
177,591
0
W
Raijin
10,639
1,182
75
8
0
192,080
0
L
Jormungandr
7,491
832
4
0
2
29,519
0
L
Skadi
7,952
884
20
2
1
144,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role