Player Matchup

Chiron
Chiron
Law of the Gun
Chiron
Level 17
God Stats
24W - 19L
1,530 SR
Queue Stats
77W - 68L
1,433 Elo+
Party 2
Merlin
Merlin
Night_Doctor
Merlin
Level 30
God Stats
41W - 31L
1,543 SR
Queue Stats
50W - 43L
1,439 Elo+
Party 3
Pele
Pele
kiswol
Pele
Level 5
God Stats
1W - 0L
1,714 SR
Queue Stats
1W - 1L
1,183 Elo+
Solo
Kukulkan
Kukulkan
s00t3
Kukulkan
Level 6
God Stats
43W - 24L
1,573 SR
Queue Stats
44W - 25L
1,463 Elo+
Party 3
Ares
Ares
xWinTooMuchx
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 68L
1,419 Elo+
Party 2
Team Averages
Level 15
1,572 SR
1,387 Elo+

VS

Team Averages
Level 15
1,501 SR
1,455 Elo+
Bakasura
Bakasura
Alath2
Bakasura
Level 9
God Stats
4W - 6L
1,536 SR
Queue Stats
30W - 32L
1,486 Elo+
Solo
Neith
Neith
Peach_ybunny
Neith
Level 3
God Stats
2W - 6L
1,699 SR
Queue Stats
108W - 130L
1,651 Elo+
Party 1
Baron Samedi
Baron Samedi
ToxicTornado56
Baron Samedi
Level 23
God Stats
38W - 22L
1,490 SR
Queue Stats
213W - 207L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
reggienasty
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,201 Elo+
Solo
Da Ji
Da Ji
stubbornAngel27
Da Ji
Level 23
God Stats
9W - 4L
1,281 SR
Queue Stats
221W - 216L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 25
11,347
1,135
13,460
9,065
3,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
18
13 / 0 / 21
12,229
1,223
20,121
6,075
2,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
kiswol
Pele
18
10 / 2 / 22
11,830
1,183
17,886
12,795
6,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
s00t3
Kukulkan
18
10 / 0 / 25
11,744
1,174
13,382
7,294
4,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 1 / 30
12,366
1,237
10,623
14,978
17,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alath2
Bakasura
15
1 / 13 / 2
9,715
972
7,136
22,850
16,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 7 / 4
9,804
980
6,090
13,354
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
ToxicTornado56
Baron Samedi
16
2 / 9 / 3
10,156
1,016
18,060
19,466
16,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
reggienasty
Cthulhu
13
0 / 9 / 0
8,292
829
1,091
12,860
7,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
2 / 11 / 0
9,228
923
15,101
20,380
8,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
14
47
Kills
5
5
Deaths
49
123
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Alath2
Bakasura
1
13
2
0.15
W
8
2
25
10.25
W
Merlin
13
0
21
23.5
L
0
7
4
0.29
L
Baron Samedi
ToxicTornado56
Baron Samedi
2
9
3
0.39
W
Pele
kiswol
Pele
10
2
22
10.5
L
Cthulhu
reggienasty
Cthulhu
0
9
0
0
W
Kukulkan
s00t3
Kukulkan
10
0
25
22.5
L
2
11
0
0.18
W
6
1
30
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,472
Damage
47,478
50,207
Taken
88,910
35,244
Mitigated
53,905
12,266
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Alath2
Bakasura
7,136
4,014
0
1,126
22,850
16,142
0
10,164
12,686
0
24,052
W
13,460
8,250
1,300
2,202
9,065
3,878
0
2,075
6,788
0
22,317
W
Merlin
20,121
1,291
718
1,528
6,075
2,965
0
2,236
3,814
47,150
0
L
6,090
2,889
0
2,197
13,354
5,436
0
8,444
4,910
0
42,495
L
Baron Samedi
ToxicTornado56
Baron Samedi
18,060
1,236
3,370
4,400
19,466
16,846
0
11,289
8,011
33,789
0
W
Pele
kiswol
Pele
17,886
5,862
0
2,600
12,795
6,366
0
5,663
6,862
0
34,807
L
Cthulhu
reggienasty
Cthulhu
1,091
374
0
69
12,860
7,067
0
4,237
8,623
7,493
0
W
Kukulkan
s00t3
Kukulkan
13,382
1,151
1,051
1,625
7,294
4,889
0
4,285
2,853
35,045
0
L
15,101
5,321
0
1,303
20,380
8,414
0
9,826
10,554
0
24,446
W
10,623
1,393
0
1,242
14,978
17,146
0
4,739
9,574
14,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,516
Gold Earned
47,195
198
Minions Killed
185
2
Camps Cleared
6
949,273
Distance Traveled
817,158
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,715
972
47
5
1
166,117
0
W
Chiron
11,347
1,135
33
3
0
156,914
0
W
Merlin
12,229
1,223
71
7
1
198,365
0
L
Neith
9,804
980
69
7
1
162,102
0
L
Baron Samedi
10,156
1,016
42
4
0
185,712
0
W
Pele
11,830
1,183
26
3
0
207,583
0
L
Cthulhu
8,292
829
8
1
3
116,603
0
W
Kukulkan
11,744
1,174
64
6
0
169,982
0
L
Da Ji
9,228
923
19
2
1
186,624
1
W
Ares
12,366
1,237
4
0
1
216,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role