Player Matchup

Hera
Hera
ELITE_LOCK
Hera
Level 29
God Stats
7W - 5L
1,385 SR
Queue Stats
88W - 58L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
Tezhuu
Danzaburou
Level 101
God Stats
40W - 23L
1,543 SR
Queue Stats
371W - 256L
1,511 Elo+
Party 2
Guan Yu
Guan Yu
The1TrueSmurrf
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 61L
1,514 Elo+
Party 2
Team Averages
Level 49
1,476 SR
1,521 Elo+

VS

Team Averages
Level 73
1,629 SR
1,559 Elo+
Fenrir
Fenrir
GENERAL SLINK
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
POOCHE5
Ah Puch
Level 103
God Stats
14W - 9L
1,887 SR
Queue Stats
517W - 487L
1,514 Elo+
Party 1
Serqet
Serqet
Suissse
Serqet
Level 105
God Stats
0W - 6L
1,500 SR
Queue Stats
151W - 110L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 8
24,473
644
33,543
33,149
14,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Tezhuu
Danzaburou
20
10 / 8 / 7
23,708
624
29,207
36,969
18,811
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

20
2 / 10 / 13
21,300
561
12,528
34,365
37,231
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 13
22,007
579
10,461
30,797
29,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
POOCHE5
Ah Puch
20
10 / 8 / 10
24,913
656
49,892
26,809
9,699
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Suissse
Serqet
20
12 / 7 / 12
24,441
643
26,802
30,764
18,880
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
61
23
Kills
26
26
Deaths
23
28
Assists
35
Player
Kills
Deaths
Assists
KDA
W
11
8
8
1.88
L
4
8
13
1.31
L
Ah Puch
POOCHE5
Ah Puch
10
8
10
1.88
L
Serqet
Suissse
Serqet
12
7
12
2.57
W
Danzaburou
Tezhuu
Danzaburou
10
8
7
1.69
W
2
10
13
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,278
Damage
87,155
104,483
Taken
88,370
70,278
Mitigated
57,851
26,745
Healing
21,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,543
7,038
1,152
6,345
33,149
14,236
238
18,880
13,667
169,428
0
L
10,461
1,659
0
3,464
30,797
29,272
365
15,469
14,974
0
29,576
L
Ah Puch
POOCHE5
Ah Puch
49,892
1,201
864
11,651
26,809
9,699
2,273
8,363
18,264
278,021
0
L
Serqet
Suissse
Serqet
26,802
3,256
0
5,128
30,764
18,880
1,631
8,866
21,480
0
92,692
W
Danzaburou
Tezhuu
Danzaburou
29,207
13,630
0
8,032
36,969
18,811
3,126
20,312
16,112
0
173,779
W
12,528
1,683
4,547
6,669
34,365
37,231
591
13,056
19,638
0
148,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,481
Gold Earned
71,361
471
Minions Killed
386
0
Camps Cleared
0
2,042,841
Distance Traveled
1,969,802
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
24,473
644
218
6
0
662,338
0
L
Fenrir
22,007
579
39
1
0
699,628
3
L
Ah Puch
24,913
656
283
7
0
640,300
6
L
Serqet
24,441
643
64
2
0
629,874
1
W
Danzaburou
23,708
624
155
4
0
640,159
5
W
Guan Yu
21,300
561
98
3
0
740,344
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role