Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Envy Silence
Kuzenbo
Level 117
God Stats
13W - 12L
1,520 SR
Queue Stats
528W - 532L
1,553 Elo+
Party 1
Merlin
Merlin
JoeBillDinosaur
Merlin
Level 106
God Stats
33W - 40L
1,326 SR
Queue Stats
693W - 671L
1,458 Elo+
Solo
Danzaburou
Danzaburou
Sharpkiller28
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 69L
1,467 Elo+
Solo
Bellona
Bellona
oghashwax
Bellona
Level 93
God Stats
1W - 4L
1,500 SR
Queue Stats
124W - 112L
1,500 Elo+
Party 1
Team Averages
Level 93
1,469 SR
1,496 Elo+

VS

Team Averages
Level 92
1,475 SR
1,463 Elo+
Apollo
Apollo
FreeTechSupport
Apollo
Level 65
God Stats
48W - 37L
1,519 SR
Queue Stats
261W - 251L
1,486 Elo+
Party 2
Sylvanus
Sylvanus
Vonbaconhead1
Sylvanus
Level 95
God Stats
6W - 4L
1,352 SR
Queue Stats
249W - 232L
1,465 Elo+
Party 2
Cupid
Cupid
Wesley_SnipesPRO
Cupid
Level 76
God Stats
12W - 8L
1,535 SR
Queue Stats
218W - 208L
1,414 Elo+
Solo
Aphrodite
Aphrodite
cosv06
Aphrodite
Level 117
God Stats
14W - 14L
1,403 SR
Queue Stats
276W - 282L
1,452 Elo+
Solo
Anubis
Anubis
firedragun
Anubis
Level 107
God Stats
6W - 8L
1,565 SR
Queue Stats
150W - 146L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
5 / 7 / 0
9,252
463
7,781
15,146
6,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Envy Silence
Kuzenbo
13
1 / 5 / 2
8,400
420
8,764
16,835
17,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 5 / 3
8,576
429
18,411
11,573
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Sharpkiller28
Danzaburou
13
1 / 6 / 3
8,126
406
7,487
16,364
6,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
oghashwax
Bellona
14
1 / 10 / 0
8,867
443
5,405
18,831
10,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 2 / 5
12,630
632
17,922
17,042
7,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Vonbaconhead1
Sylvanus
15
1 / 2 / 13
10,428
521
7,981
22,090
23,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 1 / 9
11,252
563
12,551
16,855
7,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
cosv06
Aphrodite
16
0 / 3 / 12
10,159
508
8,452
13,738
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
firedragun
Anubis
19
7 / 1 / 3
12,894
645
13,037
12,263
10,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
9
Kills
33
33
Deaths
9
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
7
0
0.71
L
Kuzenbo
Envy Silence
Kuzenbo
1
5
2
0.4
W
19
2
5
10.75
L
1
5
3
0.5
L
Danzaburou
Sharpkiller28
Danzaburou
1
6
3
0.42
W
Sylvanus
Vonbaconhead1
Sylvanus
1
2
13
3.75
W
6
1
9
10.5
W
Aphrodite
cosv06
Aphrodite
0
3
12
2
W
Anubis
firedragun
Anubis
7
1
3
8.5
L
Bellona
oghashwax
Bellona
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,848
Damage
59,943
78,749
Taken
81,988
45,853
Mitigated
55,118
19,216
Healing
47,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,781
2,285
0
8,238
15,146
6,460
0
4,172
10,974
0
66,097
L
Kuzenbo
Envy Silence
Kuzenbo
8,764
3,682
0
1,712
16,835
17,889
0
6,661
10,174
31,355
0
W
17,922
12,631
0
2,190
17,042
7,821
2,819
7,527
9,515
0
86,447
L
18,411
593
0
1,870
11,573
4,271
0
4,421
7,152
60,803
0
L
Danzaburou
Sharpkiller28
Danzaburou
7,487
2,099
0
4,721
16,364
6,887
0
3,692
12,672
0
44,006
W
Sylvanus
Vonbaconhead1
Sylvanus
7,981
1,406
4,425
11,935
22,090
23,741
854
6,491
15,599
24,713
0
W
12,551
6,331
306
9,866
16,855
7,137
5,650
7,385
9,470
0
61,084
W
Aphrodite
cosv06
Aphrodite
8,452
998
4,349
8,281
13,738
5,861
1,395
6,642
7,096
56,473
0
W
Anubis
firedragun
Anubis
13,037
633
0
5,761
12,263
10,558
1,802
3,098
9,165
90,081
0
L
Bellona
oghashwax
Bellona
5,405
1,825
0
2,675
18,831
10,346
882
10,524
8,307
0
38,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,221
Gold Earned
57,363
390
Minions Killed
506
0
Camps Cleared
0
1,614,859
Distance Traveled
1,815,350
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,252
463
96
5
0
335,500
1
L
Kuzenbo
8,400
420
44
2
0
358,587
5
W
Apollo
12,630
632
106
5
0
435,624
8
L
Merlin
8,576
429
98
5
0
324,298
2
L
Danzaburou
8,126
406
71
4
0
292,419
2
W
Sylvanus
10,428
521
38
2
0
357,710
8
W
Cupid
11,252
563
102
5
0
338,893
1
W
Aphrodite
10,159
508
100
5
0
361,848
0
W
Anubis
12,894
645
160
8
0
321,275
2
L
Bellona
8,867
443
81
4
0
304,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role