Player Matchup

Ares
Ares
Legendkonar007
Ares
Level 103
God Stats
48W - 24L
1,551 SR
Queue Stats
601W - 678L
1,479 Elo+
Party 3
Medusa
Medusa
MADLAD2175
Medusa
Level 121
God Stats
6W - 9L
1,468 SR
Queue Stats
446W - 571L
1,384 Elo+
Party 3
Izanami
Izanami
T-Runks2000
Izanami
Level 64
God Stats
265W - 233L
1,589 SR
Queue Stats
1,134W - 1,140L
1,468 Elo+
Party 1
Bastet
Bastet
TestyLion38001
Bastet
Level 82
God Stats
24W - 32L
1,402 SR
Queue Stats
535W - 620L
1,369 Elo+
Party 3
Artemis
Artemis
killerQ242
Artemis
Level 129
God Stats
43W - 34L
1,444 SR
Queue Stats
1,177W - 1,209L
1,423 Elo+
Party 1
Team Averages
Level 100
1,491 SR
1,425 Elo+

VS

Team Averages
Level 105
1,460 SR
1,433 Elo+
Poseidon
Poseidon
SIM_GOD
Poseidon
Level 123
God Stats
1W - 4L
1,298 SR
Queue Stats
115W - 117L
1,418 Elo+
Party 2
Discordia
Discordia
SwampBandit25
Discordia
Level 122
God Stats
1W - 4L
1,455 SR
Queue Stats
27W - 33L
1,459 Elo+
Solo
Xbalanque
Xbalanque
crazyclownsam666
Xbalanque
Level 100
God Stats
7W - 5L
1,596 SR
Queue Stats
90W - 93L
1,424 Elo+
Party 2
Anubis
Anubis
kiddyskill
Anubis
Level 123
God Stats
2W - 5L
1,349 SR
Queue Stats
99W - 106L
1,400 Elo+
Party 2
Aphrodite
Aphrodite
xGodslayer_Aresx
Aphrodite
Level 58
God Stats
10W - 7L
1,601 SR
Queue Stats
140W - 130L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 13
8,009
572
4,095
10,707
6,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
MADLAD2175
Medusa
12
11 / 2 / 1
8,016
573
10,493
10,036
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
T-Runks2000
Izanami
15
4 / 3 / 2
9,110
651
6,198
9,256
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 4
7,483
535
6,361
8,969
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
killerQ242
Artemis
15
4 / 4 / 0
8,375
598
5,043
8,677
4,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
SIM_GOD
Poseidon
13
4 / 4 / 0
7,720
551
6,602
8,818
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
SwampBandit25
Discordia
12
0 / 3 / 3
6,870
491
5,244
8,464
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
10
0 / 6 / 2
5,836
417
8,850
9,370
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
kiddyskill
Anubis
13
4 / 3 / 5
8,044
575
6,367
8,331
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
11
3 / 6 / 0
7,033
502
4,816
9,884
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
22
Kills
11
11
Deaths
22
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
13
7.5
W
Medusa
MADLAD2175
Medusa
11
2
1
5.75
L
Poseidon
SIM_GOD
Poseidon
4
4
0
1
L
Discordia
SwampBandit25
Discordia
0
3
3
0.5
W
Izanami
T-Runks2000
Izanami
4
3
2
1.67
W
2
2
4
2
L
Xbalanque
0
6
2
0.17
L
Anubis
kiddyskill
Anubis
4
3
5
2.17
W
Artemis
killerQ242
Artemis
4
4
0
1
L
Aphrodite
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,190
Damage
31,879
47,645
Taken
44,867
21,300
Mitigated
14,920
14,773
Healing
13,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,095
40
147
3,910
10,707
6,851
0
4,173
6,534
19,431
0
W
Medusa
MADLAD2175
Medusa
10,493
4,398
0
4,203
10,036
3,469
0
2,991
7,045
0
42,438
L
Poseidon
SIM_GOD
Poseidon
6,602
634
0
2,139
8,818
2,355
434
0
8,818
43,164
0
L
Discordia
SwampBandit25
Discordia
5,244
231
77
1,616
8,464
2,397
300
0
8,464
36,698
0
W
Izanami
T-Runks2000
Izanami
6,198
3,870
0
2,539
9,256
4,179
1,567
6,770
2,452
0
61,122
W
6,361
1,443
0
1,495
8,969
2,730
0
3,449
5,420
0
40,082
L
Xbalanque
8,850
3,868
0
1,324
9,370
2,816
306
1,501
7,869
0
31,180
L
Anubis
kiddyskill
Anubis
6,367
312
0
3,077
8,331
3,403
306
401
7,930
39,264
0
W
Artemis
killerQ242
Artemis
5,043
2,208
0
2,479
8,677
4,071
2,873
5,100
3,165
0
50,738
L
Aphrodite
4,816
1,155
1,433
3,859
9,884
3,949
270
2,193
7,691
23,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,993
Gold Earned
35,503
384
Minions Killed
325
0
Camps Cleared
0
1,295,253
Distance Traveled
1,198,597
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,009
572
38
3
0
288,315
2
W
Medusa
8,016
573
52
4
0
265,233
6
L
Poseidon
7,720
551
96
7
0
235,511
1
L
Discordia
6,870
491
75
5
0
210,417
2
W
Izanami
9,110
651
121
9
0
235,867
2
W
Bastet
7,483
535
72
5
0
299,729
1
L
Xbalanque
5,836
417
57
4
0
228,957
2
L
Anubis
8,044
575
67
5
0
250,174
4
W
Artemis
8,375
598
101
7
0
206,109
5
L
Aphrodite
7,033
502
30
2
0
273,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role