Player Matchup

Pele
Pele
EarthwormJum
Pele
Level 28
God Stats
21W - 11L
1,581 SR
Queue Stats
94W - 126L
1,416 Elo+
Party 3
Sobek
Sobek
HarriGnutz
Sobek
Level 47
God Stats
38W - 60L
1,343 SR
Queue Stats
664W - 716L
1,377 Elo+
Party 3
Medusa
Medusa
Killian13
Medusa
Level 25
God Stats
7W - 14L
1,431 SR
Queue Stats
13W - 26L
1,354 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Maitre Rtz
Cu Chulainn
Level 105
God Stats
0W - 1L
1,145 SR
Queue Stats
39W - 26L
1,429 Elo+
Party 2
Poseidon
Poseidon
WilmaTipFit
Poseidon
Level 42
God Stats
19W - 18L
1,520 SR
Queue Stats
278W - 299L
1,437 Elo+
Party 3
Team Averages
Level 49
1,404 SR
1,403 Elo+

VS

Team Averages
Level 49
1,521 SR
1,469 Elo+
Sobek
Sobek
CZLalito
Sobek
Level 43
God Stats
11W - 9L
1,594 SR
Queue Stats
346W - 321L
1,434 Elo+
Party 4
Cupid
Cupid
CzRopey
Cupid
Level 49
God Stats
9W - 4L
1,535 SR
Queue Stats
171W - 159L
1,522 Elo+
Party 4
Thanatos
Thanatos
Destroyer963369
Thanatos
Level 31
God Stats
21W - 25L
1,484 SR
Queue Stats
421W - 480L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
Leviathanlfv
Danzaburou
Level 49
God Stats
34W - 33L
1,448 SR
Queue Stats
153W - 215L
1,384 Elo+
Solo
Scylla
Scylla
hellsshadow069
Scylla
Level 74
God Stats
29W - 34L
1,545 SR
Queue Stats
337W - 340L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 3
11,792
472
16,826
21,020
15,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
15
1 / 5 / 5
10,102
404
8,760
23,533
23,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Killian13
Medusa
18
0 / 4 / 2
10,740
430
4,517
16,911
6,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
Maitre Rtz
Cu Chulainn
18
3 / 4 / 4
11,881
475
16,372
20,882
20,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
WilmaTipFit
Poseidon
16
4 / 8 / 1
10,978
439
15,647
14,485
5,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CZLalito
Sobek
19
6 / 2 / 14
13,535
541
15,857
27,967
40,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
CzRopey
Cupid
19
7 / 3 / 7
12,994
520
14,198
14,091
7,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
17
2 / 8 / 6
11,003
440
4,115
18,573
7,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Leviathanlfv
Danzaburou
20
4 / 5 / 4
13,049
522
14,093
20,447
9,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 1 / 9
12,629
505
21,304
14,169
5,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
19
Kills
25
25
Deaths
19
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sobek
CZLalito
Sobek
6
2
14
6.5
W
Cupid
CzRopey
Cupid
7
3
7
3.5
W
Thanatos
2
8
6
0.63
L
11
4
3
3.13
L
Sobek
1
5
5
0.7
L
Medusa
Killian13
Medusa
0
4
2
0.25
W
Danzaburou
Leviathanlfv
Danzaburou
4
5
4
1.2
L
Cu Chulainn
Maitre Rtz
Cu Chulainn
3
4
4
1.25
L
Poseidon
WilmaTipFit
Poseidon
4
8
1
0.56
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,122
Damage
69,567
96,831
Taken
95,247
71,543
Mitigated
70,302
29,837
Healing
38,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CZLalito
Sobek
15,857
1,400
472
9,757
27,967
40,335
470
10,260
17,071
47,362
0
W
Cupid
CzRopey
Cupid
14,198
8,309
836
6,575
14,091
7,582
3,352
3,930
10,002
0
80,916
W
Thanatos
4,115
315
0
9,403
18,573
7,398
0
2,781
15,552
0
62,515
L
16,826
3,844
0
5,455
21,020
15,616
0
7,002
13,746
0
73,436
L
Sobek
8,760
524
0
8,079
23,533
23,414
253
9,448
13,805
36,287
0
L
Medusa
Killian13
Medusa
4,517
2,054
0
8,673
16,911
6,564
0
4,478
12,351
0
83,728
W
Danzaburou
Leviathanlfv
Danzaburou
14,093
5,834
0
7,142
20,447
9,439
2,453
2,799
17,094
0
80,013
L
Cu Chulainn
Maitre Rtz
Cu Chulainn
16,372
2,726
0
5,234
20,882
20,738
34
6,917
13,717
6,956
76,924
L
Poseidon
WilmaTipFit
Poseidon
15,647
2,179
0
2,396
14,485
5,211
772
8,164
6,051
77,618
0
W
21,304
1,368
0
4,384
14,169
5,548
51
5,324
8,317
86,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,493
Gold Earned
63,210
574
Minions Killed
547
0
Camps Cleared
0
2,279,964
Distance Traveled
2,313,343
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,535
541
34
1
0
504,469
5
W
Cupid
12,994
520
145
6
0
440,627
11
W
Thanatos
11,003
440
102
4
0
444,590
0
L
Pele
11,792
472
82
3
0
515,452
2
L
Sobek
10,102
404
51
2
0
463,221
7
L
Medusa
10,740
430
126
5
0
444,318
0
W
Danzaburou
13,049
522
148
6
0
420,609
0
L
Cu Chulainn
11,881
475
167
7
0
449,094
0
L
Poseidon
10,978
439
148
6
0
407,879
1
W
Scylla
12,629
505
118
5
0
503,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role