Player Matchup

Danzaburou
Danzaburou
DopErwt_1315
Danzaburou
Level 51
God Stats
12W - 5L
1,491 SR
Queue Stats
22W - 18L
1,437 Elo+
Party 2
Zeus
Zeus
MFL-LBN
Zeus
Level 26
God Stats
4W - 2L
1,624 SR
Queue Stats
56W - 53L
1,476 Elo+
Solo
Ares
Ares
Renaudclio
Ares
Level 7
God Stats
6W - 5L
1,406 SR
Queue Stats
38W - 36L
1,437 Elo+
Party 2
Cupid
Cupid
kingslayer64321
Cupid
Level 8
God Stats
2W - 0L
1,720 SR
Queue Stats
12W - 9L
1,510 Elo+
Solo
Set
Set
renauldclio
Set
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 14L
1,500 Elo+
Party 2
Team Averages
Level 24
1,548 SR
1,472 Elo+

VS

Team Averages
Level 15
1,468 SR
1,420 Elo+
Ra
Ra
AcuteDrip717
Ra
Level 19
God Stats
5W - 6L
1,516 SR
Queue Stats
259W - 264L
1,532 Elo+
Solo
Hun Batz
Hun Batz
Mooncheeks-
Hun Batz
Level 18
God Stats
11W - 6L
1,641 SR
Queue Stats
93W - 86L
1,488 Elo+
Party 3
Jing Wei
Jing Wei
Sammy807
Jing Wei
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 133L
1,489 Elo+
Party 3
Olorun
Olorun
Walladeeleon
Olorun
Level 7
God Stats
2W - 6L
1,178 SR
Queue Stats
58W - 54L
1,295 Elo+
Party 1
Ratatoskr
Ratatoskr
XxTORSKxX
Ratatoskr
Level 6
God Stats
16W - 8L
1,506 SR
Queue Stats
61W - 57L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DopErwt_1315
Danzaburou
13
7 / 0 / 10
8,979
599
9,721
6,261
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
MFL-LBN
Zeus
14
2 / 1 / 6
8,924
595
4,707
7,634
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
3 / 0 / 15
8,200
547
5,561
7,204
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 0 / 3
7,810
521
3,845
6,897
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
16 / 1 / 3
9,813
654
12,885
12,103
5,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,467
498
5,032
8,180
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Mooncheeks-
Hun Batz
9
0 / 6 / 0
6,166
411
2,483
10,831
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Sammy807
Jing Wei
12
0 / 2 / 0
6,903
460
3,414
9,386
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
7
1 / 10 / 0
5,501
367
5,279
13,063
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
XxTORSKxX
Ratatoskr
9
0 / 7 / 0
5,573
372
2,719
9,979
4,700
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
2
30
Kills
2
2
Deaths
30
37
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Danzaburou
DopErwt_1315
Danzaburou
7
0
10
12
W
Zeus
MFL-LBN
Zeus
2
1
6
5
L
Hun Batz
Mooncheeks-
Hun Batz
0
6
0
0
W
3
0
15
10.5
L
Jing Wei
Sammy807
Jing Wei
0
2
0
0
L
Olorun
1
10
0
0.1
L
Ratatoskr
XxTORSKxX
Ratatoskr
0
7
0
0
W
2
0
3
3.5
W
16
1
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,719
Damage
18,927
40,099
Taken
51,439
19,332
Mitigated
18,189
15,379
Healing
12,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,032
350
82
1,509
8,180
2,901
556
3,802
4,378
43,277
0
W
Danzaburou
DopErwt_1315
Danzaburou
9,721
2,164
0
3,252
6,261
2,333
2,415
2,495
3,589
0
46,256
W
Zeus
MFL-LBN
Zeus
4,707
512
0
3,211
7,634
2,449
1,325
3,489
3,876
54,281
0
L
Hun Batz
Mooncheeks-
Hun Batz
2,483
1,065
0
2,256
10,831
3,620
574
698
10,133
0
29,500
W
5,561
558
0
1,528
7,204
5,634
559
2,358
4,499
11,233
0
L
Jing Wei
Sammy807
Jing Wei
3,414
2,222
0
5,128
9,386
3,202
336
0
9,386
0
32,350
L
Olorun
5,279
2,525
167
2,620
13,063
3,766
610
2,889
10,174
17,178
0
L
Ratatoskr
XxTORSKxX
Ratatoskr
2,719
489
0
772
9,979
4,700
861
2,879
7,100
0
16,764
W
3,845
2,028
0
3,900
6,897
3,087
859
271
6,551
0
38,480
W
12,885
5,327
0
3,488
12,103
5,829
574
1,195
10,798
0
54,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,726
Gold Earned
31,610
378
Minions Killed
282
0
Camps Cleared
0
1,420,687
Distance Traveled
1,356,157
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,467
498
97
6
0
270,807
2
W
Danzaburou
8,979
599
91
6
0
271,810
1
W
Zeus
8,924
595
116
8
0
258,129
2
L
Hun Batz
6,166
411
64
4
0
281,689
0
W
Ares
8,200
547
17
1
0
317,855
2
L
Jing Wei
6,903
460
67
4
0
250,659
3
L
Olorun
5,501
367
25
2
0
238,715
0
L
Ratatoskr
5,573
372
29
2
0
314,287
0
W
Cupid
7,810
521
77
5
0
280,333
1
W
Set
9,813
654
77
5
0
292,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role