Player Matchup

Skadi
Skadi
Andreslc88
Skadi
Level 5
God Stats
7W - 5L
1,500 SR
Queue Stats
493W - 468L
1,258 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kaiwaka
Cu Chulainn
Level 28
God Stats
15W - 14L
1,408 SR
Queue Stats
86W - 72L
1,421 Elo+
Party 1
Scylla
Scylla
Krypto935
Scylla
Level 29
God Stats
4W - 8L
1,273 SR
Queue Stats
56W - 61L
1,414 Elo+
Solo
Hel
Hel
SIN C3R1TY
Hel
Level 69
God Stats
6W - 0L
1,841 SR
Queue Stats
88W - 71L
1,444 Elo+
Party 1
Loki
Loki
Tidiestman
Loki
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 49L
1,389 Elo+
Party 1
Team Averages
Level 29
1,504 SR
1,385 Elo+

VS

Team Averages
Level 25
1,533 SR
1,430 Elo+
Chang'e
Chang'e
AquaGwenicorn
Chang'e
Level 17
God Stats
7W - 3L
1,816 SR
Queue Stats
10W - 16L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
DevilWoman0705
Nu Wa
Level 42
God Stats
18W - 18L
1,556 SR
Queue Stats
35W - 45L
1,349 Elo+
Party 2
Jormungandr
Jormungandr
PinkyBear206
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,488 Elo+
Party 2
Hachiman
Hachiman
Turtleman309
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,443 Elo+
Party 2
Kali
Kali
TwinJupiter5350
Kali
Level 25
God Stats
2W - 5L
1,293 SR
Queue Stats
445W - 463L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
0 / 2 / 5
7,139
446
9,216
8,786
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Kaiwaka
Cu Chulainn
13
4 / 5 / 2
8,165
510
6,936
10,607
5,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Krypto935
Scylla
14
4 / 2 / 2
8,075
505
5,921
5,843
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 6
8,308
519
7,026
11,135
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
5 / 2 / 4
8,298
519
7,530
10,213
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
3 / 6 / 1
8,040
503
6,611
9,110
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 3 / 2
7,423
464
7,071
6,630
2,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
PinkyBear206
Jormungandr
11
3 / 1 / 2
6,694
418
3,994
8,645
6,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
Turtleman309
Hachiman
11
3 / 3 / 3
7,041
440
5,670
11,826
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 3 / 3
7,730
483
5,030
14,137
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
16
Kills
12
13
Deaths
16
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
0
2
5
1.25
L
Chang'e
3
6
1
0.58
L
1
3
2
0.67
W
Cu Chulainn
Kaiwaka
Cu Chulainn
4
5
2
1
W
Scylla
Krypto935
Scylla
4
2
2
2.5
L
Jormungandr
PinkyBear206
Jormungandr
3
1
2
4
W
3
2
6
3
W
5
2
4
3.5
L
Hachiman
Turtleman309
Hachiman
3
3
3
1.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,629
Damage
28,376
46,584
Taken
50,348
21,445
Mitigated
24,823
19,874
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
9,216
4,675
0
3,325
8,786
2,782
412
2,797
5,989
0
36,333
L
Chang'e
6,611
1,517
46
1,754
9,110
6,711
967
713
8,381
36,066
0
L
7,071
2,575
0
0
6,630
2,091
112
3,861
2,387
38,228
0
W
Cu Chulainn
Kaiwaka
Cu Chulainn
6,936
2,690
0
2,858
10,607
5,857
184
5,485
5,122
0
35,731
W
Scylla
Krypto935
Scylla
5,921
98
0
1,429
5,843
1,566
483
2,643
3,200
39,940
0
L
Jormungandr
PinkyBear206
Jormungandr
3,994
916
0
0
8,645
6,988
471
1,783
6,830
15,068
0
W
7,026
691
2,905
6,202
11,135
7,572
606
2,972
8,163
48,468
0
W
7,530
2,557
0
3,155
10,213
3,668
255
3,779
6,434
0
46,942
L
Hachiman
Turtleman309
Hachiman
5,670
3,512
0
4,165
11,826
3,725
1,984
2,434
9,378
0
33,248
L
5,030
2,023
0
5,961
14,137
5,308
276
3,624
10,425
0
35,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,985
Gold Earned
36,928
326
Minions Killed
282
0
Camps Cleared
0
1,498,553
Distance Traveled
1,378,693
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,139
446
49
3
0
256,238
0
L
Chang'e
8,040
503
58
4
0
286,835
0
L
Nu Wa
7,423
464
65
4
0
271,754
4
W
Cu Chulainn
8,165
510
56
4
0
303,393
0
W
Scylla
8,075
505
70
4
0
292,776
4
L
Jormungandr
6,694
418
23
1
0
256,523
2
W
Hel
8,308
519
71
4
0
311,067
2
W
Loki
8,298
519
80
5
0
335,079
3
L
Hachiman
7,041
440
64
4
0
268,654
0
L
Kali
7,730
483
72
5
0
294,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role