Player Matchup

Bellona
Bellona
IgualikoJr
Bellona
Level 103
God Stats
9W - 5L
1,491 SR
Queue Stats
637W - 532L
1,552 Elo+
Party 1
Janus
Janus
Rexona099
Janus
Level 106
God Stats
7W - 2L
1,502 SR
Queue Stats
287W - 225L
1,593 Elo+
Party 1
Jormungandr
Jormungandr
Ri53_Amir
Jormungandr
Level 155
God Stats
3W - 2L
1,244 SR
Queue Stats
604W - 619L
1,470 Elo+
Solo
Xing Tian
Xing Tian
carlospro200315
Xing Tian
Level 124
God Stats
6W - 0L
1,792 SR
Queue Stats
769W - 636L
1,588 Elo+
Party 1
Cabrakan
Cabrakan
davidyepesmarti
Cabrakan
Level 49
God Stats
10W - 3L
1,876 SR
Queue Stats
99W - 71L
1,618 Elo+
Party 1
Team Averages
Level 107
1,581 SR
1,564 Elo+

VS

Team Averages
Level 62
1,558 SR
1,481 Elo+
Kukulkan
Kukulkan
MagnusVargr
Kukulkan
Level 15
God Stats
3W - 2L
1,690 SR
Queue Stats
5W - 10L
1,382 Elo+
Party 2
Apollo
Apollo
PurpleTempo
Apollo
Level 100
God Stats
12W - 6L
1,649 SR
Queue Stats
717W - 627L
1,524 Elo+
Party 2
Bellona
Bellona
Ro91
Bellona
Level 46
God Stats
3W - 1L
1,487 SR
Queue Stats
130W - 168L
1,412 Elo+
Solo
Tyr
Tyr
VanishGang
Tyr
Level 77
God Stats
8W - 6L
1,313 SR
Queue Stats
382W - 330L
1,577 Elo+
Party 2
Cabrakan
Cabrakan
flashbang408
Cabrakan
Level 73
God Stats
2W - 3L
1,653 SR
Queue Stats
466W - 411L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IgualikoJr
Bellona
10
5 / 3 / 7
6,440
537
6,643
8,911
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Rexona099
Janus
14
7 / 0 / 2
7,825
652
4,670
3,797
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Ri53_Amir
Jormungandr
11
0 / 2 / 2
6,131
511
3,452
7,560
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
carlospro200315
Xing Tian
9
1 / 2 / 7
6,177
515
5,805
9,475
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
10
2 / 2 / 2
6,185
515
4,118
8,336
4,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MagnusVargr
Kukulkan
10
0 / 3 / 0
5,952
496
997
3,831
1,235
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
9
3 / 4 / 4
6,116
510
6,488
9,614
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Ro91
Bellona
11
2 / 0 / 0
6,241
520
5,719
7,171
6,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
2 / 6 / 4
5,695
475
5,058
11,092
4,278
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
flashbang408
Cabrakan
9
2 / 3 / 1
5,841
487
3,094
7,355
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
15
Kills
9
9
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
IgualikoJr
Bellona
5
3
7
2.83
L
Kukulkan
MagnusVargr
Kukulkan
0
3
0
0
L
Apollo
3
4
4
1.25
W
Janus
Rexona099
Janus
7
0
2
8
W
Jormungandr
Ri53_Amir
Jormungandr
0
2
2
0.5
L
Bellona
Ro91
Bellona
2
0
0
2
L
2
6
4
0.67
W
Xing Tian
carlospro200315
Xing Tian
1
2
7
2.25
W
Cabrakan
2
2
2
1.5
L
Cabrakan
flashbang408
Cabrakan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,688
Damage
21,356
38,079
Taken
39,063
21,832
Mitigated
18,315
13,640
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
IgualikoJr
Bellona
6,643
2,809
0
3,617
8,911
5,601
245
1,507
7,404
0
23,026
L
Kukulkan
MagnusVargr
Kukulkan
997
51
0
0
3,831
1,235
246
2,493
1,254
26,957
0
L
Apollo
6,488
4,375
0
3,406
9,614
2,955
40
4,656
4,958
0
27,475
W
Janus
Rexona099
Janus
4,670
472
0
1,166
3,797
1,151
0
743
2,968
53,141
0
W
Jormungandr
Ri53_Amir
Jormungandr
3,452
1,285
0
2,732
7,560
5,678
281
45
7,515
28,607
0
L
Bellona
Ro91
Bellona
5,719
2,379
0
563
7,171
6,157
0
3,077
4,094
0
33,519
L
5,058
1,272
276
2,227
11,092
4,278
0
5,162
5,886
0
14,405
W
Xing Tian
carlospro200315
Xing Tian
5,805
571
0
3,243
9,475
4,831
291
916
8,559
20,028
0
W
Cabrakan
4,118
526
0
2,882
8,336
4,571
0
764
7,542
32,009
0
L
Cabrakan
flashbang408
Cabrakan
3,094
481
0
2,130
7,355
3,690
0
2,495
4,826
22,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,758
Gold Earned
29,845
301
Minions Killed
243
0
Camps Cleared
0
1,123,103
Distance Traveled
1,070,559
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,440
537
33
3
0
245,448
1
L
Kukulkan
5,952
496
70
6
0
178,223
0
L
Apollo
6,116
510
43
4
0
189,865
1
W
Janus
7,825
652
112
9
0
244,712
2
W
Jormungandr
6,131
511
57
5
0
183,271
4
L
Bellona
6,241
520
58
5
0
222,416
2
L
Tyr
5,695
475
27
2
0
243,524
0
W
Xing Tian
6,177
515
24
2
0
237,097
0
W
Cabrakan
6,185
515
75
6
0
212,575
0
L
Cabrakan
5,841
487
45
4
0
236,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role