Player Matchup

Arachne
Arachne
 
Arachne
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Cheezy_Pizza21
Yemoja
Level 54
God Stats
86W - 80L
1,576 SR
Queue Stats
131W - 145L
1,456 Elo+
Solo
Merlin
Merlin
Danzy
Merlin
Level 111
God Stats
17W - 17L
1,291 SR
Queue Stats
508W - 478L
1,481 Elo+
Party 1
Chaac
Chaac
Frankman044185
Chaac
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 60L
1,544 Elo+
Solo
Danzaburou
Danzaburou
MrDawzz
Danzaburou
Level 88
God Stats
53W - 39L
1,895 SR
Queue Stats
417W - 394L
1,484 Elo+
Party 1
Team Averages
Level 83
1,552 SR
1,493 Elo+

VS

Team Averages
Level 77
1,522 SR
1,394 Elo+
Nu Wa
Nu Wa
Teo-Jbt
Nu Wa
Level 89
God Stats
2W - 2L
1,614 SR
Queue Stats
61W - 69L
1,443 Elo+
Solo
Hercules
Hercules
Thomas_Pro_YT
Hercules
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 183L
1,383 Elo+
Party 2
Chaac
Chaac
demon3862
Chaac
Level 66
God Stats
41W - 46L
1,426 SR
Queue Stats
132W - 180L
1,380 Elo+
Party 2
Da Ji
Da Ji
téoxsisse
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,368 Elo+
Solo
Danzaburou
Danzaburou
xSeRiOuSMaDmAnx
Danzaburou
Level 91
God Stats
57W - 45L
1,570 SR
Queue Stats
132W - 153L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 5 / 2
9,237
543
7,769
17,790
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 4 / 7
7,525
443
3,476
12,446
5,624
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Merlin
Danzy
Merlin
16
5 / 0 / 0
9,826
578
6,788
5,970
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 0 / 2
9,915
583
6,116
10,622
9,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
MrDawzz
Danzaburou
14
5 / 1 / 4
8,917
525
8,685
9,799
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Teo-Jbt
Nu Wa
14
3 / 3 / 1
8,638
508
10,133
10,767
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Thomas_Pro_YT
Hercules
14
0 / 0 / 0
7,928
466
4,419
9,801
9,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
demon3862
Chaac
13
1 / 4 / 4
7,428
437
7,451
9,222
8,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
12
1 / 2 / 1
7,772
457
3,853
9,090
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
xSeRiOuSMaDmAnx
Danzaburou
13
5 / 4 / 1
8,149
479
9,199
11,779
3,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
13
Kills
10
10
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
5
2
0.8
W
0
4
7
0.88
W
Merlin
Danzy
Merlin
5
0
0
5
W
0
0
2
1
W
Danzaburou
MrDawzz
Danzaburou
5
1
4
7
L
Nu Wa
Teo-Jbt
Nu Wa
3
3
1
1.17
L
Hercules
Thomas_Pro_YT
Hercules
0
0
0
0
L
Chaac
demon3862
Chaac
1
4
4
0.75
L
Da Ji
1
2
1
0.75
L
Danzaburou
xSeRiOuSMaDmAnx
Danzaburou
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,834
Damage
35,055
56,627
Taken
50,659
25,796
Mitigated
28,392
21,879
Healing
18,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,769
5,238
159
6,925
17,790
5,001
216
5,217
12,305
0
59,123
W
3,476
179
2,148
2,872
12,446
5,624
220
1,102
11,260
25,690
0
W
Merlin
Danzy
Merlin
6,788
176
0
925
5,970
2,116
102
1,766
4,052
63,095
0
W
6,116
1,413
0
4,362
10,622
9,972
898
725
9,440
0
65,383
W
Danzaburou
MrDawzz
Danzaburou
8,685
3,093
0
4,488
9,799
3,083
800
675
9,062
0
46,409
L
Nu Wa
Teo-Jbt
Nu Wa
10,133
2,838
0
3,734
10,767
3,809
838
2,778
7,661
51,826
0
L
Hercules
Thomas_Pro_YT
Hercules
4,419
1,622
0
3,840
9,801
9,448
804
0
9,801
0
42,613
L
Chaac
demon3862
Chaac
7,451
548
343
1,810
9,222
8,215
152
2,933
6,244
0
31,249
L
Da Ji
3,853
960
0
4,952
9,090
3,041
0
1,146
7,770
0
41,197
L
Danzaburou
xSeRiOuSMaDmAnx
Danzaburou
9,199
4,018
0
3,621
11,779
3,879
650
2,688
8,919
0
49,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,420
Gold Earned
39,915
495
Minions Killed
364
0
Camps Cleared
0
1,510,535
Distance Traveled
1,517,796
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,237
543
106
6
0
297,978
2
W
Yemoja
7,525
443
43
3
0
267,831
7
W
Merlin
9,826
578
121
7
0
329,855
6
W
Chaac
9,915
583
142
8
0
315,566
1
W
Danzaburou
8,917
525
83
5
0
299,305
6
L
Nu Wa
8,638
508
82
5
0
302,658
0
L
Hercules
7,928
466
82
5
0
324,483
0
L
Chaac
7,428
437
49
3
0
341,582
3
L
Da Ji
7,772
457
83
5
0
257,718
6
L
Danzaburou
8,149
479
68
4
0
291,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role