Player Matchup

Ares
Ares
Doriathrin
Ares
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 75L
1,697 Elo+
Party 1
Jormungandr
Jormungandr
JackTheWhipper
Jormungandr
Level 146
God Stats
6W - 5L
1,619 SR
Queue Stats
289W - 256L
1,663 Elo+
Party 1
Hera
Hera
Läuw
Hera
Level 124
God Stats
39W - 27L
1,715 SR
Queue Stats
1,533W - 1,473L
1,531 Elo+
Solo
Ah Puch
Ah Puch
MarbleH0rnet
Ah Puch
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 78L
1,697 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rhonanthor
Tsukuyomi
Level 138
God Stats
5W - 0L
1,692 SR
Queue Stats
68W - 54L
1,875 Elo+
Party 1
Team Averages
Level 132
1,605 SR
1,693 Elo+

VS

Team Averages
Level 126
1,391 SR
1,446 Elo+
Tyr
Tyr
BeerBear255
Tyr
Level 155
God Stats
2W - 2L
1,548 SR
Queue Stats
18W - 9L
1,294 Elo+
Party 3
Cu Chulainn
Cu Chulainn
BitGun
Cu Chulainn
Level 126
God Stats
3W - 3L
1,502 SR
Queue Stats
206W - 215L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
JerQx
Nu Wa
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,303 Elo+
Party 3
Nemesis
Nemesis
Nadzienie
Nemesis
Level 105
God Stats
2W - 8L
1,125 SR
Queue Stats
370W - 367L
1,579 Elo+
Solo
Izanami
Izanami
Wieldiestjet344
Izanami
Level 89
God Stats
0W - 2L
1,282 SR
Queue Stats
69W - 65L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 11
8,976
641
4,956
15,891
15,489
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
JackTheWhipper
Jormungandr
18
3 / 2 / 18
10,311
737
9,374
19,157
21,473
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hera
Läuw
Hera
20
11 / 3 / 7
12,165
869
16,777
13,960
7,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
MarbleH0rnet
Ah Puch
18
3 / 4 / 13
10,866
776
16,022
14,418
7,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Rhonanthor
Tsukuyomi
18
6 / 4 / 11
10,829
774
19,991
19,544
11,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 9
10,169
726
9,809
15,176
16,888
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
BitGun
Cu Chulainn
18
5 / 5 / 4
10,924
780
12,945
25,103
18,804
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
JerQx
Nu Wa
19
8 / 5 / 4
11,651
832
19,842
11,994
5,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Nadzienie
Nemesis
15
1 / 4 / 10
10,010
715
7,916
14,058
10,813
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

17
1 / 3 / 6
9,666
690
12,545
9,968
4,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
49
23
Kills
16
16
Deaths
23
60
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
6
9
0.92
L
Cu Chulainn
BitGun
Cu Chulainn
5
5
4
1.4
W
0
3
11
1.83
W
Jormungandr
JackTheWhipper
Jormungandr
3
2
18
6
L
Nu Wa
JerQx
Nu Wa
8
5
4
2
W
Hera
Läuw
Hera
11
3
7
4.83
W
Ah Puch
MarbleH0rnet
Ah Puch
3
4
13
2.38
L
Nemesis
Nadzienie
Nemesis
1
4
10
1.5
W
Tsukuyomi
Rhonanthor
Tsukuyomi
6
4
11
2.88
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,120
Damage
63,057
82,970
Taken
76,299
63,444
Mitigated
56,333
26,171
Healing
27,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,809
537
344
3,144
15,176
16,888
383
9,397
5,599
352
18,171
L
Cu Chulainn
BitGun
Cu Chulainn
12,945
1,248
3,760
9,111
25,103
18,804
429
14,660
10,023
0
19,716
W
4,956
190
2,075
1,374
15,891
15,489
77
4,098
11,261
7,208
0
W
Jormungandr
JackTheWhipper
Jormungandr
9,374
1,606
3,221
2,717
19,157
21,473
1,080
3,575
15,176
19,047
0
L
Nu Wa
JerQx
Nu Wa
19,842
3,615
13
1,806
11,994
5,444
708
8,825
2,991
41,520
0
W
Hera
Läuw
Hera
16,777
4,857
2,528
3,494
13,960
7,742
2,359
2,398
11,291
45,915
0
W
Ah Puch
MarbleH0rnet
Ah Puch
16,022
885
223
3,555
14,418
7,552
1,116
3,248
10,769
43,249
0
L
Nemesis
Nadzienie
Nemesis
7,916
2,242
1,677
4,823
14,058
10,813
517
6,519
7,441
0
11,648
W
Tsukuyomi
Rhonanthor
Tsukuyomi
19,991
4,928
1,642
5,342
19,544
11,188
888
5,197
13,895
0
36,845
L
12,545
7,992
878
2,321
9,968
4,384
1,137
6,980
2,835
0
37,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,147
Gold Earned
52,420
167
Minions Killed
150
0
Camps Cleared
0
1,281,832
Distance Traveled
1,256,431
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,169
726
13
1
0
270,420
0
L
Cu Chulainn
10,924
780
19
1
0
234,319
0
W
Ares
8,976
641
3
0
0
247,765
2
W
Jormungandr
10,311
737
15
1
0
244,609
1
L
Nu Wa
11,651
832
42
3
0
248,918
0
W
Hera
12,165
869
68
5
0
245,070
1
W
Ah Puch
10,866
776
54
4
0
242,594
0
L
Nemesis
10,010
715
6
0
0
267,819
1
W
Tsukuyomi
10,829
774
27
2
0
301,794
3
L
Izanami
9,666
690
70
5
0
234,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role