Player Matchup

Hel
Hel
AsunaSan98
Hel
Level 6
God Stats
22W - 23L
1,500 SR
Queue Stats
36W - 40L
1,412 Elo+
Party 1
Izanami
Izanami
Drødge
Izanami
Level 4
God Stats
2W - 3L
1,471 SR
Queue Stats
25W - 26L
1,336 Elo+
Party 1
Kukulkan
Kukulkan
Madarazolomon2
Kukulkan
Level 5
God Stats
21W - 19L
1,573 SR
Queue Stats
37W - 38L
1,496 Elo+
Party 1
Thor
Thor
Nosmot
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,410 Elo+
Party 1
Kali
Kali
shurikai2008
Kali
Level 12
God Stats
4W - 6L
1,807 SR
Queue Stats
42W - 36L
1,492 Elo+
Party 1
Team Averages
Level 6
1,570 SR
1,429 Elo+

VS

Team Averages
Level 16
1,488 SR
1,357 Elo+
Chernobog
Chernobog
C2MyMooN
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 88L
1,538 Elo+
Party 2
Amaterasu
Amaterasu
ConPanna
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 51L
1,400 Elo+
Party 2
Hun Batz
Hun Batz
ShiverR
Hun Batz
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,263 Elo+
Party 2
Bellona
Bellona
ToDieYoung
Bellona
Level 8
God Stats
1W - 0L
1,287 SR
Queue Stats
3W - 3L
1,091 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zubllime
Ah Muzen Cab
Level 27
God Stats
28W - 11L
1,652 SR
Queue Stats
99W - 72L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 11 / 18
11,771
905
5,911
18,425
7,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Drødge
Izanami
20
11 / 6 / 17
15,084
1,160
32,607
22,995
9,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
20
4 / 5 / 20
13,158
1,012
19,132
15,937
7,749
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Nosmot
Thor
20
4 / 14 / 18
13,451
1,035
18,241
28,302
13,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
15 / 9 / 11
18,042
1,388
30,532
27,690
16,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
C2MyMooN
Chernobog
20
9 / 8 / 18
14,221
1,094
26,239
24,471
11,578
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
ConPanna
Amaterasu
20
6 / 6 / 13
13,339
1,026
13,529
23,690
22,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
ShiverR
Hun Batz
19
6 / 11 / 15
12,788
984
14,939
22,017
9,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ToDieYoung
Bellona
20
7 / 5 / 18
14,125
1,087
20,489
22,288
22,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
Zubllime
Ah Muzen Cab
20
17 / 4 / 20
17,359
1,335
32,987
22,738
10,261
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
129
34
Kills
45
45
Deaths
34
84
Assists
84
Player
Kills
Deaths
Assists
KDA
L
0
11
18
0.82
W
Chernobog
C2MyMooN
Chernobog
9
8
18
2.25
W
Amaterasu
ConPanna
Amaterasu
6
6
13
2.08
L
Izanami
Drødge
Izanami
11
6
17
3.25
L
Kukulkan
4
5
20
2.8
L
Thor
Nosmot
Thor
4
14
18
0.93
W
Hun Batz
ShiverR
Hun Batz
6
11
15
1.23
W
Bellona
ToDieYoung
Bellona
7
5
18
3.2
W
Ah Muzen Cab
Zubllime
Ah Muzen Cab
17
4
20
6.75
L
15
9
11
2.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,423
Damage
108,183
113,349
Taken
115,204
54,883
Mitigated
76,712
22,180
Healing
22,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,911
849
1,638
1,153
18,425
7,823
0
0
18,175
24,174
0
W
Chernobog
C2MyMooN
Chernobog
26,239
16,376
0
6,273
24,471
11,578
0
5,797
18,506
0
55,075
W
Amaterasu
ConPanna
Amaterasu
13,529
6,146
0
3,866
23,690
22,930
0
3,744
19,946
353
28,299
L
Izanami
Drødge
Izanami
32,607
25,568
0
6,857
22,995
9,727
0
283
22,531
0
61,588
L
Kukulkan
19,132
1,554
0
161
15,937
7,749
0
0
15,687
39,726
0
L
Thor
Nosmot
Thor
18,241
7,616
0
2,109
28,302
13,038
0
157
27,895
0
37,064
W
Hun Batz
ShiverR
Hun Batz
14,939
5,724
0
1,024
22,017
9,610
0
8,922
13,095
0
30,338
W
Bellona
ToDieYoung
Bellona
20,489
6,894
0
1,256
22,288
22,333
0
3,495
18,563
199
33,508
W
Ah Muzen Cab
Zubllime
Ah Muzen Cab
32,987
23,444
0
9,944
22,738
10,261
0
3,085
19,490
0
57,259
L
30,532
15,929
0
10,262
27,690
16,546
0
106
27,286
0
41,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,506
Gold Earned
71,832
249
Minions Killed
210
6
Camps Cleared
10
1,112,006
Distance Traveled
1,090,101
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,771
905
41
3
1
206,695
0
W
Chernobog
14,221
1,094
65
5
3
188,842
0
W
Amaterasu
13,339
1,026
26
2
4
228,984
3
L
Izanami
15,084
1,160
82
6
0
229,767
1
L
Kukulkan
13,158
1,012
43
3
1
241,231
0
L
Thor
13,451
1,035
59
5
1
208,326
0
W
Hun Batz
12,788
984
33
3
2
194,543
2
W
Bellona
14,125
1,087
36
3
1
242,301
3
W
Ah Muzen Cab
17,359
1,335
50
4
0
235,431
1
L
Kali
18,042
1,388
24
2
3
225,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role