Player Matchup

Osiris
Osiris
CatadoDLatinha
Osiris
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,319 Elo+
Party 2
Ra
Ra
GVT_PLAYER_69
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,395 Elo+
Party 2
Yemoja
Yemoja
JaCiEL_093
Yemoja
Level 6
God Stats
2W - 1L
1,739 SR
Queue Stats
3W - 7L
1,319 Elo+
Party 2
Set
Set
OneMoreRandom_
Set
Level 13
God Stats
3W - 3L
1,307 SR
Queue Stats
164W - 152L
1,419 Elo+
Solo
Artemis
Artemis
xXSquentaDYNHOXx
Artemis
Level 6
God Stats
0W - 3L
1,177 SR
Queue Stats
3W - 8L
1,319 Elo+
Party 2
Team Averages
Level 9
1,445 SR
1,354 Elo+

VS

Team Averages
Level 22
1,288 SR
1,409 Elo+
Nemesis
Nemesis
BloodedBismarck
Nemesis
Level 17
God Stats
6W - 3L
1,298 SR
Queue Stats
10W - 10L
1,410 Elo+
Party 1
Guan Yu
Guan Yu
D-boi-12415
Guan Yu
Level 12
God Stats
2W - 5L
1,184 SR
Queue Stats
10W - 9L
1,332 Elo+
Party 1
Apollo
Apollo
FallenPPG
Apollo
Level 39
God Stats
10W - 4L
1,500 SR
Queue Stats
379W - 337L
1,444 Elo+
Party 1
Scylla
Scylla
LxrdElement
Scylla
Level 13
God Stats
8W - 8L
1,271 SR
Queue Stats
13W - 12L
1,452 Elo+
Party 1
Kuzenbo
Kuzenbo
Reckldam
Kuzenbo
Level 28
God Stats
8W - 3L
1,187 SR
Queue Stats
96W - 103L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,709
428
1,530
4,659
2,024
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 3 / 1
4,949
450
1,659
3,987
1,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yemoja
JaCiEL_093
Yemoja
8
0 / 3 / 2
4,703
428
3,744
4,753
1,474
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
3 / 0 / 0
6,889
626
4,069
5,787
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 6 / 1
4,326
393
3,287
6,351
1,489
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,647
513
2,370
3,263
1,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
D-boi-12415
Guan Yu
12
2 / 0 / 1
6,906
628
1,619
4,322
1,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
FallenPPG
Apollo
11
4 / 2 / 4
6,619
602
5,746
6,265
2,482
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
11
3 / 0 / 1
5,997
545
3,324
2,650
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
Reckldam
Kuzenbo
10
4 / 1 / 4
6,630
603
3,467
7,442
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
15
15
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
0
3
1
0.17
W
Guan Yu
D-boi-12415
Guan Yu
2
0
1
2.5
W
Apollo
FallenPPG
Apollo
4
2
4
3
L
0
3
1
0.17
L
Yemoja
JaCiEL_093
Yemoja
0
3
2
0.33
W
Scylla
3
0
1
3.5
L
3
0
0
3
W
Kuzenbo
Reckldam
Kuzenbo
4
1
4
6
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,289
Damage
16,526
25,537
Taken
23,942
8,406
Mitigated
12,354
5,507
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,370
1,286
0
363
3,263
1,158
0
207
3,056
0
23,456
L
1,530
138
0
0
4,659
2,024
0
665
3,848
0
11,402
W
Guan Yu
D-boi-12415
Guan Yu
1,619
386
150
886
4,322
1,800
852
0
4,322
0
31,189
W
Apollo
FallenPPG
Apollo
5,746
3,788
0
2,362
6,265
2,482
736
1,586
4,679
0
37,860
L
1,659
209
0
154
3,987
1,311
0
2,245
1,474
21,813
0
L
Yemoja
JaCiEL_093
Yemoja
3,744
961
832
840
4,753
1,474
0
1,317
3,436
15,741
0
W
Scylla
3,324
249
0
1,212
2,650
805
712
1,452
1,198
23,614
0
L
4,069
2,054
0
3,148
5,787
2,108
0
874
4,913
0
50,110
W
Kuzenbo
Reckldam
Kuzenbo
3,467
1,888
0
2,106
7,442
6,109
262
2,158
5,284
17,181
0
L
3,287
2,019
0
533
6,351
1,489
0
1,276
5,075
0
11,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,576
Gold Earned
31,799
212
Minions Killed
267
0
Camps Cleared
0
936,503
Distance Traveled
1,082,617
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,647
513
45
4
0
226,169
5
L
Osiris
4,709
428
26
2
0
216,535
0
W
Guan Yu
6,906
628
91
8
0
234,631
2
W
Apollo
6,619
602
71
6
0
207,307
4
L
Ra
4,949
450
39
4
0
206,317
0
L
Yemoja
4,703
428
21
2
0
158,936
0
W
Scylla
5,997
545
32
3
0
184,415
0
L
Set
6,889
626
101
9
0
209,931
0
W
Kuzenbo
6,630
603
28
3
0
230,095
3
L
Artemis
4,326
393
25
2
0
144,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role